userFlaviencancel

3,590 Commits over 547 Days - 0.27cph!

26 Days Ago
Steam inventory progress, crafting stuff
26 Days Ago
Added pages to the phrase search window, it was dropping results
26 Days Ago
Started steam inventory screen
26 Days Ago
Store overlay page prefabs Cart fixes
26 Days Ago
Fixed owned items video fading issues when hovered
27 Days Ago
Refactored takeovers to be overridable by item grids Takeovers custom inspector
27 Days Ago
Always show icon and text when looking at dropped item, regardless of the crosshair mode setting
27 Days Ago
Restore horse popuplation convar on primitive gamemode
27 Days Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
27 Days Ago
Hovering pack tiles starts playing a video
27 Days Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
27 Days Ago
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
27 Days Ago
Added store editor convar to change your item inventory Added new store grid filters
28 Days Ago
Store tile owned tag
28 Days Ago
Store general tab scrollbar
28 Days Ago
General store scroll view Filtering by item
28 Days Ago
More settings tooltip
28 Days Ago
Wrote new tooltips for all the gameplay options Added video tooltip support
28 Days Ago
Re-implemented settings safe mode button and its confirmation popup
28 Days Ago
Generic popup dismisser, tweaks
28 Days Ago
Generic confirmation popup system Added a confirmation popup to the keybind reset button
28 Days Ago
Can't open the console while rebinding keys
28 Days Ago
Skin modal fixes, working add to cart button Cart price texts
28 Days Ago
Fixed feature skin cart button
28 Days Ago
Flex grid is now a real grid, can support elements with higher Y size Merged some grids in the limited and general store tab Limited store can now have a featured item (picked randomly for now)
28 Days Ago
Fixed wire slack up and down binds in the options menu
28 Days Ago
Wire slack up and down binds added to keys_default
29 Days Ago
merge from main
29 Days Ago
String light emission toggle when powered
29 Days Ago
Christmas light bulb spawning fixes
29 Days Ago
Advanced christmas light now inherits from the string light class and use the new deployment system
29 Days Ago
String light fixes, manifest
29 Days Ago
Cherrypick 122713, I have no clue how this disappeared
29 Days Ago
Restored hanging bulbs string light
29 Days Ago
Fixed some line generation issue
29 Days Ago
Removing a point refunds the consummed length
29 Days Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
29 Days Ago
Compile fixes
29 Days Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
29 Days Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
29 Days Ago
Cleaned the mess in the advanced christmas light folder
29 Days Ago
Fluorescent light prefabs
29 Days Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
29 Days Ago
spotlight description
29 Days Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
29 Days Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
30 Days Ago
Spotlight use invokes instead of unitys Update
30 Days Ago
More folder cleanup, manifest
30 Days Ago
Folder cleanup
30 Days Ago
Manifest