userFlaviencancel

6,256 Commits over 790 Days - 0.33cph!

3 Days Ago
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
3 Days Ago
Better fix for the flickering scrollbar when dragging
3 Days Ago
Awful fix for the search bar not showing its text in the item list
3 Days Ago
Fixed console and item list input fields not being deselected when closed
3 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
3 Days Ago
merge from new_console-ui
3 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
3 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
4 Days Ago
Fixed layout issues when using free aspect or low resolutions
4 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
4 Days Ago
Localized category buttons in item and vehicle tabs
4 Days Ago
Disabled rich text on search bar base prefab
4 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
4 Days Ago
merge from new_console-ui
4 Days Ago
Moved new error overlay to the OverlayCanvas
4 Days Ago
Restored loading screen
4 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
4 Days Ago
merge from main
4 Days Ago
merge from memcell_shortcircuit_tests
4 Days Ago
Added new memory cells tests to cover short circuits
4 Days Ago
merge from itemicons_compression_fix
4 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
4 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
4 Days Ago
merge from skinviewer_easter
4 Days Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
4 Days Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
4 Days Ago
Updated bunny costume in the skin viewer
4 Days Ago
merge from main
4 Days Ago
merge from new_console-ui
4 Days Ago
merge from main
4 Days Ago
Compile fixes
4 Days Ago
merge from store_steamdown_fix
4 Days Ago
Show store connection issue modal if GetItemDefinitionsWithPrices returned null
4 Days Ago
Restored ctrl tab to cycle through item list and vehicle list categories
4 Days Ago
merge from autoconnect_menu_fix
4 Days Ago
Moved the autoconnect command line stuff to happen at the end of bootstrap init so the main menu doesnt explode
4 Days Ago
Restore loadout save button
4 Days Ago
Removed some mockup prefabs
4 Days Ago
merge from clearwire_fix
4 Days Ago
Fixed wire tool invalidating connection when clearing a wire while having a pending wire (regression from last month)
4 Days Ago
merge from deployvolumes_fixes
4 Days Ago
Fixed hunting trophies deploy volume issues
5 Days Ago
Tweaked tuna light and torch holder deploy volumes, include missing layers
5 Days Ago
Removed Menu2 menu items, obsolete
5 Days Ago
Fixed loot panel title
5 Days Ago
Allow supply signal and fire crackers as well
5 Days Ago
Added visuals for grenade, molotov, smoke grenade, bean can, flashbang, bee grenade
5 Days Ago
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5 Days Ago
Tin can alarm now has a slot for thrown weapons (grenade, molotov..) Triggering it throws the loaded explosive
5 Days Ago
Removed pooling for store page carousel buttons, can't work if not connected to a server