userFlaviencancel

3,132 Commits over 486 Days - 0.27cph!

18 Days Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying
19 Days Ago
Fixed keycards still showing as green for the local player in third person
19 Days Ago
merge from main
19 Days Ago
Fixed batteries incorrect charge left time
19 Days Ago
Fixed hardside wallpaper not showing on wall right and left conditional models
19 Days Ago
Restored floor.stone.prefab, merge fuckery
19 Days Ago
merge from main
19 Days Ago
IOEntityEditor and BaseMountableEditor inherits from BaseEntityEditor
19 Days Ago
Added handles to edit entities bounds
19 Days Ago
Fixed timer switch issues when its power input fluctuates while the timer is running
19 Days Ago
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19 Days Ago
merge from main
19 Days Ago
Fake trail generation improvements, fixed trail falling through rocks
19 Days Ago
Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
19 Days Ago
Fixed floating barrel corpses and added Mesh Cull components
21 Days Ago
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21 Days Ago
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21 Days Ago
21 Days Ago
merge from jungle_update/hunter_vision - 120286 Enabled trail emission on sharks
21 Days Ago
Enabled trail emission on sharks
22 Days Ago
merge from missingscripts_tool
22 Days Ago
Fixed The referenced script (Unknown) on this Behaviour is missing! when calling Resources.LoadAll
22 Days Ago
Fixed 'The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!' hopefully
22 Days Ago
Deleted cctv scene, was the only one with a TestRidableHorse prefab
22 Days Ago
Added a tool to scan all scenes for missing scripts Tools > Find > Missing Scripts > In All Scenes
22 Days Ago
merge from main
22 Days Ago
merge from jungle_update/hunter_vision
22 Days Ago
Null checks in HunterVisionManager, just in case
22 Days Ago
Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active Changed how ScentEmission knows when the buff started/stopped
22 Days Ago
Added ScentEmission to all animal corpses
22 Days Ago
Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies Logic fixes
22 Days Ago
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
22 Days Ago
merge from jungle_update/hunter_vision
22 Days Ago
Initial trail generation fixes
22 Days Ago
Fixed buff started/ended logic
23 Days Ago
merge from main
23 Days Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
23 Days Ago
Removed logs in BaseMountable::AttemptMount LOS check
23 Days Ago
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23 Days Ago
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23 Days Ago
merge from jungle_update/hunter_vision
23 Days Ago
Server compile fix again
23 Days Ago
merge from jungle_update/hunter_vision
23 Days Ago
Server compile fix
23 Days Ago
merge from jungle_update/hunter_vision
23 Days Ago
Compile fix
23 Days Ago
Added scent emission to crocodile, panther and tiger
23 Days Ago
merge from main
23 Days Ago
Chicken trail tweaks
24 Days Ago
Smooth the last 5 segments when adding a new point Fixed pooling issues