userFlaviencancel

6,962 Commits over 912 Days - 0.32cph!

20 Days Ago
Hardcore tag styling
20 Days Ago
Softcore tag styling
20 Days Ago
Added softcore gamemode modal, opens when clicking on the softcore tag
20 Days Ago
merge from settings_serch_fix
20 Days Ago
Tweaks
20 Days Ago
Added arrow buttons to the settings search bar to cycle results
20 Days Ago
Fixed settings enter to cycle search results regression
20 Days Ago
Outpost scene playable in editor
21 Days Ago
merge from apartment_complex_monument/stove
21 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
21 Days Ago
merge from apartment_complext_monument/stove
21 Days Ago
Some cleanup, layers etc
21 Days Ago
Small stove effects
21 Days Ago
Small stove entity Some prep work for visual food
21 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
21 Days Ago
Fixed UI_StoreCheckoutResultPage NRE
21 Days Ago
merge from checkout_nre_fix
21 Days Ago
merge from skinviewer_metalshopfront
21 Days Ago
Added metal shop front to skin viewer Added a feature to lock vertical/horizontal rotation on items, enabled for the metal shop front and a few others
21 Days Ago
Codegen
21 Days Ago
merge from dpv_fuelbar_fix
21 Days Ago
Fixed DPV fuel bar text regression
21 Days Ago
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21 Days Ago
merge from batteringram_wheels_fix
21 Days Ago
merge from wallpaper_fixes2
21 Days Ago
Fixed menu item modal arrow buttons not working (missing UnityEvent attribute)
21 Days Ago
Fixed WallpaperPlanner.CLIENT_ChangeSkin NRE
21 Days Ago
Fixed needing cloth in your inventory to reskin wallpapers (reskin is free)
21 Days Ago
Fixed battering ram middle wheels rotating backwards
21 Days Ago
merge from localizebindtoken_error_fix
21 Days Ago
Fixed InputSystem.Keyboard.get_Item error
22 Days Ago
Compile fixes, metas, codegen
22 Days Ago
Root motion data stuff
22 Days Ago
merge from main
22 Days Ago
Removed Tests/Open Property Drawer Test Window Was introduced by the TMP update, never gonna use and its a stupid path
22 Days Ago
merge from horse_cactus_fix
22 Days Ago
Fixed player dying instantly when touching a cactus while mounting a horse Could happen rarely when the rider sat on the edge of the cactus TriggerHurtEx trigger. When mounted, the mount sync force updates the player triggers every frame, so the overlap test flickered in and out of the trigger and fired OnTriggerEnter Can happen with any mountable in theory, just more common with horses TriggerHurtEx now debounces damage applied to the same entity multiple times in a single frame
22 Days Ago
merge from steam_getitems_optims
22 Days Ago
Cache the known items set because it can be quite large for a player with a lot of items
22 Days Ago
Steam inventory menu only fetch the acquired property
22 Days Ago
Back the store catalog in a dict for faster lookups
22 Days Ago
Store seen steam instance id per account, fixes switching steam account triggering all items as new
22 Days Ago
Store doesnt pull all steam item properties anymore Reworked the store external purchase notificaiton to not depend on the acquired property anymore
22 Days Ago
Added new RefreshAndGetItems overload in IPlatformService
23 Days Ago
Updated Facepunch.Steamworks InventoryResult: added GetItems(string[]) overload to fetch specific steam item properties
23 Days Ago
MonumentInfo auto fill tweaks
23 Days Ago
Created all monument info scriptables
23 Days Ago
merge from main
23 Days Ago
merge from drone_keyboardlayout_fix
23 Days Ago
merge from workshop_inputs_fix