2,206 Commits over 3,287 Days - 0.03cph!
Christmas lights increased emissive strength
Festive door wreath pivot fix
Snowman meshes and textures
Door frame decor / moved pivot up by 1m
Douglas fir progress / 3 new tree variants
Douglas fir progress / finished LOD0 / wind movement / photoscanned bark texture
Douglas fir / custom vertex normal / vertex AO
Douglas fir update / Added pine trees
Finished pine trees LOD0 / added prefabs
Pine trees mesh and texture polish
Adjusted maximum anisotropic filtering settings for tiling textures
Adjusted maximum anisotropic filtering settings of various textures
Fixed geometry gap in military tunnels
Increased size of prevent building volumes in military tunnels
Douglas Fir LOD polish and settings
Pine tree LOD polish and settings
Pine trees LOD polish and settings
Adjusted mipmap coverage to improve tree density at long distances
Pine trees snow biome variants
Pine trees / better snow textures
Douglas Fir snow variants
New trees / polish / prefab settings / LOD distances / snow variants
New trees / improved douglas firs snow variants / adjusted LOD distances
Mining quarry A / fixed a uniform dirt circle around the monument
Ice lakes / removed trucks to prevent exploits
Pines and Douglas Firs / fixed roughness / added billboards to prefabs and rendered textures
Douglas Fir / Pine color tweaks to match the new lightning
Rebaked billboards to match new colors
Further color tweaks. Made pines lighter
Removed specular from pines as a temp fix for incorrect fresnel
Replaced remaining old trees with new ones
Adjusted douglas fir material to prevent excessive darkening
Douglas fir / tweaked colors / rebaked billboard
Douglas Fir / Rebaked billboards
Lightened diffuse textures on new trees / rebaked billboards
Willow bushes / meshes, textures, LOD's and billboards
Willow bushes / tweaks, prefab setup and autospawn
Spicebush / textures, prefabs, meshes and billboards
Willow bush / prefab and texture tweaks
Spicebush tweaks / roughness map / prefab settings
Spicebush prefab settings