userFlaviencancel

4,800 Commits over 639 Days - 0.31cph!

16 Days Ago
Tropical2 terrain set to the terrain layer
16 Days Ago
Added deep sea prevent building volume Changed SocketMod_TerrainCheck to look for deep sea island terrain when out of bounds
16 Days Ago
Fixed cargoship oil rig avoidance
16 Days Ago
Tropical1 tree fixes
16 Days Ago
merge from naval_update
16 Days Ago
merge from naval_update/deep_sea
16 Days Ago
Tropical2 prefab setup
16 Days Ago
Added a tooltip on the deep sea map marker
16 Days Ago
merge from naval_update/deep_sea
16 Days Ago
Disabled pooling on ghostship for now
16 Days Ago
Fixed NRE when wiping the deep sea
16 Days Ago
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17 Days Ago
DeepSeaIsland set its trees to the deep sea global network group
17 Days Ago
merge from naval_update/island_scenes
17 Days Ago
DeepSeaIsland calls Spawn on its hand placed trees, so they're added to the TreeManager
17 Days Ago
Tropical1: Added some resource spawn for testing purposes Disabled flattening for now, added realmed remove
17 Days Ago
merge from deep_sea
17 Days Ago
Scaled the deep sea marker, so it fits when the portal spawns south
17 Days Ago
merge from naval_update
17 Days Ago
Fixed NRE when checking out the cancer research UK plushie
17 Days Ago
Fixed missing text on premium modal
17 Days Ago
UI_StoreGeneralTab.OnOpened NRE fix attempt
17 Days Ago
Fixed workshop tab background disappearing when pressing escape while in the workshop scene
17 Days Ago
Added a loading on the steam inv crate buttons for when you open the menu before it finished warming up Tweaked the budget
17 Days Ago
Added streaming controller component to the skin viewer camera, fixes blurry textures
18 Days Ago
Added plushies to the scene
18 Days Ago
merge from main
18 Days Ago
merge from naval_update/deep_sea
18 Days Ago
Re-applied 132706 after merge
18 Days Ago
merge from naval_update
18 Days Ago
Deep sea generation tweaks and improvements
18 Days Ago
Filled itemname on both charity plushies steam item
18 Days Ago
Added charity plushies to the skin viewer
18 Days Ago
Compile fix
18 Days Ago
merge from main
19 Days Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
19 Days Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
19 Days Ago
Added floating city 2 in the deep sea
19 Days Ago
merge from naval_update
19 Days Ago
merge from naval_update/floating_cities
19 Days Ago
S2P floating city 1 and 2
19 Days Ago
merge from naval_update
19 Days Ago
Global network the floating island entity, now that we split the children
19 Days Ago
Manifest update
19 Days Ago
merge from naval_update
19 Days Ago
Fixed contact menu button sizing issues, moved it to flex
19 Days Ago
Codegen compile fix
19 Days Ago
merge from naval_update/deep_sea
19 Days Ago
merge from naval_update/deep_sea/map_marker
19 Days Ago
Text and icon stays at the center of screen