2,214 Commits over 3,348 Days - 0.03cph!
    
    
    
        
            
            
            
                
                Tweaked swamp water material
Tweaked swamp tree bark materials
Made swamp trees larger
                
                
                
                
             
         
        
            
            
            
                
                Dredge dressing 
Ladder triggers
Dredge lights
                
                
                
                
             
         
        
            
            
            
                
                Wooden cabins
Simplified coliders
Fixed wrong material on LODs
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Updated wooden walkways and cabins with new textures and meshes
Updated spawn.v2 prefab to enable trees spawning in the swamp
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bandit town progress backup
                
                
                
                
             
         
        
        
        
            
            
            
                
                Progress backup / walkway LODs
                
                
                
                
             
         
        
            
            
            
                
                Updated all wooden walkways with LODs and ropes. Updated cabin scene
                
                
                
                
             
         
        
            
            
            
                
                Swamp cabin dressing progress
                
                
                
                
             
         
        
            
            
            
                
                Bandit town progress and fixes
                
                
                
                
             
         
        
        
            
            
            
                
                Swamp cabins dressing update
                
                
                
                
             
         
        
            
            
            
                
                Added shopfronts to swamp cabins 
Added candles and dressing props 
                
                
                
                
             
         
        
        
            
            
            
                
                Optimized LOD distances on various props 
                
                
                
                
             
         
        
        
        
            
            
            
                
                Adjusted LOD distances
Added light LOD scripts to light sources
Removed excess foliage 
Tweaked swamp topology
                
                
                
                
             
         
        
            
            
            
                
                Raised wooden walkways to prevent water splashing effects when walking
                
                
                
                
             
         
        
            
            
            
                
                Added prevent building volume
                
                
                
                
             
         
        
            
            
            
                
                Bandit town heightmap tweaks
                
                
                
                
             
         
        
            
            
            
                
                Bandit town navmesh models for wooden walkways
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bandit town painted building topology
                
                
                
                
             
         
        
        
            
            
            
                
                Wooden chairs prefabs/LOD/col
                
                
                
                
             
         
        
            
            
            
                
                Added new door
Various visual tweaks to the fog 
Fixed chair pivots 
Fixed dredge mesh and colliders 
                
                
                
                
             
         
        
            
            
            
                
                Swamps a, b, c fog settings
                
                
                
                
             
         
        
            
            
            
                
                Fixed dredge rotation in bandit town
                
                
                
                
             
         
        
            
            
            
                
                Composter mesh and textures
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Made cargo ship deck longer
                
                
                
                
             
         
        
        
            
            
            
                
                Removed shadow casting lights in bandit town
                
                
                
                
             
         
        
            
            
            
                
                Optimized bandit town
Reduced LOD distances on various objects
Moved various object to correct layers
                
                
                
                
             
         
        
            
            
            
                
                Made the casino room bigger
Reduced heightmap steepness around the bandit town
Made water plane smaller to prevent it from sticking out
                
                
                
                
             
         
        
            
            
            
                
                Made forest around the bandit town more sparse
Removed floating props and doors 
                
                
                
                
             
         
        
            
            
            
                
                Simplified swamp tree coliders
                
                
                
                
             
         
        
            
            
            
                
                Fix for players getting stuck inside dredge buckets
Slightly increased LOD distances on wooden walkways
Moved big wheel chairs closer