branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

9 Years Ago
updated overlay_bleeding_height map to Petur's superior version.
9 Years Ago
Fixed server compile error
9 Years Ago
Added ghetto-ass support for normal mapped screen overlays
9 Years Ago
updated overlay_bleeding maps.
9 Years Ago
EffectRecycle optimizations
9 Years Ago
WIP FX
9 Years Ago
Reduced maximum time per frame to use for clientside network message processing some more
9 Years Ago
System info tweak
9 Years Ago
Performance.memoryAllocations is stored as megabytes
9 Years Ago
Building skin changes are deferred and load balanced to reduce framerate hiccups
9 Years Ago
Reduced maximum time per frame to use for clientside network message processing
9 Years Ago
Monument loot spawns are allowed to spawn underground if their spawn point is inside of a terrain carve volume
9 Years Ago
Scene stuff. Missing strobelight mats.
9 Years Ago
Crystal mat tweaks, because fog. Scene stuff wip.
9 Years Ago
Added the shadowless point light back to the furnace.
9 Years Ago
These oaks shouldn't have two-sided bark materials.
9 Years Ago
Manifest.
9 Years Ago
Savas: Added a very small buildable area. Loot improvements. Explosives shack. Public furnace and campfires.
9 Years Ago
FX WIP
9 Years Ago
▊▌▉▆▊ ▊▍▆▊▇▉
9 Years Ago
System info tweak
9 Years Ago
Added memory usage / gc counter to perf 1 / 2
9 Years Ago
reloading counts as a weapon cycle
9 Years Ago
WIP on stone blunt FX
9 Years Ago
Prewarm filter test
9 Years Ago
Fixed a warning
9 Years Ago
Making ironsight definition less stupid
9 Years Ago
Prewarm experiment: load all prefabs and effects
9 Years Ago
Asset prewarming is disabled by default on 32bit
9 Years Ago
Added bow specific lazy aim, reduced deadzone
9 Years Ago
Fixed issue with vm bow fire anim snapping when going back to idle
9 Years Ago
updated crossbow vm anims, changes to controller
9 Years Ago
Prefab auto-disable
9 Years Ago
Building prewarm experiment
9 Years Ago
Market balance
9 Years Ago
Disabled small furnace smoke because it wasn't abiding by the laws of physics and looked weird
9 Years Ago
Fixed shiny ferns
9 Years Ago
Workshop skins update
9 Years Ago
Added profiler samples to VariableReference
9 Years Ago
Reduced VitalNote.Update dynamic memory allocations
9 Years Ago
Added profiler samples to Sound.Update Removed all dynamic memory allocations from Sound.Update
9 Years Ago
Anti-bush topo around campfires.
9 Years Ago
Savas splats and topo. Hut entrance ramps don't hinder movement.
9 Years Ago
Savas: New loot tables from scratch, with unique crate textures. Food town is now Bullet Farm. Furnace and campfire outposts added. Airdrop frequency adjusted.
9 Years Ago
lodded lantern particles.
9 Years Ago
removed some of the warning messages on the viewmodels.
9 Years Ago
Manifest
9 Years Ago
Fixed missing stone pickaxe effects
9 Years Ago
Fixed rock effects folder having the wrong name
9 Years Ago
Lodded campfire particles.