2,206 Commits over 3,287 Days - 0.03cph!
Simplified icesheet coliders
Fixed collider issue on ice_sheet_b
Fixed snow mound_d lacking a collider
Further simplified icesheet colliders
Merged last changeset from save153
Adjusted trigger size in military tunnels to stop them from poking out of terrain
Added prevent building volumes around iceberg boats
Slightly reduced decor icesheet decor radius
Added more terrain filters to larger icesheets to prevent overlaps
Iceberg/icesheet scene2prefab
World Serialization++
Network++
Slightly tweaked icesheet coliders to fix feet not touching the ground
Rocket factory layout changes
Added makeshift walkways
Replaced some of the lifts with staircases
Material tweaks to make the area easier to navigate
Added interior lights
Rocket factory stair colliders / LOD settings
Removed blocker from Rocket factory staircase
Optimized rocket factory walkways geometry
Rocket factory / Fixed Lodding issues / added lights to mark usable doors / added broken windows near makeshift walkways
Rocket factory / made walkway textures more rusted / fixed lighting bugs / opened additional stairway doors / opened up another window
Rocket factory / fixed walkway LOD's
snowball meshes and textures
Candy cane club lowpoly and textures
Reindeer antlers headband lowpoly and textures
Launchsite / fixed a small gap inside warehouses allowing bradley to shoot through
Mining quarry A progress backup
Merged mining_quarry_a placeholder
Mining quarry wooden watchtower
Mining quarry B / reduced height variation
Mining quarries
Tweaked heightmaps
Fixed floating objects
Removed grass from splat masks
Tweaked material colors
General polish
Mining quarry C tweaked splats
Quarry rocks material fix
Quarry rocks mesh and texture progress
Quarry rocks texture cleanup
Quarry rocks LOD/COL/prefabs
Watchtower_a LOD/COL/prefabs
Mining quarry tweaked LOD distances / object position fixes / rock tinting / scene2prefab
Mining quarry fixed biome tinting
Quarry rock tinting fixes / mining_quarry_c dressing and overgrowth / disabled building inside the watchtower
Mining quarry b overgrowth and dressing
Mining quarry c tweaks and fixes
Mining quarry_a dressing and overgrowth / fixed watchtowers overalpping with bus stops
Mining quarries polish and tweaks / added more prevent building volumes
Mining quarry_a added additional prevent bulding volume
Fixed invisible colider in harbor_1
Fixed invisible colider in harbor_1
Ice sheets / fixed visual issues at very low graphical settings
Reset scale for pipe_pile_b prefab to fix bradley getting stuck in launchsite