userDamian Lazarskicancel

2,158 Commits over 3,318 Days - 0.03cph!

12 Months Ago
Stopped icesheets from spawning around lakes
12 Months Ago
Fixed broken collision mesh for rock_formation_huge_c
12 Months Ago
Reverted recent godrock changes to fix terrain gaps
12 Months Ago
Fixed being able to place small I/O inside rock formations
12 Months Ago
Added more anchors to all hill cliffs to prevent terrain holes
12 Months Ago
Set compression to Normal for all cliff textures
12 Months Ago
Moved TerrainHeightSet on the god rock to fix holes
12 Months Ago
Reduced river rocks density by 50 percent according to feedback
12 Months Ago
Added TerrainHeightSet to godrock to prevent it from being placed too deep in the ground as per playtest feedback
12 Months Ago
Fixed terrain hole at the bottom of hill cliffs
12 Months Ago
Fixed not being able to build on cliffs
12 Months Ago
Converted TerrainTpologySet to TerrainTopologyAdd on legacy arid formations
12 Months Ago
Allowed reeds to spawn along the rivers again Tweaked reed scale to be more realistic
12 Months Ago
Added secondary colliders to all cliffs to fix the issue where it was possible to place small I/O inside rocks
12 Months Ago
Added river rocks Brought back small arctic rocks
12 Months Ago
Reworked the fix for seaweed spawning above ocean / it was conflicting with grass and lowering the density of coastal rocks New fix uses clutter topology to block off seaweeds instead
12 Months Ago
cliff_hills_large_e tighter anchors to fix terrain holes
12 Months Ago
Cliff_tall_d fixed terrain holes
12 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
12 Months Ago
Updated rock_formation_large_a collider
12 Months Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
12 Months Ago
Added shadowproxies for cliffs
12 Months Ago
Large rock formations / Added radius to terrain filters to make sure they don't collide with tunnel entrances
12 Months Ago
Tweaked cliff prefabs in an attempt to fix broken grass spawn Tweaked height mesh meta settings
12 Months Ago
Fixed arctic variant of cliff_jutting_d
12 Months Ago
Allowed foliage to spawn on cliff topology to fix blank gaps in between cliffs
12 Months Ago
Custom height map colliders for all cliffs (this should fix floating foliage issue)
12 Months Ago
Reimported cliff_tall_d
12 Months Ago
Adjusted hill cliffs anchors to fix a gap Pushed all hill cliffs slightly deeper to prevent similar issues
12 Months Ago
Fixed corrupted Cliff_tall_d_diff texture
12 Months Ago
Added more terrain anchors to rock_formation_a to prevent gaps
12 Months Ago
Large coastal rock prefab variants for the arctic biome to fix an issue where grass was being projected on top
12 Months Ago
Fixed collision issues and floating geo on cliff_jutting_d
12 Months Ago
Biome visuals for coastal and hill cliffs / they will no properly switch colors depending on the biome Tweaked diffuse textures on all rocks and cliffs to get rid of the noise and unnatural curvature highlights Tweaked detail map settings on all rocks to reduce repetition and noise Tweaked LOD settings on coastal cliffs to prevent LOD popin when up-close
12 Months Ago
Rock splat removal added to coastal cliffs
12 Months Ago
Reenabled LODs on hill cliffs
12 Months Ago
Revamped hill cliffs Anchor length, SlopeScale and TerrainPlacementlBlocked radiuses to make cliffs spawn on steeper slopes than before Reduced ObjectDistance for hill cliffs from 5 to 3 Allowed hill cliffs to overlap Roadside and Railside topologies
12 Months Ago
Tightened anchors for cliff_hills_large_c and large_f
12 Months Ago
Addd AO maps for all medium and large rock formations Unfiied the look of all rock textures
12 Months Ago
Fixed collision issues in cliff_jutting_d
12 Months Ago
Set biome visuals for all huge, large and medium rocks so that they have biome matching colors Reenabled rock formations in arid Made small rock formations spawn in arid
12 Months Ago
New large coastal rock formations Converted coastal rock terrain filters to use radius and added decor checks Tweaked all coastal rock prefabs to prevent overlaps Tried to make coastal rocks spawn only next to cliffs Added arctic variants of jutting cliffs
1 Year Ago
Missing files
1 Year Ago
Tweaked rock formaton huge materials Revamped coastal_rock_large_a Added more large coastal rock prefabs Tweaked coastal rock large density settings in world setup Tweaked cliff_jutting_d
1 Year Ago
Fixed holes in god rock
1 Year Ago
Deleted unneeded prefabs
1 Year Ago
Fixed terrain holes in small rock formations
1 Year Ago
Deleted bugged oceanside topology from icelakes to remove coastal rocks from spawning underneath
1 Year Ago
Adjusted cliff tall slope meshes to get rid of terrain holes
1 Year Ago
Fixed non-harvestable trees in oasis a, b and c Removed monument topology from oasis a and b to get rid of barrel spawns