2,221 Commits over 3,379 Days - 0.03cph!
Added LOD's and colliders to the truck cabin
Fixed crane rotation and moved flatbeds
Portacabin colider fixes / glass can be now shot through
Added new LOD for shipping containers
Tweaked LOD distances
Enabled culling on objects that did not have it
Building parts occlusion meshes
Added more occlusion meshes
Fixed bunker rooms asset culling
Fixed art assets layer setup
Rubble piles occluder fix
Deployable locker prefab/tweaks
Locker icon render settings
Air duct import settings fix
Merged decor_deployables branch to main
Reverted UI.Options.Keybind.prefab submission
Bunker door prefab and placement
Industrial fixtures / vents
Bunker room prop placement update
Initial greybox pass on the rocket factory area
Rocket factory area greybox refinement
Moved rocket factory area to another scene file