userFlaviencancel

6,930 Commits over 912 Days - 0.32cph!

26 Days Ago
Hide change accessory button if you dont own any accessory
26 Days Ago
Charms search bar Minor styling update
26 Days Ago
Charm icon tooltip
26 Days Ago
merge from contact_lowresasset_fix
26 Days Ago
Fixed contact mugshot_unknown UI asset using streaming mip maps
27 Days Ago
merge from kickgms
27 Days Ago
Item name and desc
27 Days Ago
Item id, world model fixes
27 Days Ago
merge from main
27 Days Ago
Charm picker UI wip
27 Days Ago
merge from main
27 Days Ago
merge from iolines_motionblur_fix
27 Days Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
27 Days Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
27 Days Ago
merge from menu_notifications
27 Days Ago
Updated debug notif commands descriptions
27 Days Ago
merge from menu_notifications
27 Days Ago
Added notifications.addcustomnotification debug command
27 Days Ago
Notification entry layout fixes
27 Days Ago
merge from main
28 Days Ago
merge from wire_doors_fix
28 Days Ago
Fixed wires attached to doors not following the doors correctly when it opens We now only parent the lines when the associated IOEntity is parented to a moving object When parenting, we parent to the root object so attached lines can work on boats one day
28 Days Ago
Codegen
28 Days Ago
merge from main
28 Days Ago
merge from skinmodal_fix
28 Days Ago
merge from skinviewer_fixes_june26
28 Days Ago
merge from store_background_fixes
28 Days Ago
merge from cartbutton_friendlist_fix
28 Days Ago
merge from menu_notifications
28 Days Ago
Compile fix
28 Days Ago
merge from console_focus_fix
28 Days Ago
merge from strobelight_flags_fix
28 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
28 Days Ago
Code cleanup
28 Days Ago
merge from main
31 Days Ago
Some cleanup
31 Days Ago
Implemented the new client version notification: if a new release or staging client is released, the player gets a local notification telling them to update their game Latest changeset numbers are in the manifest, so its refreshed after every manifest update
31 Days Ago
Moved notification convars to a partial class
31 Days Ago
Tweaked notif window anims
31 Days Ago
Removed the URL parsing in Message, we now have a URL field
31 Days Ago
Implemented new popup notif type
31 Days Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
32 Days Ago
merge from weaponinfopanel_nrefix
32 Days Ago
merge from june_hotfix1
32 Days Ago
merge from weaponinfopanel_nrefix
32 Days Ago
ProjectileWeaponInformationPanel::EligableForDisplay NRE fix
32 Days Ago
merge from june_hotfix1
32 Days Ago
Can open the popup back by clicking on the seen notification entry
32 Days Ago
Warning notifications show as popups when arriving in the main menu When the popup is closed, it goes in the notification window, marked as seen
32 Days Ago
Client keeps track of seen notifications locally: - a notification is seen once the notif window is open - seen notifications are styled differently - they pop back after a client restart until cleared We now send v2/readall only when clicking on the clear all button. Client also keeps track of cleared notifications locally so global notifications can be dropped by the client (the backend keeps sending until they expire)