userDamian Lazarskicancel

2,241 Commits over 3,409 Days - 0.03cph!

5 Years Ago
Added mirrored variants of the transition pieces
5 Years Ago
Added t-junctions and 4-way junctions Created test prefabs for procedural generation Some mesh fixes - Added t-junctions and 4-way junctions Created test prefabs for procedural generation Some mesh fixes
5 Years Ago
Extended train_tunnel_stop_b to 72 meters
5 Years Ago
Fixed track splines on large curves / added missing coliders to some prefabs / cleaned up the train test scene
5 Years Ago
Added 108m curve pieces / tweaked double tunnels geometry
5 Years Ago
Started work on the proc map variant of foliage_v3
5 Years Ago
Added renderer LOD scripts to short ice wall / fixed gibs on the icewall_fence_a variant
5 Years Ago
Added ice spikes to prefabs
5 Years Ago
icewall spikes LODs
5 Years Ago
Ice wall spikes / material tweaks / weighted normal on the c variant
5 Years Ago
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5 Years Ago
Replaced wood pickup model
5 Years Ago
Road tunnel blockout meshes and prefabs
5 Years Ago
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5 Years Ago
Dead logs tweaks
5 Years Ago
Replaced all harvestable fallen logs with new assets
5 Years Ago
Tweaked the double lane curve piece to fit better on the grid
5 Years Ago
Train tunnels / 90 degree single lane curve piece / 9m straight single lane piece
5 Years Ago
Made ocotillo and creosote bush billboards darker
5 Years Ago
Added spherical overlays to bush billboard normal maps
5 Years Ago
Billboards for arid bushes / added missing leaf sound triggers to prefabs
5 Years Ago
Spice bush and willow bush billboards
5 Years Ago
Shore ice wetness fix
5 Years Ago
Spice bush billboards
5 Years Ago
Douglas fir billboards
5 Years Ago
Updated dead pine prefabs / removed random rotations on X and Z axis
5 Years Ago
Ice sheet material fixes
5 Years Ago
Pine billboards / New material for pine saplings
5 Years Ago
New billboards for beech, birch and oak trees
5 Years Ago
Tweaked splat color and tiling settings on Terrain4 asset
5 Years Ago
More foliage material tweaks / increased specular settings on foliage / adjusted some tree textures
5 Years Ago
Bandit town foliage tweaks
5 Years Ago
Arid and Arctic foliage material tweaks / improved snow pine and douglas fir textures
5 Years Ago
Tundra and temperate foliage material tweaks / Oak texture tweaks / made trees slightly more noisy at a distance / color variation
5 Years Ago
Remade SSS maps for temperate trees and bushes to fix glowing trees on low settings
5 Years Ago
Beech, willow bush and oak translucency tweaks
5 Years Ago
More foliage material tweaks
5 Years Ago
Arctic biome foliage material adjustments / normal intensity tweaks
5 Years Ago
More foliage material tweaks Improved cactus materials
5 Years Ago
Arid foliage material and texture tweaks
5 Years Ago
Ground plants translucency tweaks
5 Years Ago
Replaced dead_log_a with a higher quality mesh
5 Years Ago
Fixed white materials on the small splat stones
5 Years Ago
Changed vertex normals on new grass to point up / color balance pass on temperate foliage / tweaked some diffuse and spec textures on trees
5 Years Ago
Fixed pine tree materials, tweaked swamp and palm trees
5 Years Ago
Oak and douglas fir material fixes
5 Years Ago
Creosote bush / mormon tea / ocotillo material tweaks
5 Years Ago
American beech and birch material fixes / fixed corrupted textures
5 Years Ago
Manually copied material settings for pines, willow bushes, spice bushes from the HDRP branch / Fixed corrupted pine textures
5 Years Ago
Specular changes to bushes