2,206 Commits over 3,287 Days - 0.03cph!
Bandit town scene to prefab
Swamp cabins scene to prefab
Made splats around the bandit town less circular
Swamp_c made splats less circular
Changed water body coliders to cylinders
Cargo ship hull and scene progress
Added batching to wooden cabins
Disabled shadows on LOD1 and LOD2 on several objects in the bandit town
Disabled particle fog
Enabled shadow casting on LOD2 for wooden cabins only
Added static lanterns next to shopkeepers
Added an additonal LOD level to wooden cabins
Removed gaps between planks on LOD2
Cargo ship hull progress backup
Cargo ship hull vertex paint
Cargo ship hull vertex paint v2
Cargo ship hull coliders
Ladder triggers
Cargo ship scene progress
Red pipe variant
Cargo ship prop placement progress
Cargo ship decal progress
Bandit Town shopkeeper room dressing
Bandit Town and swamp_c scene2prefab
Removed rigidbody from lanterns in bandit town
Scene2prefab
Cargo ship hull models and prefabs
Shipping container decals
Cargo ship container decals update
Added simplified deck stairs colider
Fixed mast issues
Cargo ship anchor conveyor machine
Cargo ship anchor conveyor materials
Cargo ship hull and deck progress
Fixed pivots on anchor conveyor and mast
Added anchors
Cargo ship anchor conveyor / unique textures / LODs / prefab setup
Vertex painted deck, hull and mast
Swamp tree atlases
Modified swamp trees to render as a single drawcall per tree
Merge from swamp_tree_performance
Lowered LOD/culling distances on reeds and water lillies
Swamp and bandit town scene2prefab
Split off fins and turbines from the hull mesh
Potato plant meshes/growth stages/ textures and prefabs
Fixed cargo_ship_hull, cargoship_turbine and cargo_ship_fin colliders