2,276 Commits over 3,287 Days - 0.03cph!
Douglas Fir snow variants
New trees / polish / prefab settings / LOD distances / snow variants
New trees / improved douglas firs snow variants / adjusted LOD distances
Mining quarry A / fixed a uniform dirt circle around the monument
Ice lakes / removed trucks to prevent exploits
Pines and Douglas Firs / fixed roughness / added billboards to prefabs and rendered textures
Douglas Fir / Pine color tweaks to match the new lightning
Rebaked billboards to match new colors
Further color tweaks. Made pines lighter
Removed specular from pines as a temp fix for incorrect fresnel
Replaced remaining old trees with new ones
Adjusted douglas fir material to prevent excessive darkening
Douglas fir / tweaked colors / rebaked billboard
Douglas Fir / Rebaked billboards
Lightened diffuse textures on new trees / rebaked billboards
Willow bushes / meshes, textures, LOD's and billboards
Willow bushes / tweaks, prefab setup and autospawn
Spicebush / textures, prefabs, meshes and billboards
Willow bush / prefab and texture tweaks
Spicebush tweaks / roughness map / prefab settings
Spicebush prefab settings
Tweaked LOD distances on small trees
Oak trees / meshes / textures / LOD's / prefabs
Oak prefab tweaks / textures polish / rebaked billboards
Large trees spawn population
Removed old dead maple tree
Switched birch tree render lod scripts to tree lod
Oaks / photoscanned bark / prefab settings / additional LOD levels / tundra variants
Pine snow_a tweaked vertex color for testing
American beech trees / prefabs / LOD0 and LOD1 / textures and materials
American beech LODS/ prefabs and billboards
Added beech tree colliders / added beech tree autospawn prefabs
Beech trees / Removed blue channel from vertex color
Snow pines / removed green vertex color from trunks
Tweaked sizes of the beech trees / moved certain tree species into different folders for more consistency
Pines / fixed vertex colour issues / tweaked material wind settings
Douglas firs / tweaked vertex colour / tweaked wind material settings
Brich trees material wind settings
Oak trees wind material settings
Beech tree wind material settings
Fixed vertex colour on dead beech trees
Polished beech tree textures and models
Fixed icesheet decal movement
Tweaked wind params on tree and bush materials to prevent excessive bending
Slightly increased wind params on new foliage to make it more dynamic at low wind strength
Fixed the tree minigame on beech trees