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123,998 Commits over 4,171 Days - 1.24cph!

8 Years Ago
a million mounted fixes, upside down vehicles, recoil etc multiple seats for ch47 and sedan added swapseat command
8 Years Ago
merge from main
8 Years Ago
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8 Years Ago
merge from main
8 Years Ago
merge into main
8 Years Ago
nre fix network++
8 Years Ago
2 more seats on ch47
8 Years Ago
ch47 protection added removed debug.logs
8 Years Ago
Fixed shadow-related core/skin shader errors
8 Years Ago
compile fix maybe
8 Years Ago
compile fix again
8 Years Ago
double mounting bugfix
8 Years Ago
Savas Koth startup NRE fix
8 Years Ago
EAC SDK update
8 Years Ago
Disabled entities remain in their object hierarchy on the client (should be more solid, less error prone)
8 Years Ago
Updated Savas Koth spawn locations
8 Years Ago
Fixed regression that sometimes made explosives invisible when attached to doors
8 Years Ago
TimedExplosive no longer attach to the entity pivot position when hitting other TimedExplosive
8 Years Ago
Fixed some skin materials going dark in shadow Fixed hair using bent normal for indirect diffuse
8 Years Ago
ch47 bugfixes added extra seats to ch47 light toggle works with vehicles again skin approval
8 Years Ago
hollowed out the chinook's collision mesh ( server )
8 Years Ago
Hapis progress
8 Years Ago
interactive garage door / wheel files backup
8 Years Ago
not much
8 Years Ago
missing files
8 Years Ago
merge from main
8 Years Ago
fixed server collider
8 Years Ago
merge into main
8 Years Ago
Site A tunnels progress
8 Years Ago
merge from main
8 Years Ago
Hapis progress
8 Years Ago
Updated Savas Koth loot tables - Chainsaw, fire arrows, nailgun and flamethrower Added Sedan and CH47 spawns to Savas Koth
8 Years Ago
Fixed some items never spawning in Savas Koth loot tables
8 Years Ago
Added DepthMask component to mask out water at smaller scales (e.g. boat deck)
8 Years Ago
Fixed DepthMask server compile error Fixed potential edit-mode NRE in WindZoneEx
8 Years Ago
Fixed IsFinite(outDistanceForSort) error spam around water
8 Years Ago
Hapis progress
8 Years Ago
Fixed all fx prefabs with invalid sorting fudge values
8 Years Ago
Toned downn chromatic dispersion values in water materials
8 Years Ago
boat prototype
8 Years Ago
merge from main
8 Years Ago
Hapis progress
8 Years Ago
Site A now has a proper road instead of dirt path Road to site B Refinery props and decor
8 Years Ago
Added debug.stall
8 Years Ago
Added network extrapolation smoothing Increased default network extrapolation time
8 Years Ago
Hapis progress
7 Years Ago
short material and fuzz updates
7 Years Ago
Hapis progress
7 Years Ago
interactive garage door / wheel end
7 Years Ago
merge from main