userFlaviencancel

7,105 Commits over 943 Days - 0.31cph!

31 Days Ago
merge from snapping_bind
31 Days Ago
Also updated wire slack and snap attraction point game tip to use tokenized binds
31 Days Ago
Added support for tokenized phrase in settings tooltips, updated deployable snapping tooltip to use [+snapping]
31 Days Ago
merge from snapping_bind
31 Days Ago
Added snapping to the keybinds menu
31 Days Ago
Added a dedicated realmed bind for snapping, used by the wire tool and deployable snapping Fixed autorun causing issues with wire tools
31 Days Ago
Fixed no domain reload editor topbar button disappearing constantly
31 Days Ago
merge from defaultbinds_fix
31 Days Ago
Fixed bind_default not being bind realms aware (fixes +prevskin and +nextskin not bound by default)
31 Days Ago
Fixed loadout not refreshing correctly when deleted/created by another admin when the f1 menu is closed
31 Days Ago
Phrases
31 Days Ago
merge from steaminventory_nre_fix
31 Days Ago
Fixed Steamworks.SteamInventory.GetAllItems NRE Steam inventory screen fails gracefully when Steam is not reachable
31 Days Ago
merge from demofolder_macos_fix
31 Days Ago
merge from main
31 Days Ago
merge from automated_testing
31 Days Ago
Better log for the test list step when building the bundles
31 Days Ago
Building the server bundles now exports the test list
31 Days Ago
Fixed prefabs with cursed YAML, failing some tests
31 Days Ago
Added a safeguard for TestScenario out of range errors
31 Days Ago
Premium FAQ modal, some fixes
31 Days Ago
merge from skinviewer_charityplushies
31 Days Ago
Added charity plushies to the skin viewer Fixed plushie 04 wrong shortname in the sitem
32 Days Ago
merge from canvasrenderer_warning_fix
32 Days Ago
Removed all the unnecessary canvas renderer components from prefabs using 3D tmp texts S2P apartment complex
32 Days Ago
Removed CanvasRenderer RequireComponent from Graphic, was done by Unity in the latest GUI package update, was reverted when merging with our custom version Updated all Graphic custom child classes to have their own RequireComponent
32 Days Ago
merge from main
32 Days Ago
merge from skinviewer_rotation
32 Days Ago
Reset skin target local rotation on disable
32 Days Ago
merge from main
32 Days Ago
Fixed skin viewer not resetting models rotation on init
32 Days Ago
merge from skinviewer_rotation_fix
32 Days Ago
Added skin viewer to premium tab
32 Days Ago
Premium screen progress
33 Days Ago
Fixed bootstrap Translate server NRE
33 Days Ago
Premium tab wip
33 Days Ago
merge from main
36 Days Ago
merge from healthbars_fill
36 Days Ago
Changed health bars to use filled image instead of scaled rects Fixes bluriness and artifact at low ui scale
36 Days Ago
merge from ores_block_safezones
36 Days Ago
Added spawn.ore_map Renders a PNG of every spawned ore nodes location
36 Days Ago
Block ore nodes and woodpiles from spawning in safe zones
36 Days Ago
merge from main
36 Days Ago
merge from skinviewer_smallbackpack
36 Days Ago
Added small backpack to the skin viewer
36 Days Ago
merge from gameui_navigation_fixes
36 Days Ago
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
36 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
37 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
37 Days Ago
Removed console input field character limit