userFlaviencancel

6,521 Commits over 821 Days - 0.33cph!

7 Days Ago
Added new tests covering the frequency change while powered/unpowered Test list
7 Days Ago
Fixed RF receiver adding itself to the listener set when changing its frequency while unpowered
7 Days Ago
merge from console_autocompletescroll_fix
7 Days Ago
Fixed console autocomplete scroll to selected
7 Days Ago
merge from console_uparrow_fix
7 Days Ago
Hide autocomplete when going through the history
7 Days Ago
merge from storeoverride_loading_fix
7 Days Ago
Fixed overrides not clearing after clearing the debug convar and refreshing the store
8 Days Ago
Scaled up the progress image on weapon attachment item icons
8 Days Ago
merge from storeoverride_loading_fix
8 Days Ago
Fixed store content loading when using overrides
8 Days Ago
merge from console_uparrow_fix
8 Days Ago
Fixed console auto complete preventing you to go through the history when open
8 Days Ago
Fixed client convars with an empty default value showing as [?]
8 Days Ago
merge from convar_defaultvalue_fix
8 Days Ago
Added electric furnace to the skin viewer
8 Days Ago
merge from automated_testing
8 Days Ago
Update all tests to call the base SetUp Removed KillAllEntitiesInRadius calls
8 Days Ago
We now take a snapshot of all server entities on test setup, and kill the difference on test teardown Fixes entities leaking from tests
8 Days Ago
Export the test list before running the tests from the pipeline
8 Days Ago
merge from main
8 Days Ago
merge from itemslist_search_improvements
8 Days Ago
Improved search in item list, typing 'wood' will show the wood item first
8 Days Ago
merge from itemslist_scaling_fix
8 Days Ago
Improved item list category button text scaling
8 Days Ago
merge from itemslist_scaling_fix
8 Days Ago
Improved items and vehicles list grid scaling, works better with any resolution and different UI scale
9 Days Ago
Deleted old battering ram temp prefab (fixes manifest error logs)
9 Days Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
9 Days Ago
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9 Days Ago
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9 Days Ago
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9 Days Ago
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9 Days Ago
merge from tincanalarm_v2
9 Days Ago
Updated tin can alarm description
9 Days Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
9 Days Ago
Reduced loaded molotov light range
9 Days Ago
Added tin can alarm open/close sounds
9 Days Ago
merge from main
10 Days Ago
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11 Days Ago
merge from deepseamarkers_mlrs_fix
11 Days Ago
Fixed deep sea portal marker masking issues with MLRS's map
13 Days Ago
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13 Days Ago
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13 Days Ago
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14 Days Ago
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14 Days Ago
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14 Days Ago
merge from craftingqueue_blurrytexts_fix
17 Days Ago
merge from tincanalarm_v2