userDamian Lazarskicancel

2,241 Commits over 3,409 Days - 0.03cph!

7 Months Ago
Piper nigrum optimizations Adjusted LOD distances Skipped LOD2 / assets will go straight to LOD3 Tweaed LOD3 colors to reduce pop in Changed LOD3 to cutout instead of transparency Reduced LOD3 texture resolution
7 Months Ago
Changed distance mode on kapok trees to XYZ / they weren't switching LODs properly when flying overhead
7 Months Ago
Lowered cull distance for all vine tree branches even further. Disabled shadow casting on the branches as they are always in the shadow of the parent tree
7 Months Ago
Disabled shadowcasting on all jungle bushes and saplings except for LOD0
7 Months Ago
More agressive LOD settings on all jungle bushes
7 Months Ago
Unified wood log culling distances / some were being drawn way too far
7 Months Ago
More agressive LOD setting on hura crepitans / LOD changes to prevent pop-in / darkened billboards to reduce pop-in
7 Months Ago
More agressive LODding on trumpet trees / slight mesh changes to reduce pop-in / 20-50 percent triangle reduction at LOD0 with minimal quality loss
7 Months Ago
Reducd sapling density by 33 percent
7 Months Ago
Enabled GPU instancing on all jungle foliage for big reductions in batch count
7 Months Ago
Set ground foliage to use LOD1 as base LOD
7 Months Ago
Fixed colliders in trumpet_tree_saplling b and c
7 Months Ago
Kapok and mauritia billboard dithering fix attempt
7 Months Ago
Finished hura crepitans bark / added moss to blend it better with the rest of the jungle Hura billboard tweaks and fixes
7 Months Ago
manifest
7 Months Ago
Added a set of medium sized hura crepitans trees / prefabs, meshes, colliders, textures, materials
7 Months Ago
Capsule vine test setup for Ian
8 Months Ago
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
8 Months Ago
Adjusted kapok lods
8 Months Ago
Improved kapok billboard textures / added gradients to mimic shadows
8 Months Ago
Improved kapok_a and kapok_a_stump colliders Fixed broken scaling on the stump collider
8 Months Ago
Additional kapok tree variants / prefabs / colliders Tweaked Kapok_a colllider
8 Months Ago
Fixed transparency issues on the vine viewmodel
8 Months Ago
Colliders for the kapok tree and the stump Tweaked LOD setup on the Kapok trree to reduce pop in Optimize the kapok tree further Color corrected leaf atlas
8 Months Ago
Optimized kapok branch / added vines on the sides that can be used as ladders More branch variants
8 Months Ago
Reexported the vine view model to get rid of unneeded geometry
8 Months Ago
Kapok tree stump polish / improved ao on kapok trees
8 Months Ago
Kapok tree / fixed vertex color
8 Months Ago
Updated swinging vine view model with more geometry Added leaf flutter to the vine
8 Months Ago
Jungle ground plants building displacement
8 Months Ago
Kapok billboard polish / wind setup
8 Months Ago
Merge from foliage_wind_phase
8 Months Ago
Kapok tree polish / billboards / folder cleanup
8 Months Ago
Missing files
8 Months Ago
Updated kapok mesh and prefab Added swinging vine texture Created a viewmodel vine mesh
8 Months Ago
merge from vines
8 Months Ago
Kapok tree update
8 Months Ago
Kapok tree progress
8 Months Ago
Kapok tree progress
9 Months Ago
Jungle ground foliage / tweaked all spawn settings / optimized densities / added rest areas / optimized geometry Tweaked materials and colors Tweaked ground color
9 Months Ago
Jungle plants progress
9 Months Ago
trumpet tree material tweaks
9 Months Ago
Terrain4 tweaks / jungle ground color overlays
9 Months Ago
Ground plants / mimosa
9 Months Ago
Fixed glowing billboards on trumpet trees Tweaked LOD distances on bromeliads Adjusted jungle densities
9 Months Ago
Jungle ground plants progress / ferns and optimization
10 Months Ago
deleted bromeliad_d_billboard_spec
10 Months Ago
Missing bromeliad spec
10 Months Ago
Seed variants for sunflower, rose and orchid
10 Months Ago
Bomeliads / cleaned up all textures