branchrust_reboot/maincancel

32,442 Commits over 4,048 Days - 0.33cph!

7 Years Ago
Geiger Counter optimization
7 Years Ago
Update Compound scene with new monument navmesh settings.
7 Years Ago
Fixed monument navmesh on Compound
7 Years Ago
Socket_Base shit is done in DoPrepare instead of OnValidate
7 Years Ago
Fixed the fix.
7 Years Ago
Fixed error as warning msg.
7 Years Ago
removed buzzing sound and smoke from light fixtures 'on' prefabs
7 Years Ago
Include terrain in BaseEntity.IsVisible
7 Years Ago
sentry material edit
7 Years Ago
AI tweaks (LOS tweaks and AI behaviour tweaks).
7 Years Ago
Cherry picking 26745
7 Years Ago
Merge from save161
7 Years Ago
Dive mask UI fix
7 Years Ago
Changed the way the crafting queue limit works (correctly handles half stacks in the queue etc)
7 Years Ago
Fixed mountable NRE when destroyed from moving into an invalid position
7 Years Ago
fixed underwater rock formation crate spawns
7 Years Ago
diving mask can be used with miner hat
7 Years Ago
fixed super bright white bubbles and plankton field when underwater added missing phrases updated diving tank icon
7 Years Ago
Fixed incorrect prefab references in the rock_dressing scene
7 Years Ago
▍▆ ▌▌▄▉▋▌▅ ▄▄▊
7 Years Ago
Updated underwater rock formation prefab and scene
7 Years Ago
no throwing items while head is under water as they'd move at 1 foot/sec anyway adjusted underwater view distances
7 Years Ago
dive site loot balance 1/2
7 Years Ago
compile fixes additional divesites
7 Years Ago
divesites have a floating buoy marking their position
7 Years Ago
divesite_b
7 Years Ago
Underwater rock formation test
7 Years Ago
merge into main
7 Years Ago
Added WaterCheck + WaterCheckGenerator
7 Years Ago
Added terrain margin meshes at the edge of the terrain mesh Valid world bounds also check against terrain margin dimensions
7 Years Ago
Updated Hapis spawns to include divesites
7 Years Ago
▊▉▍▄▇▍▋▍▉▅.▄▍▍▅▆▅▊▊, ▅▉▋▊█▄▅▇▉▋ ▊▍▋ ▉▅▌▊▅▉▇▋▄▋██▄▄▅▍ ▍▅▉ ▇▅█▇▌▄ ▄▍▌▍
7 Years Ago
Don't strip child objects when tagged as "persist" Fixed spinner wheel placement NRE (in editor?)
7 Years Ago
Fixed issue with vm rock idle popping
7 Years Ago
High external walls and gates decay much faster when placed outside of TC range
7 Years Ago
Combat log is delayed by 10 seconds (combatlogdelay convar)
7 Years Ago
BBQ volume tweaks to prevent clipping through walls
7 Years Ago
Eoka desc update Diving suit typo fix Phrases
7 Years Ago
block players inputting items into APC crate
7 Years Ago
7 Years Ago
added basic divesite scuba gear spawns in tool crates protocol++
7 Years Ago
Increased AO sample count to Medium
7 Years Ago
█▋▍▄▌ ▍▍▊▆'▅ ▍▇▋ ▋▇█▍▉
7 Years Ago
▄▄▊▆▆▌
7 Years Ago
Fixed editor-only compile error
7 Years Ago
Update ambient occlusion effect to AO2/GTAO
7 Years Ago
Added detail layer to hoodie material Added UV2 for detail layer to hoodie Added knitted fabric detail textures
7 Years Ago
Turned shadows off for all viewmodel clothing
7 Years Ago
Added wetsuit viewmodel Inflated all viewmodels to work over the default arms and fit together nicely (glove/jacket combinations)
7 Years Ago
skin approval