userFlaviencancel

8,437 Commits over 1,035 Days - 0.34cph!

9 Days Ago
Fixed tablet pen strokes breaking into dots when painting quickly Since Unity 6000.3.20f1 every pen event also moves the mouse with its button up, and the painting code read that as the pen lifting
9 Days Ago
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10 Days Ago
Updated softcore modal to match the recent softcore changes
10 Days Ago
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11 Days Ago
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11 Days Ago
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11 Days Ago
merge from main
11 Days Ago
Fixed windmill hammer highlight scale
11 Days Ago
Fixed UI_DevListBase nre when opening the items tab mid loading
11 Days Ago
Fixed ItemPickupNotice NRE
11 Days Ago
Added a gametip explaining how to flip stairs when deploying U or L stairs
11 Days Ago
Fixed deep sea water height update copying the whole texture into a temporary array when joining a server Drops a 256MB allocation, was the reason behind the third biggest client RATN crash
11 Days Ago
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11 Days Ago
Fixed "Incorrect material array length" warning when opening some skins in the skin viewer
11 Days Ago
merge from storepage_oct26
11 Days Ago
Scrap king page media
12 Days Ago
merge from main
12 Days Ago
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12 Days Ago
merge from main
12 Days Ago
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12 Days Ago
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12 Days Ago
merge from scrapking_batching_fix
12 Days Ago
Fixed more blocks not batching - Jungle ramps, spiral, L and U stairs - Container roofl ines - Frontier square floor details
12 Days Ago
Updated the test to catch more stuff
12 Days Ago
Fixed adobe woodbeams not batching (forgot to add the RendererBatch when implementing wallpaper)
12 Days Ago
Fixed the rest of the stuff not batching: - Crypt stairs and spiral landings - Adobe roof lines and low wall corners - Brick roofs - Twig roofs and roof lines - Brutalist triangle spiral landing
12 Days Ago
Fixed gingerbread building skin not batching at all
12 Days Ago
Fixed HQM walls, frames and spiral stairs LOD0 blocks not batching
12 Days Ago
Fixed none of the ramps batching across all skins
12 Days Ago
Fixed space station roofs and wall corners not batching
12 Days Ago
Fixed frontier building skin not batching at all: - set read/write true on all FBXs - set AllowSubmeshes to true on the ramp prefabs
12 Days Ago
Added test checking building skin meshes are all batchable 87 are failing
12 Days Ago
merge from scrapking_batching_fix
12 Days Ago
Fixed scrap king building skin not batching: - set AllowSubmeshes to true on all prefabs - set wall frame and floor triangle frame fbx as readable
15 Days Ago
Phrase update
15 Days Ago
merge from phrases_oct26
15 Days Ago
Fixes time phrase dupes Fixed apartment complex clerk saying a phone line
15 Days Ago
merge from storepage_oct26
15 Days Ago
Store analytics fixes
15 Days Ago
Scrap king store page wip
15 Days Ago
merge from storepage_oct26