2,255 Commits over 3,471 Days - 0.03cph!
Removed remnants of the big oilrig from the small oil rig scene
Added WIP version of the smaller oil rig
Added custom normals to the interiors
Oilrig interior progress / LOD / COL
Adjusted evacuation pipes legs
Oilrig interiors dressing / models / texture work
HVAC exhausts LODs/prefab/COL
Oil rig exhausts prefab / LODs / COL
Oil rig evacuation pipes / LODs / COL / prefab
Evacuation pipes progress backup
Made metal_panels_g texture more rusty. Added rusted blend
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Fixed normal maps on the wire tool
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Sleigh models and textures
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Clatter helmet mesh/textures/LODs
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Liquid gas tank / models / textures / prefab
Power blocker meshes and textures
Car Battery / Optimized LOD2
Cable tunnel model and textures
Car battery / fixed rotation issues
Car battery meshes / textures
Scientist barge models/prefabs/textures
Electric cable model and textures
Fix roof colider issue inside the cargo ship interior
Additional bounce lights inside the hold interior
Cargo ship / hull interior lighting pass
Shipping containers / 3m and 6m variants
Split cargo ship hull interior into two separate meshes
Merged the hull interior into the cargo ship
Graveyard fence additional LOD
Coffin / fixed colider pivot / added additonal LOD
Coffin meshes / prefabs / col / gibs
Graveyard fence missing gibs
Speaker meshes and textures