userFlaviencancel

6,661 Commits over 851 Days - 0.33cph!

5 Days Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
5 Days Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
5 Days Ago
merge from storepage_crypt
5 Days Ago
Fixed crypt store page building tier icon
5 Days Ago
merge from main
5 Days Ago
merge from deepsea_loot_balance
5 Days Ago
Compile fixes
5 Days Ago
Added simulate button to LootFill component
5 Days Ago
Nerfed deep sea PT boat loot
5 Days Ago
merge from main
5 Days Ago
merge from mainmenu_bits
5 Days Ago
Store cart blur
5 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
5 Days Ago
Tweaked friend list background blur
5 Days Ago
Restored DLC store tiles description texts
5 Days Ago
Fixed steam inventory tab scrollbar
5 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
5 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
6 Days Ago
Removed LOD components from skull trophies text
6 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
6 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
6 Days Ago
merge from storepage_crypt
6 Days Ago
Crypt store page media
6 Days Ago
merge from main
6 Days Ago
merge from automated_testing
6 Days Ago
Added +autotest command line arguments for server batchmode test runs
6 Days Ago
TestGuns maintenance
6 Days Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
6 Days Ago
merge from main
6 Days Ago
merge from main
8 Days Ago
Crypt building skin store page baseline
9 Days Ago
TMP compile fix
9 Days Ago
merge from unity_6.3.11/new_inputsystem
9 Days Ago
Compile fix
9 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
9 Days Ago
More menu items stuff
9 Days Ago
Menu items cleanup
9 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
9 Days Ago
Stripped out TMP sprites
9 Days Ago
Stripped out TMP style sheet
9 Days Ago
merge from unity_6.3.11/new_inputsystem
9 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
9 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
9 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
9 Days Ago
Patched TMP shaders to work with soft mask
9 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
9 Days Ago
Restored scroll speeds
9 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
9 Days Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
9 Days Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims