userFlaviencancel

4,341 Commits over 609 Days - 0.30cph!

12 Days Ago
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13 Days Ago
Phrases update
13 Days Ago
merge from social_settingsbutton_fix
13 Days Ago
merge from social_settingsbutton_fix/compass_tooltip
13 Days Ago
merge from ui_mipmaps_fixes
13 Days Ago
Item icon importer preset uses the UI mipmap group
13 Days Ago
UGC image entries in the admin menu ignore mipmap limits
13 Days Ago
Tagged more UI assets to use the UI mipmap group
13 Days Ago
merge from main
13 Days Ago
Added tooltip for show compass option
13 Days Ago
Fixed discord settings button not working
13 Days Ago
network++ save++
13 Days Ago
merge from decor_lighting_dlc
15 Days Ago
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15 Days Ago
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15 Days Ago
Ghost ship spawning first pass Made them global networked until we sort the deep sea network group Removed the culling on the hull so we can see them from anywhere in the sea, will prob need an HLOD
15 Days Ago
merge from naval_update/deep_sea
15 Days Ago
merge from naval_update
15 Days Ago
merge from naval_update/ghost_ships
15 Days Ago
Ceiling fluorescent light deploy guide
15 Days Ago
Bigger waves at the edge of the deep sea when starting taking rads
16 Days Ago
Fixed table lamp missing its source item
16 Days Ago
Fixed SteamInventoryGen breaking when an item is missing its description
16 Days Ago
Fixed sled_xmas skin missing its name and desc
16 Days Ago
merge from steaminventorygen_loc_fix
16 Days Ago
Tripod models and colliders set to Deployed layer
16 Days Ago
merge from naval_update/deep_sea/radiation
16 Days Ago
Wider rad volumes, removed a log
16 Days Ago
TerrainMeta GetHeight returns the correct deep sea values in the pos is within the deap see bounds, fixing the issue where the ocean didn’t extend down far enough Moved up the bottom collider to match the deep sea seabed height
16 Days Ago
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16 Days Ago
Added rad volumes at the edges of the deep sea
16 Days Ago
Fixed AddLanguageFile NRE during bootstrap
16 Days Ago
merge from bootstrap_translatenre_fix
16 Days Ago
Cleanup TriggerRadiation, box shaped trigger now act like boxes instead of spheres Added falloff per axis for boxes Added debug.drawradiationzones (editor only)
16 Days Ago
Exposed chandelier pedal increments
17 Days Ago
Added tripod spotlight
17 Days Ago
merge from main
17 Days Ago
Codegen again
17 Days Ago
Rebuilt phrases
17 Days Ago
Restored mannequin protobuf Codegen
17 Days Ago
merge from main
17 Days Ago
Islands do not use MoveToDeepSea, they don't have to
17 Days Ago
merge from deep_sea/islands
17 Days Ago
Comments and gizmo fix
17 Days Ago
Better island spacing, they cant overlap
17 Days Ago
merge from naval_update/deep_sea
17 Days Ago
merge from naval_update
17 Days Ago
merge from main
17 Days Ago
merge from editor_skipmenuwarmup
17 Days Ago
Added an editor setting to skip the main menu warmup when entering playmode