userDamian Lazarskicancel

2,258 Commits over 3,226 Days - 0.03cph!

5 Years Ago
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Train tunnels progress / straight pieces / curves / stops
5 Years Ago
More layer fixes Baked billboards for mormon tea bushes Tweaked LOD distances
5 Years Ago
Fixed layers on ocotillo and snow willow bushes Optimized draw distances
5 Years Ago
Baked billboards for all arctic pine saplings Correctly set pine sapling layers
5 Years Ago
Made all pine saplings harvestable Removed saplings that spawn as bushes
5 Years Ago
Resaved foliage materials to fix AO issues
5 Years Ago
Optimized pine tree saplings Added coliders Lowered LOD distances
5 Years Ago
Color balance tweaks for new grass Sharpened certain plants to bring out the texture details Fix for Temperate_Grass_a not spawning
5 Years Ago
Optimizied wooden cabin wall modules
5 Years Ago
Updated wind settings on new grass
5 Years Ago
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Separated ice and snow coliders in the ice lakes
5 Years Ago
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ground plants optimization better wind settings increased distance tiling for grass splat
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Rebaked old ice sheet models to fix normal map errors Polished old ice sheet meshes and prefabs Updated iceberg prefabs Material and texture tweaks
5 Years Ago
Revamped shore ice Tweaked ice sheet prefabs and materials New world_setup rules for spawning ice sheet along the coastline Various other tweaks to ice sheets
5 Years Ago
Arctic rock formations progress Lowered the triangle counts on all small rock formations Tweaked world_setup spawn settings
5 Years Ago
Dead pines / custom billboards
5 Years Ago
Moved bandit town changes into prefabs to prevent issues with HDRP merge
5 Years Ago
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