34,579 Commits over 4,444 Days - 0.32cph!
Fixed new rocks not being included in the water treatment plant and sewer branch HLOD meshes
S2P both
merge from LargeBackpack_WorkshopFixes - all submitted backpack skins will need to be tweaked and reuploaded.
sks and t1 smg - 3p mag dropping now working
disable Halloween Dungeon spawns
sks viewmodel - reduce rotation sway to fix arms clipping camera
Merge from mixingtable_click
Merge from ai_wolf_iteration
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter)
Set up backpack holster position
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
Fixed tutorial placement snapping not working
merge from fix_npc_death_icon -> main
merge from fix_map_zoom_numbers -> main
Merge from fix_get_building_priv -> main
Fixed paddling pool water being invisible inside canyons
disabled_halloween24 -> main
merge rom dpv_player_animation_edit
merge from trainyard_water_tower_fix
merge from train_caboose_disposal_error
Merge from ai_wolf_iteration
Merge from ai_wolf_iteration
Fixed above ground pool water being invisible inside canyons
merge from qol_io_arrows -> main
merge from flashlightfixes/fulloverhaul
merge from mixingtable_click
merge from save_260 - Staging wipe
merge from qol_bag_unclaim_convar -> main
merge from fix_npc_death_icon -> main
Fix build error from VS adding random `using UnityEditor` namespaces (from qol_io_arrows merge)
merge from fix_map_focus_light -> main
merge from qol_io_arrows -> main