userDamianLazarskicancel
10 Months Ago
Black foliage fix
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10 Months Ago
More folaige tweaks Fixed a few billboards I missed previously
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10 Months Ago
Assigned diffusion profiles to tree and bush billboards Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
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10 Months Ago
Overgrowth material tweaks Tree color tweaks
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10 Months Ago
Grass material tweaks
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10 Months Ago
Added new diffusion profiles to HDRP assets
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10 Months Ago
Fixed grass materials Fixed materials on small plants Tweaks to tree materials Made grass darker to match trees better
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10 Months Ago
Overgrowth test for Diogo
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10 Months Ago
Swamp trees packed map
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10 Months Ago
First shot at fixing tree and bush materials
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10 Months Ago
Launch site silo / Better LODs
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10 Months Ago
Improved dredge LODs Bandit town scene2prefab
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10 Months Ago
Rocket factory exterior. Fixed stretched uvs on second LOD
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10 Months Ago
Diesel engine baked LOD
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10 Months Ago
Skeleton arms and cursed cauldron LOD optimization
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10 Months Ago
Fuel tanks / Additional LODs
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11 Months Ago
Supermarket / better distance LOD
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11 Months Ago
Better distance lighthouse LODs
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11 Months Ago
Cherrypick from 40097
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11 Months Ago
Cherry pick from 40062
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11 Months Ago
Cherrypick from 39920
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11 Months Ago
Cherrypick from 39884
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11 Months Ago
Fixed incorrect materials on rocket factory and launchsite warehouses
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11 Months Ago
Baked LODs for launchsite warehouses
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11 Months Ago
Rocket factory baked LODs Scene2Prefab
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11 Months Ago
Rocket factory building scaffolding LODs
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11 Months Ago
Rocket factory stairs / rocket factory crane beams Additional LODs
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11 Months Ago
Rocket_factory_crane_arm LODs
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11 Months Ago
Powerline_pole_b additional LOD
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11 Months Ago
Powerline_pole_b additional LOD
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11 Months Ago
Industrial prop e / additional LOD
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11 Months Ago
Industrial prop e / additional LOD
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11 Months Ago
Large industrial prop b LOD4
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11 Months Ago
Large industrial prop b LOD4
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11 Months Ago
Cheaper LODs for modular pipes
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11 Months Ago
Cheaper LODs for modular pipes
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11 Months Ago
Cheaper LODs for modular pipes
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11 Months Ago
Digger vehicle / rebuilt far distance LODs with baked textures
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11 Months Ago
Digger vehicle / rebuilt far distance LODs with baked textures
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11 Months Ago
Baked LODs for dump truck
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11 Months Ago
Baked LODs for dump truck
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11 Months Ago
Baked LODs for dump truck
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11 Months Ago
Oilrig small / baked LODs
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11 Months Ago
Oilrig small / baked LODs
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11 Months Ago
Harbor crane LODs
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11 Months Ago
Harbor crane LODs
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11 Months Ago
Oil rig small / additional LODs for all railings Scene2Prefab
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11 Months Ago
Oil rig small / additional LODs for all railings Scene2Prefab
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11 Months Ago
Cargo ship deck railings fix
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11 Months Ago
Cargo ship deck railings fix
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11 Months Ago
Cargo ship additional LODs
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11 Months Ago
Cargo ship additional LODs
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11 Months Ago
Excavator terrain belts LODs
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11 Months Ago
Excavator terrain belts LODs
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11 Months Ago
Lighthouse additional LODs
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11 Months Ago
Lighthouse additional LODs
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11 Months Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
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11 Months Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
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11 Months Ago
New ground plants progress
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11 Months Ago
New ground plants progress
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12 Months Ago
New foliage shader test Diffusion profile test
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12 Months Ago
New foliage shader test Diffusion profile test
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1 Years Ago
Large rock formation test
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1 Years Ago
Small rock formations
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1 Years Ago
Coastal cliff test scene backup
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1 Years Ago
Scaled down the coastal cliffs Increased triplanar tiling on coastal cliffs
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1 Years Ago
Scaled down medium rock formations
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1 Years Ago
Medium rock formations
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1 Years Ago
Cliff test scene update
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1 Years Ago
Coastal cliffs test scene
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1 Years Ago
Fixed the sunlight colour temperature again
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1 Years Ago
Rock formation progress
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1 Years Ago
Changed default sunlight colour temperature to 5500k in the Scene Setup Changed tonemapping back to Neutral since Custom was messing up the mid-tones and highlights
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1 Years Ago
Tweaked the shapes of coastal_cliff_d and coastal_cliff_e
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1 Years Ago
Tweaked splat tiling to make the details bigger and splats less repetitive Tweaked puddle splat layer material values
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1 Years Ago
Tweaked blend factor settings for all splat layers
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1 Years Ago
Coastal cliff material fixes
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1 Years Ago
Coastal cliff progress
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1 Years Ago
Medium rock formations progress
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1 Years Ago
Fixed water volume popping out of terrain with the new blend map
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1 Years Ago
Added terrain blend map to the bandit camp Tweaked bandit camp height map Lowered bandit camp terrain to prevent it from spawning on hills
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1 Years Ago
Excavator terrain blending and splat fixes
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1 Years Ago
Subtracted 36981
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1 Years Ago
Merge from HDRP
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1 Years Ago
Reverted previous changeset
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1 Years Ago
Reverted previous changeset
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1 Years Ago
merge from main
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1 Years Ago
Arcade machine gibs
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1 Years Ago
Arcade machine rotation fix
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1 Years Ago
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1 Years Ago
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1 Years Ago
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1 Years Ago
Trucks material polish
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1 Years Ago
Metal_panels_a rusty variant texture Material tweaks
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1 Years Ago
Added gravel prefab to the dump truck Created a second dump truck variant Split off the wheels from the main mesh Vertex blend improvements
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1 Years Ago
Dump trum and digger material fixes / tweaked color of the dump truck details texture
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1 Years Ago
FInished conveyor unit buildings / LODs/COL/Prefabs
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1 Years Ago
Conveyor unit buildings progress
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1 Years Ago
Conveyor unit buildings progress
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1 Years Ago
Terrain belts/ output bucket/ belt splitter meshes/LODs/colliders/prefabs
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