branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Simplified amplify color shaders; removed keywords Cleaned up obsolete keywords from some materials; lots of ghost keywords Updated material keyword cleanup tool Removed direct light (sun/moon) specular highlights from water to play nice with TOD's reflection probes
9 Years Ago
Added new quarry stone mesh particle.
9 Years Ago
Fixed attachment points on pump shotgun + thompson
9 Years Ago
Client disconnect error fix
9 Years Ago
Breath fixes
9 Years Ago
Cherry picking sky reflection improvements from water2.5
9 Years Ago
Tweaked viewmodel to reduce jitter
9 Years Ago
Everything except for throwables and arrows can penetrate twig building parts Twig building parts have a bit more health
9 Years Ago
Merge from procgen10.1
9 Years Ago
tweaked frosty breath to look less like everyone is smoking weed.
9 Years Ago
Wood barricades can be penetrated by certain rifle bullets and shotgun slugs Twig building parts can be penetrated by most bullets
9 Years Ago
Fixed some missing weapon attachment points Silencer world model Parenting fixes (to help avoid spectator offset fuckups) Fixed not being to drag out of 1st weapon mod slot No crosshair stuff when spectating Server send spectated entity immediately when begin spectating Leave old visgroups AFTER joining new ones
9 Years Ago
More awake fixes
9 Years Ago
Player spawn fix (Awake isn't called until spawn on the client anymore)
9 Years Ago
Fixed server compile
9 Years Ago
Fix torch attack effect not playing
9 Years Ago
Savas interior reverb pass
9 Years Ago
Shotgun pump sound timing tweak. Fix pump sound playing twice when firing from ironsights
9 Years Ago
missing file from code lock ui beep volume fix
9 Years Ago
protocol++
9 Years Ago
phrases loot tables
9 Years Ago
UISoundPlayer can play sounds from SoundDefinitions Code lock code changing beeps are the same volume as the in world beeps
9 Years Ago
fixed a bug where the player would get shot and not stay down on the ground like the punk ass bitch that he is
9 Years Ago
added beds actually disabled smoke rockets
9 Years Ago
Fix ak viewmodel effects not being found
9 Years Ago
First pass at rocket launcher sounds
9 Years Ago
Gibbables can specify a gib effect Pumpkin gib effect Loot barrel gib effect
9 Years Ago
SavasIsland_koth playable. Removed _dm from BuildSettings. (for now)
9 Years Ago
Reverb/ambience pass on all static structures Trigger to enable/disable reverb zones (Unity's reverb zones can only be spheres)
9 Years Ago
added some code to show the player's breath in the colder regions.
9 Years Ago
must click to cycle bolt action, this lets you stay zoomed after a shot
9 Years Ago
Added SavasIsland_dm and _koth to BuildSettings. (wip)
9 Years Ago
Tree-fields-bare alpha fix. Savas scene stuff.
9 Years Ago
Patchwork pants models, textures, etc.
9 Years Ago
Added smoke FV to small furnace and tweaked some settings.
9 Years Ago
Missing files.
9 Years Ago
Pre-topozone SavasIsland.
9 Years Ago
Fixed dropping blueprint on item sometimes combining/stacking them
9 Years Ago
Added heat haze VFX to large furnace
9 Years Ago
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9 Years Ago
9 Years Ago
added some more relax gestures for the rock and shotgun
9 Years Ago
added better silencer model
9 Years Ago
Loot tables, phrases, manifest
9 Years Ago
Network++ (can't remember whether I did this already)
9 Years Ago
Silencer main trunk
9 Years Ago
Standalone concrete barricade prefab.
9 Years Ago
Tree mat improvements. Island wip.
9 Years Ago
Savas radtowns.
9 Years Ago
Savas loot locations.