userFlaviencancel

5,071 Commits over 670 Days - 0.32cph!

14 Days Ago
Remade solar panel collider using primitives
14 Days Ago
Set most IO prefabs as deployable on vehicle large layer
14 Days Ago
Tweaked the medium battery mesh collider so it can be convex
14 Days Ago
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity Wire reconnection messages are sending local pos
14 Days Ago
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14 Days Ago
Fixed store page footer canvas staying active when closed
15 Days Ago
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15 Days Ago
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15 Days Ago
merge from deep_sea
15 Days Ago
Disable deep sea in the AutomatedTests scene
15 Days Ago
Restored copypaste snap to zero height option (was lost in the merge)
15 Days Ago
Fixed more copypaste merge issues
16 Days Ago
Deep sea: - Removed the rad volume on the exit side of the deep sea - Rad volumes are now server only - Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals - Code cleanup
16 Days Ago
merge from naval_update
16 Days Ago
merge from cargo_egress_fix
16 Days Ago
Fixed cargo still able to go through oil rig when egressing
17 Days Ago
merge from deep_sea
17 Days Ago
merge from naval_update
17 Days Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
17 Days Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
17 Days Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
17 Days Ago
Fixed floating city losing their global networkness on save restore
17 Days Ago
merge from naval_update
17 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
17 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
17 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
20 Days Ago
merge from rpg_storepage
20 Days Ago
Close button stays in front of the skin viewer Fixes
20 Days Ago
Added skin viewer in the RPG store page
20 Days Ago
merge from main
20 Days Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
20 Days Ago
merge from rpg_storepage
20 Days Ago
Updated RPG store video
20 Days Ago
RPG steam icon
20 Days Ago
Fixed RPG store page using the wrong atlas
21 Days Ago
merge from main
21 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
21 Days Ago
Tweaks
21 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
21 Days Ago
Added RPG to weapons category Fixed some owned tag issues
21 Days Ago
merge from rpg_storepage
21 Days Ago
RPG launcher store page
21 Days Ago
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21 Days Ago
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21 Days Ago
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21 Days Ago
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22 Days Ago
merge from laserdetector_tests
22 Days Ago
Added a laser detector test for fast moving vehicles detection
22 Days Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
22 Days Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)