userFlaviencancel

8,009 Commits over 1,004 Days - 0.33cph!

8 Days Ago
Cache LandmarkInfos so we only rebuild them when necessary
9 Days Ago
When opening the map, only rebuild the mission provider states when they changed, saves ~100ms when opening the map on my machine
9 Days Ago
Cache LookAtBoatBuildingBlock action so it doesnt allocate every frame
9 Days Ago
Added a log in the console when you're trying to connect to a server with Disable Game UI enabled
9 Days Ago
InvokeHandler use cached method name for profiler samples, stops ~1KB/frame of string allocs in debug builds
11 Days Ago
Gun tests
11 Days Ago
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
11 Days Ago
Client tests are added to the CI test list
11 Days Ago
Fixed a bunch of failing tests
11 Days Ago
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11 Days Ago
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
11 Days Ago
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11 Days Ago
Fixed test runner window not drawing tests sharing the same categories in two different realms
12 Days Ago
Client test categories
12 Days Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
12 Days Ago
merge from main
12 Days Ago
merge from tests_merge
12 Days Ago
Test list, cleanup
12 Days Ago
merge from automated_testing
12 Days Ago
deleteEntitiesByShortname autocompletes entity names
12 Days Ago
Display name and short names are matched for items Some alloc optims
12 Days Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
12 Days Ago
Collectible tests converted
12 Days Ago
Changed test list format
12 Days Ago
Added wood armor gloves to the render scene
12 Days Ago
merge from main
12 Days Ago
Realmed test list, dropped null fields
12 Days Ago
CLIENT editor can export the test list, will append the client tests
12 Days Ago
Namespaced TestRunner 2
12 Days Ago
Namespaced TestRunner
12 Days Ago
Client can communicate with the test server Folded some classes, cleanup
12 Days Ago
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12 Days Ago
LocalPlayerTestFixture cleanup
12 Days Ago
Updated realm for all TestClass attributes
12 Days Ago
Added test realm attributes, TestClass now takes a parameter: editor client or server TestRunnerWindow gets a Client tab
12 Days Ago
merge from Livestock_animals
12 Days Ago
merge from main
12 Days Ago
Added autotest.client command line
12 Days Ago
Fixed UI_MenuBackgroundVideo.Update NRE
12 Days Ago
Client can run tests Added +autotesthost for server hosting client tests
12 Days Ago
merge from automated_testing/optims
12 Days Ago
Cleanup
12 Days Ago
AI test category 38min→ ~18min
13 Days Ago
Fixed CUI blurred panel not working with RRP
13 Days Ago
Reduced test results size, no longer indented and skip empty fields
13 Days Ago
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13 Days Ago
Test result lines no longer carry unity logging call stack Reduces log size and makes everything more readable
13 Days Ago
TestBatteringRam 145s -> 15s
13 Days Ago
TestAutoTurret 324s -> 63s
13 Days Ago
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