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833 Commits over 365 Days - 0.10cph!

10 Months Ago
Add favourite paths to the file dialog
10 Months Ago
add animator live-updating, refactor some code placement that didnt make sense
10 Months Ago
merge from main -> hotbar_food_eating
10 Months Ago
10 Months Ago
Add convar functions for setting favourite colours with one list command, improve help text for convars
10 Months Ago
fix flexelement issues with screen resizing
10 Months Ago
Added favourite colours controls for painting, with convar support to create up to 10 (default 3) - this was sorely needed with the addition of the colourpicker
10 Months Ago
Change undo/redo painting icons to be distinct from rotation controls
10 Months Ago
Add colourpicker to painting menu
10 Months Ago
assorted small fixes: - fix workshop weather spamming log - fix gun information header padding - fix "GUID is empty" error in workshop
10 Months Ago
Display "crafting quality" stat for consumables in description
10 Months Ago
merge from detailed_inventory_error_messages -> main
10 Months Ago
Implement code review feedback
10 Months Ago
more minor worskhop fixes - fixed nighttime causing rain?? - fixed color sliders inconsitent behaviour - fixed hige player button resetting player seed
10 Months Ago
Improved messages for inventory "Cant move Item" -> detailed failure message
10 Months Ago
merge from workshop_scene_bugfixes -> main
10 Months Ago
workshop scene bugfixes
10 Months Ago
merge from refridgeration_feedback -> main
10 Months Ago
Changed feedback for item refridgeration - smaller snowflake icon - blue-tinted Condition bar
10 Months Ago
change "GiveItem failed!" item pickup error to "Cannot take item: Inventory full!"
10 Months Ago
merge from workshop_scene_improvements -> main
10 Months Ago
final fixes before merge
10 Months Ago
fix toggles code after component update
10 Months Ago
fix serialized fields being inside compiler define
10 Months Ago
Fix colourpicker enable bug, fix texture clear button
10 Months Ago
Obfuscation changes recommended by Rohan
10 Months Ago
Add override for custom workshop icon, more UI tweaks to update styling and improve UX
10 Months Ago
Add texture size text, add scrollbar for editing panel, convert more components to FlexElement
10 Months Ago
Disable workshop voting buttons when creating a skin
10 Months Ago
Update scene control buttons to RustButtons with updated styling
10 Months Ago
Add button to toggle off player model when viewing skins
10 Months Ago
Add search bar for list, tweak style of the item selection after changes
10 Months Ago
Switched out dropdown item type selector for a list with updated styling
10 Months Ago
fix rotatable painting socket angle values
10 Months Ago
merge from rotatable_paintings -> main
10 Months Ago
move colorpicker to separate assembly, refactor some jank third party code
10 Months Ago
Rotatable paintings and signs, during deployment and keybinds in painting menu
10 Months Ago
fix rain button not displaying particles, added parameter to set initial rotation when loading objects into scene
10 Months Ago
Add toggle for DepthOfField in workshop scene, add tooltips to all control toggles
10 Months Ago
merge from workshop_colourpicker -> main
10 Months Ago
fix compiler errors
10 Months Ago
Fix color picker events, upgrade components to look more rust-y
10 Months Ago
Add colourpicker to workshop skin editor, switch skin editing rows to FlexElement
10 Months Ago
Disable HUD overlays while painting (heavy helmet, diving goggles, etc)
10 Months Ago
fix HUD Vitals sorting layer overriding prefab value
10 Months Ago
switch from using string path to GameObjectRef
10 Months Ago
update manifest for client testing projectiles
10 Months Ago
remove generic projectiles, disable first-person visuals for entity
10 Months Ago
update manifest for projectile error
10 Months Ago
fix HoldTypeAnimationOverride, setup for client testing