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34,764 Commits over 4,474 Days - 0.32cph!

5 Years Ago
Merge CardGames->Main
5 Years Ago
Missing space in winner info
5 Years Ago
Merge CardGames->Main
5 Years Ago
Merge CardGames->Main
5 Years Ago
Put cards away and get them back out after a round so they don't magically update
5 Years Ago
Merge from hideblood
5 Years Ago
Swap a couple of vars around so that the "Mounting" header still shows up on vehicles. Hiding a property with a header directly above it also hides the header.
5 Years Ago
Removed dismountAnchor entirely since it's been mostly unused since 22861, and unused since 26071
5 Years Ago
Hide MountPose and MaxMountDistance in the BaseVehicle class (and subclasses) inspector so they won't cause any more confusion. They're unused by vehicles.
5 Years Ago
updated mount pose on card table seat prefab
5 Years Ago
cardgames - added player sitting pose updated player animator added cardgame sit mountpose enum set .deployable to use pose added player card held model & worldmodel prefab fixed clipping issues on vm anims
5 Years Ago
Merge from hideblood
5 Years Ago
Merge from cardgames (show hand result at end of game + bug fixes)
5 Years Ago
Remove fold chance debug log
5 Years Ago
Add NRE checks to ClearWinnerInfo
5 Years Ago
Merge CardGames -> Main
5 Years Ago
Remove card player data reorder line
5 Years Ago
Merge from CardGames (ui fix)
5 Years Ago
Merge CardGames -> Main. Network++
5 Years Ago
dredge fix from fbx
5 Years Ago
fixed zfighting and some mesh holes on dredge model
5 Years Ago
Fixed a bunch of desc typos and updated some outdated descriptions to be more helpful to newer players
5 Years Ago
Road signs now cast shadows
5 Years Ago
Replace a few remaining roadsigns of the old type on HapisIsland with the newer spawnable or static variants
5 Years Ago
Merge from Hapis_2021
5 Years Ago
Merge from buoyancy_fix
5 Years Ago
Merge from random_opt_2
5 Years Ago
skin approval
5 Years Ago
Merge from gib_cache (gibbing performance improvements)
5 Years Ago
Merge from dbl_shotgun_zfighting
5 Years Ago
Enabling incremental GC on macOS as a test (checking if 2019.4.22 fixed it)
5 Years Ago
Compile fix
5 Years Ago
Fixed "no IPV6 support" when connecting using localhost
5 Years Ago
Potential push water performance improvement
5 Years Ago
Don't try to show barricade damage effect if it's not assigned
5 Years Ago
Unity 2019.4.22f1 Re-enabled graphics jobs on macOS (test)
5 Years Ago
merge from cfg_skin_fix
5 Years Ago
Revert 59516 due to it causing a dismount position bug. This will bring back the dismount view angle bug.
5 Years Ago
Revert work cart dismount position changes. It fixed the forward velocity dismount but broke the reverse dismount
5 Years Ago
Workcart dismount position edit
5 Years Ago
Move Work Cart dismount points backward to help account for client/server delay
5 Years Ago
Fixed HapisIsland and supermarket roadsign prefabs. Same fixes as done on HDRP_Art_Backport branch.
5 Years Ago
skin approval
5 Years Ago
Change how GetLocalVelocityServer is set on the train. Might fix occasional erroneous results.
5 Years Ago
Removed rear fallout PreventMovment volume on workcart
5 Years Ago
Changed projectile inherited velocity on work cart from 100% to 50%
5 Years Ago
Reset view offset angles when dismounting a mountable, so that next time the player mounts something, their view angle is back at the default for that mountable instead of at their last viewpoint
5 Years Ago
Add ragdoll parenting to modular car flatbeds
5 Years Ago
Fixed dismounting the work cart sometimes causing a change in the player's view angle. TriggerParent now kicks out players who become mounted while parented, instead of only checking at initial mount time
5 Years Ago
Merge from main