678 Commits over 304 Days - 0.09cph!
Added stats display row for Anti-vehicle damage, removed vehicle damage from main "Damage" stat
fix status effect vitals HUD overlay sorting under heavy helmet
change sleeping player collider to x-axis capsule, to save on vertical space
move sleeping player collider out of the ground (TENTATIVE), fix waterlevel capsule math with small height values
fix for pooled random bone rotations on mannequin
Fix wearables with random parts/colours not working on mannequins
take 2 on tentative pooling fix for mannequin posing
subtract commit
129922, includes extra files
tentative pooling issue fix for mannequin
fix censornudity convar NRE with mannequins
Updated mannequin part paths
Add playermodel LOD override for Mannequin
merge from fix_metalplate_icon --> main
Enable read/write for metal plate torso model
merge from respawn_wet_proposed_fix --> main
adjust shore epsilon for terrain-water check
Fix still wet after dying
Fix impact effects on the mannequin only appearing near the feet
Improve mannequin model part hiding with skin overrides
merge from decor_lighting_dlc
uncheck chicken costume blocked from mannequin, add rpc call limit for changing pose
Fix server restart warning NRE
adjusted mannequin collider so it cant put it's arms through walls
fix uppercase mannequin prefab paths
merge from decor_lighting_dlc
Fix mannequin inventory swapping and dropping issues
adjust xl picture frame placement bounds (can now place in triangle wall corner)
Remove testing model for collider placement from mannequin
fix mannequin LODs, remove ability to lock mannequin
fix mannequin placement collider too low
manual fix staticfields errors
Change mannequin inventory panel to look and work like a Locker
fix feet showing through mannequin, impact effects blood -> wood
fixing mannequin persistent collider, tweaked collider sizes
fix compile errors from improve_restart_toast_messages
merge from improve_restart_toast_messages --> main
Update method of broadcasting translated toasts
Refactor server restart message phrases
merge from cctv_helper_convars --> main
Codegen after merge conflicts
merge from fix_light_dynamic_lods --> main
merge from minicopter_damagefx --> main
Fixed player model skin overrides for clothing hiding mannequin parts
merge from fix_facepunchsteamworks_build
Update Facepunch.Steamworks to GitHub actions release build (was debug)