userFlaviencancel

7,189 Commits over 943 Days - 0.32cph!

21 Days Ago
22 Days Ago
Twitch rivals wallpaper tagged as drops
22 Days Ago
Kick hazmat drop tagged as drop
22 Days Ago
merge from main
22 Days Ago
merge from storepage_aug26 #2
22 Days Ago
merge from storepage_aug26
22 Days Ago
Fixed grey backgrounds in builds
22 Days Ago
Fixed a floating wire in power plant Powerplant S2P
22 Days Ago
merge from storepage_aug26
22 Days Ago
Bar game branding power of two
22 Days Ago
Bar games store page media
22 Days Ago
merge from storepage_aug26 (stone sculpture page done)
22 Days Ago
Video fix
22 Days Ago
Stone sculpture media video
23 Days Ago
merge from main
23 Days Ago
Stone sculpture store page media
23 Days Ago
merge from main
23 Days Ago
Phrase update
23 Days Ago
Fixed the two wallpaper kick drops not being marked as drops
23 Days Ago
Fixed repair bench panel not updating when moving items in and out your backpack Fixed a pool leak too in DisplayCostItems
23 Days Ago
Updated store sculpture mdoels
23 Days Ago
Added stone sculpture to the skin viewer
23 Days Ago
merge from main
23 Days Ago
Stone sculpture store page wip
23 Days Ago
Bar ganes pack store page wip
24 Days Ago
Sort sprays by steam ID in the pie menu
24 Days Ago
Editor: fixed ui player preview render texture set as dirty because of the player inventory quality convar
24 Days Ago
merge from main
24 Days Ago
merge from batteringram_hitdetection_fix
24 Days Ago
Battering ram tests
24 Days Ago
Revert packages-lock.json, commited by accident
24 Days Ago
Fixed battering ram hit detection issues, reverted an old fix that caused the regression
26 Days Ago
Phrase update
29 Days Ago
merge from paintingui_inputs_fix
29 Days Ago
Changed painting UI inputs polling to event based, making it framerate independant Should fix the various issues introduced with the input system update
29 Days Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
29 Days Ago
merge from menu_close_blur_fix
30 Days Ago
merge from catapult_reloadtime_nerf
30 Days Ago
Catapult reload time increased to 6 seconds (was 3)
30 Days Ago
merge from uibindings_nre_fix
30 Days Ago
Fix attempt for the UI bindings NRE spam
30 Days Ago
merge from crafting_stall_fix
30 Days Ago
Fixed the 1s client stall when opening the crafting menu for the first time We now warmup the steam item definitions when they load, so the first ItemDefinition.skins2 call hits cached properties instead of doing thousands of cold native Steamworks calls (caused by the PlayerBlueprints.HasUnlocked recent optims)
39 Days Ago
merge from main
41 Days Ago
Fix attempt for the flaky rocket splash tests, added damage tolerance for blocks taking very low damage due to physics not being deterministic
41 Days Ago
merge from siegeweapon_firedamage
41 Days Ago
Compile fix
41 Days Ago
Different approach so it doesnt impact incendiary ammo damage on vehicles: - FireBall can only damage vehicles of type BaseSiegeWeapon - Revert the vehicles heat protection changes
41 Days Ago
merge from siegeweapon_firedamage
41 Days Ago
Protection tweaks