2,092 Commits over 3,014 Days - 0.03cph!
Added more occlusion meshes
Building parts occlusion meshes
Replaced placeholder trucks and electrical boxes
Scene2Prefab
Electrical Box pivot change
Electrical boxes/LOD/COL/Prefabs
Truck polish and optimization
Truck variants LODs/COL/Prefabs
Tweaked LOD distances
Enabled culling on objects that did not have it
Added new LOD for shipping containers
Portacabin colider fixes / glass can be now shot through
Fixed crane rotation and moved flatbeds
Added LOD's and colliders to the truck cabin
Added truck cabin lod and prefabs.
Finished power generators/COL/LODs
Portacabin progress. Added wooden variants
Crane mask test for Diogo
Split the harbor crane into two parts.
Industrial markings spec and normal
Finished harbor crane, added LODs and colliders
Electrical boxes and tire stack greyboxes
Added greyboxes for road cones and wooden crates
Added pallet/box stacks greyboxes