30,712 Commits over 3,867 Days - 0.33cph!
tweaked some of the animation speeds for some of the weapons.
Fixed petur's floating ghost man problem
tweaked the hatchet animations
made some improvements to the bolt rifle animations
Changed OS X fullscreen mode to hide dock and menu bar
added sounds to some of the view models
finished the new flare animations
Re-Added F2 menu (HTML based)
Fixed laoding menu overlay
Added reload styles button
temporary styles for server list, loading screen
Fixed client compiling errors
LODs, heirachy groups
Made cullgrid for procedural map smaller
hide modals when changing screens (like, changing to load screen)
hide disconnect, continue pending internals
Player model culling LODs
Fixed "Unsupported build setting: cannot build headless development player"
Updated UnityEngine.dll that plugins use
Updated project settings
Accidentally left the dev bar out
Language flags
Fixed angular unsafe'ing URLs
I think this bit of bullshit in the error reporting is crashing Linux
Added flare meta files
Disabled automatic flare fbx material import