userFlaviencancel

8,331 Commits over 1,035 Days - 0.34cph!

11 Days Ago
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11 Days Ago
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11 Days Ago
merge from bagmarkers_fix
11 Days Ago
merge from adminui_ugc_scrollbarfix
11 Days Ago
merge from ramp_deploy_fix
11 Days Ago
Fixed ramp guide flickering between floors stacked 1.5m apart
11 Days Ago
Added additional LOS pos for the ramp, fixes blue Line of sight blocked
11 Days Ago
merge from main
11 Days Ago
Fixed bags assigned to you while dead not showing on the map until another bag changed This could hide all your bags after rejoining a server you died on
11 Days Ago
Fixed admin UI's UGC history scrollbar layout issues
11 Days Ago
merge from planner_blockedby_fix
11 Days Ago
Fixed building plan saying "Cannot build in this area" instead of "Blocked by X" for blockers in plain sight
11 Days Ago
merge from ramp_placement_fix
11 Days Ago
Improved ramp placement, aiming at the center of a foundation just works
12 Days Ago
Cherrypick 162857 (Fixed LeanTween rare OOB error)
12 Days Ago
Store bundles show as owned when you own everything in them
12 Days Ago
merge from store_bundle_owned
13 Days Ago
merge from scrap_king_buildingskin_dlc
13 Days Ago
Fixed roof overhangs collider info using OnlyBlockBuildingBlock instead of OnlyBlockDeployables
13 Days Ago
merge from main
13 Days Ago
Fixed entity spawning renderers after it was parented not setting them as dynamic (plants) Fixes plants growing on boats disappearing after sailing
13 Days Ago
merge from plants_dynamicculling_fix
13 Days Ago
merge from mirrored_stairs
13 Days Ago
merge from scrap_king_buildingskin_dlc
13 Days Ago
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13 Days Ago
Generated scrap king mirrored stairs
13 Days Ago
Fixed boat building block showing wrong toast when rotating them
13 Days Ago
merge from main
13 Days Ago
Fix building split every time a block is flipped
13 Days Ago
Don't allow rotation or flip when a deployable is on the stairs, to avoid accidental destroys Its using the shelves pickup volume stuff
14 Days Ago
Cleanup, fixes, tests
14 Days Ago
merge from updaterequired_improvements
14 Days Ago
Tweaked wording
14 Days Ago
L and U stairs rotatable after placement
14 Days Ago
Fixed rotation and flip checks not taking final rotation into account Fixed flip resetting the 10min window Demolish option now says You need building privilege when trying to demolish a block in a building with no TC
14 Days Ago
Fixed skull trophies invisible in the skin viewer
14 Days Ago
Fixed demolish option showing Building blocked when you can still build Now shows a toast like the other option when selected when disabled
14 Days Ago
Show the blocked reason in a toast if blocked when attempting to flip or rotate a block
14 Days Ago
Rotate and flip share the same slot in the pie menu and E/Q switch between them like building skins We merge them together to not break muscle memory and shift the building tiers around
14 Days Ago
Added all the mirrored stair skin prefabs Can bake all the meshes and prefabs using Tools > Building Blocks > Bake Mirrored Stairs
14 Days Ago
Added mirrored versions of the L and U stairs - can be flipped with SHIFT + R when deploying - or using the hammer if placed less than 10 minutes ago https://files.facepunch.com/Flavien/oFr7SIxlXyO1eTFm.png
14 Days Ago
merge from dynamiclod_parenting_fix
14 Days Ago
Fixed lights staying off after being reused from the pool or switched back on, when they were occlusion culled at the time (from 163706)
14 Days Ago
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14 Days Ago
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14 Days Ago
Fixed quit button
14 Days Ago
merge from updaterequired_improvements
14 Days Ago
Tweaked wording, translations
14 Days Ago
Changed "Client update required" kick message wording. Can be translated too
14 Days Ago
merge from skinviewer_waterpurifier_fix