userDamian Lazarskicancel

2,312 Commits over 3,683 Days - 0.03cph!

7 Years Ago
Cheaper LODs for modular pipes
7 Years Ago
Baked LODs for dump truck
7 Years Ago
Oilrig small / baked LODs
7 Years Ago
Harbor crane LODs
7 Years Ago
Oil rig small / additional LODs for all railings Scene2Prefab
7 Years Ago
Cargo ship deck railings fix
7 Years Ago
Cargo ship additional LODs
7 Years Ago
Excavator terrain belts LODs
7 Years Ago
Lighthouse additional LODs
7 Years Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
7 Years Ago
New ground plants progress
7 Years Ago
New foliage shader test Diffusion profile test
7 Years Ago
Large rock formation test
7 Years Ago
Small rock formations
7 Years Ago
Coastal cliff test scene backup
7 Years Ago
Scaled down the coastal cliffs Increased triplanar tiling on coastal cliffs
7 Years Ago
Scaled down medium rock formations
7 Years Ago
Medium rock formations
7 Years Ago
Cliff test scene update
7 Years Ago
Coastal cliffs test scene
7 Years Ago
Fixed the sunlight colour temperature again
7 Years Ago
Rock formation progress
7 Years Ago
Changed default sunlight colour temperature to 5500k in the Scene Setup Changed tonemapping back to Neutral since Custom was messing up the mid-tones and highlights
7 Years Ago
Tweaked the shapes of coastal_cliff_d and coastal_cliff_e
7 Years Ago
Tweaked splat tiling to make the details bigger and splats less repetitive Tweaked puddle splat layer material values
7 Years Ago
Tweaked blend factor settings for all splat layers
7 Years Ago
Coastal cliff material fixes
7 Years Ago
Coastal cliff progress
7 Years Ago
Medium rock formations progress
7 Years Ago
Fixed water volume popping out of terrain with the new blend map
7 Years Ago
Added terrain blend map to the bandit camp Tweaked bandit camp height map Lowered bandit camp terrain to prevent it from spawning on hills
7 Years Ago
Excavator terrain blending and splat fixes
7 Years Ago
Subtracted 36981
7 Years Ago
Merge from HDRP
7 Years Ago
Reverted previous changeset
7 Years Ago
Reverted previous changeset
7 Years Ago
merge from main
7 Years Ago
Arcade machine gibs
7 Years Ago
Arcade machine rotation fix
7 Years Ago
Trucks material polish
7 Years Ago
Metal_panels_a rusty variant texture Material tweaks
7 Years Ago
Added gravel prefab to the dump truck Created a second dump truck variant Split off the wheels from the main mesh Vertex blend improvements
7 Years Ago
Dump trum and digger material fixes / tweaked color of the dump truck details texture
7 Years Ago
FInished conveyor unit buildings / LODs/COL/Prefabs
7 Years Ago
Conveyor unit buildings progress
7 Years Ago
Conveyor unit buildings progress
7 Years Ago
Terrain belts/ output bucket/ belt splitter meshes/LODs/colliders/prefabs
7 Years Ago
Terrain output bucket
7 Years Ago
Terrain belts progress
7 Years Ago
Split dredge windows into separate game object / bandit town scene2prefab