userDamian Lazarskicancel

2,221 Commits over 3,379 Days - 0.03cph!

51 Days Ago
Added prevent movement colliders to all walkway floor meshes to smoothen out moving around
51 Days Ago
Roof net mesh and prefab setup
51 Days Ago
Hanging tarp 350_a LOD/COL/Prefab
51 Days Ago
Improvised walkways LODs/COL/Prefab setup Enabled batching and R/W on all improvised walkway meshes
53 Days Ago
Improvised walkway LOD/COL/Prefab progress
57 Days Ago
String liights / added fill lights and tweaked string_light_300_a
58 Days Ago
Fixed bucket container_a prefab Added lights to one of the string lights as a test Casino mesh changes Nephorlepis static prefabs Flourescent_e light prefabs Added triple_light prefab with built in lights Sand_pile_a prefab and model Casino interior dressing progress
59 Days Ago
String lights
2 Months Ago
Proper model for improvised_walkway_roof_tarp_300x600_a
2 Months Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
2 Months Ago
Casino mesh progress Prefab update
2 Months Ago
Casino barge prrefab
2 Months Ago
Walkway LOD/COL progress
2 Months Ago
Floating city scene progress
2 Months Ago
Casino progress / improved elevator shaft / still basic but already functioning
2 Months Ago
LODs/COL/Prefab setup for all bridges Fixed collision issues in medical bay
2 Months Ago
Casino progress Medical barge fixes Fixed broken collider in corrugated_sheet_1x2_c prefab Created no-seaweed lobster trap prefab Slight progress on improvised walkways LODs
3 Months Ago
Casino progress / better curtains
3 Months Ago
Casino modelling progress Organized casino interior objects
3 Months Ago
Casino progress
3 Months Ago
Moved casino barge to make gaps between barges larger Modified casino layout / removed shipping containers Some modelling progresss on the casino mesh Moved supplies barge and connecting docks and fixed all bridge connections
3 Months Ago
Some additional unique walkway pieces to improve traversal Casino progress
3 Months Ago
Scene cleanup / medical barge prefab
3 Months Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
3 Months Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
3 Months Ago
Enabled GPU instancing on a bunch of materials
3 Months Ago
Floating city scene cleanup Medical bay progress
3 Months Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
3 Months Ago
Lowered SSS further on blue tarps Medical bay dressing progress
3 Months Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
3 Months Ago
Floating city / casino progress and medical bay dressing progress
3 Months Ago
Static beach parasol prefabs
3 Months Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
3 Months Ago
Improvised walkways more meshes
3 Months Ago
Improvised walkways progress
4 Months Ago
Improvised walkways progress
4 Months Ago
Improvised walkways progress
4 Months Ago
Security tower material fixes
4 Months Ago
Cleanup
4 Months Ago
Improvised walkway clean up
4 Months Ago
Walkway progress
4 Months Ago
floating city scene update
4 Months Ago
Walkway progress / scaffolding stairs
4 Months Ago
Merge from medical bay props
4 Months Ago
Improvised walkway progress
4 Months Ago
improvised walkway progress prefabed food market barge area
4 Months Ago
improvised walkways progress
5 Months Ago
merge from main
5 Months Ago
Floating cities greybox cleanup
5 Months Ago
merge from main