2,214 Commits over 3,348 Days - 0.03cph!
    
    
    
        
            
            
            
                
                Awnings final models/textures/prefabs
                
                
                
                
             
         
        
            
            
            
                
                Awnings additonal stripe mask
                
                
                
                
             
         
        
            
            
            
                
                Added clothsim awnings to the compound scene / tweaked no-stripe materials
                
                
                
                
             
         
        
            
            
            
                
                Compound walls / added additional LOD level
                
                
                
                
             
         
        
            
            
            
                
                Compound emergency stairs meshes/coliders/prefabs
                
                
                
                
             
         
        
            
            
            
                
                Rusty texture variant for compound scaffoldings
                
                
                
                
             
         
        
            
            
            
                
                Tower scaffolding mesh/lod/prefabs
                
                
                
                
             
         
        
            
            
            
                
                Made compound emergency stairs wide to prevent the player from getting stuck
                
                
                
                
             
         
        
            
            
            
                
                Underwater rock formation test
                
                
                
                
             
         
        
            
            
            
                
                Updated underwater rock formation prefab and scene
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect prefab references in the rock_dressing scene
                
                
                
                
             
         
        
            
            
            
                
                More underwater rock formations / static driftwood / tweaked underwater create spawners around rock formations
                
                
                
                
             
         
        
            
            
            
                
                Compound chll area dressing / added overgrowth to empty areas
                
                
                
                
             
         
        
            
            
            
                
                New electric poles / removed old meshes
                
                
                
                
             
         
        
            
            
            
                
                Broken electric pole variant
                
                
                
                
             
         
        
            
            
            
                
                Electric poles / spotlight and snapped cable variants
                
                
                
                
             
         
        
            
            
            
                
                Replaced old powerlines in the compound monument
                
                
                
                
             
         
        
            
            
            
                
                Rotated electric poles in the compound
                
                
                
                
             
         
        
            
            
            
                
                Added powerlines to old monuments
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene layout progress / wooden walkway greyboxes / mossy rock materials / swamp water material
                
                
                
                
             
         
        
        
            
            
            
                
                Bandit town progress backup
                
                
                
                
             
         
        
            
            
            
                
                Bandit town progress / greyboxed wooden shack modular walls
                
                
                
                
             
         
        
            
            
            
                
                Wooden cabins modular pieces LOD/COL/Prefabs 
Walkway segments LOD/COL/Prefabs
Updated swamp cabins scene
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
added swamp tree greyboxes 
added placeholder swamp material
                
                
                
                
             
         
        
            
            
            
                
                Swamp placeholder material update
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
Additional walkway variants
Additional swamp tree variants
Height fog 
New wooden cabin variants
                
                
                
                
             
         
        
        
        
            
            
            
                
                Swamp splat and heightmap update
                
                
                
                
             
         
        
        
            
            
            
                
                Bandit town scene progress
Added sandbag/metal sheet cover checkpoints near entrances to the town
Added hanging lanters to illuminate the area at night
Optimized fog particles
Added forest topology around the swamp
Various other additions
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
Dredge greybox
Expanded swamp water area
                
                
                
                
             
         
        
            
            
            
                
                Bandit town splat and topology update
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
                
                
                
                
             
         
        
            
            
            
                
                Finished swamp tree meshes 
Added leaves and alpha branches to swamp trees  
Vertex painted swamp cabins  
Various tweaks and optimizations to the bandit town scene
                
                
                
                
             
         
        
            
            
            
                
                Updated bandit town cabins 
                
                
                
                
             
         
        
        
            
            
            
                
                Dredge texture/UV update / Added railings and hanging tires 
                
                
                
                
             
         
        
            
            
            
                
                Bandit town / updated dredge structure 
                
                
                
                
             
         
        
        
        
            
            
            
                
                Dredge and bandit town scene update
                
                
                
                
             
         
        
            
            
            
                
                Dredge LODs and vertex color update
                
                
                
                
             
         
        
            
            
            
                
                Bandit town dredge update
                
                
                
                
             
         
        
            
            
            
                
                Added swamps to procedural map, added ocean
                
                
                
                
             
         
        
            
            
            
                
                Wooden cabin material update
                
                
                
                
             
         
        
        
        
            
            
            
                
                Replaced dredge with prefabs