userFlaviencancel

5,499 Commits over 731 Days - 0.31cph!

34 Days Ago
Gun trap building privilege tests
34 Days Ago
Added AssertTrueForDuration custom yield instruction
34 Days Ago
Added some shotgun trap tests
34 Days Ago
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34 Days Ago
Restored the CanFire check
34 Days Ago
Code cleanup while im here
34 Days Ago
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34 Days Ago
merge from main
34 Days Ago
merge from flameturret_optims
34 Days Ago
merge from flameturret_optims/tests
34 Days Ago
Minor change to the new RemovePlayer method in BuildingPrivlidge
34 Days Ago
merge from flameturret_optims/tests
34 Days Ago
Compile fixes
34 Days Ago
More flame turret tests
34 Days Ago
Misisng meta file
34 Days Ago
Added some flame turret tests
34 Days Ago
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34 Days Ago
merge from naval_update
34 Days Ago
Fixed some pool leaks in DeepSeaManager, ItemModProjectileRagdoll and ScentEmission
35 Days Ago
Fixed pool leak in ContainerCorpse::IsValidPointForEntity
35 Days Ago
Flame turrets do not send their aim dir to all clients every 0.1s anymore, otations are predicted on the client The cpu savings are minimal, but that saves us some useless RPCs sent to all players in network range every 0.1s
35 Days Ago
Flame turret code cleanup
35 Days Ago
merge from linerenderer_lod_fix
35 Days Ago
Fixed RendererLOD not working with line renderers, HasValidMesh was returning false all the time Fixes invisible string lights wires
35 Days Ago
merge from naval_update
35 Days Ago
Fixed PatrolHelicopter.UpdateEffects NRE when entering/leaving deep sea with patrol heli active
36 Days Ago
Set patrol heli global network group to main island, so you can't see or hear it from the deep sea
36 Days Ago
merge from naval_update
36 Days Ago
merge from spacestation_storepages
36 Days Ago
Set sprite atlas enabled in builds only, was pushed by accident
36 Days Ago
Updated space station building skin store page media
36 Days Ago
merge from main
36 Days Ago
merge from main
36 Days Ago
merge from christmas2025_DLC
36 Days Ago
merge from memcell_tests
36 Days Ago
Test list
36 Days Ago
Improved the custom asserts to log the expected and actual value when failing
36 Days Ago
Added some memory cell tests
38 Days Ago
merge from naval_update
38 Days Ago
Removed deep sea portal avoidance code in cargo egressing logic, not needed
38 Days Ago
merge from naval_update
38 Days Ago
Patrol heli uses GetRandomPointOffshore to randomise its start position, avoids the deep sea Patrol heli cant target players in the deep sea
38 Days Ago
Fixed TerrainMeta.GetRandomPointOffshore not avoiding the deep sea and deep sea portal as expected
38 Days Ago
merge from naval_update
38 Days Ago
Fixed deep sea stuck in busy state if server restarted when its closing or opening
39 Days Ago
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39 Days Ago
merge from naval_update
39 Days Ago
merge from naval_update
39 Days Ago
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40 Days Ago
merge from solarpanel_tests