6,701 Commits over 851 Days - 0.33cph!
merge from automated_testing
Flagged tests that need to be ignored by CI
Batchmode testrunner is now using a dedicated CI testlist by default, can be overriden with any testlist by adding a path to the +autotest command line
CI testlist is generated when we generate the regular test list
Tests can be excluded from CI with the ExcludeFromCI attribute
Test parameter can be filtered too with FilterForCI in TestParameterSource
merge from placement_ignoreentity
Added an ignore entity field to Construction.Placement that can be used by socket mods down the line
This allows us to ignore the entity being upgraded/reskinned when running SimpleUpgrade::IsUpgradeBlocked. Fixes large furnace reskins always failing
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merge from batteringramhead_health_fix
Fixed battering ram head not showing its health
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merge from automated_testing
Moved cooking tests out of if UNITY_EDITOR
Renamed the tests
merge from automated_testing
Excluded some prefabs from BaseCombatEntity tests
Test list
Sprinkler tests cleanup and fixes
merge from automated_testing
Auto turret target death and item giving fixes
Skip items that have already been removed in RustTestFixture::KillSpawnedItems
merge from automated_testing
Include AutomatedTests prefabs in the bundles
merge from automated_testing
Make sure vehicles have mount points in TestAutoTurret.PlayerMountedToArmoredVehicle_PlayerNotTargeted
More turret tests fixes, added debug convar to suppress randomness in the tick invokes
Reworked PlayerMountedToVehicle_PlayerTargeted
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merge from automated_testing
Autoturret tests cleanup and fixes
merge from hbhf_power_fix
merge from automated_testing
Wait for Application.isLoading to be false before starting test on cold boot and batch mode
SendNetworkUpdate early returns when Rust.Application.isLoading is true
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
merge from storepage_crypt
Fixed crypt store page building tier icon
merge from deepsea_loot_balance
Added simulate button to LootFill component
Nerfed deep sea PT boat loot