userFlaviencancel

6,870 Commits over 882 Days - 0.32cph!

11 Days Ago
merge from main
11 Days Ago
merge from iolines_motionblur_fix
11 Days Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
11 Days Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
11 Days Ago
merge from menu_notifications
11 Days Ago
Updated debug notif commands descriptions
11 Days Ago
merge from menu_notifications
11 Days Ago
Added notifications.addcustomnotification debug command
11 Days Ago
Notification entry layout fixes
11 Days Ago
merge from main
11 Days Ago
merge from wire_doors_fix
11 Days Ago
Fixed wires attached to doors not following the doors correctly when it opens We now only parent the lines when the associated IOEntity is parented to a moving object When parenting, we parent to the root object so attached lines can work on boats one day
11 Days Ago
Codegen
11 Days Ago
merge from main
11 Days Ago
merge from skinmodal_fix
11 Days Ago
merge from skinviewer_fixes_june26
11 Days Ago
merge from store_background_fixes
11 Days Ago
merge from cartbutton_friendlist_fix
11 Days Ago
merge from menu_notifications
11 Days Ago
Compile fix
11 Days Ago
merge from console_focus_fix
11 Days Ago
merge from strobelight_flags_fix
12 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
12 Days Ago
Code cleanup
12 Days Ago
merge from main
14 Days Ago
Some cleanup
14 Days Ago
Implemented the new client version notification: if a new release or staging client is released, the player gets a local notification telling them to update their game Latest changeset numbers are in the manifest, so its refreshed after every manifest update
14 Days Ago
Moved notification convars to a partial class
15 Days Ago
Tweaked notif window anims
15 Days Ago
Removed the URL parsing in Message, we now have a URL field
15 Days Ago
Implemented new popup notif type
15 Days Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
15 Days Ago
merge from weaponinfopanel_nrefix
15 Days Ago
merge from june_hotfix1
15 Days Ago
merge from weaponinfopanel_nrefix
15 Days Ago
ProjectileWeaponInformationPanel::EligableForDisplay NRE fix
15 Days Ago
merge from june_hotfix1
15 Days Ago
Can open the popup back by clicking on the seen notification entry
15 Days Ago
Warning notifications show as popups when arriving in the main menu When the popup is closed, it goes in the notification window, marked as seen
15 Days Ago
Client keeps track of seen notifications locally: - a notification is seen once the notif window is open - seen notifications are styled differently - they pop back after a client restart until cleared We now send v2/readall only when clicking on the clear all button. Client also keeps track of cleared notifications locally so global notifications can be dropped by the client (the backend keeps sending until they expire)
16 Days Ago
Fixed notification ids always being 0 client-side (NoticeId -> NotificationId)
16 Days Ago
Added some new debug convars
16 Days Ago
Fixed cart button drawn on top of friend list
16 Days Ago
Fixed loadout save popup cancel button not working
16 Days Ago
Notification urls open in browser instead of steam overlay
16 Days Ago
merge from main
16 Days Ago
Fixes masking issues with premium tags in the server browser (UIEffect didnt support SoftMask)
16 Days Ago
Colored player name and date on ban notifications
16 Days Ago
Text expands if the icon link is disabled Clearing anim polish
16 Days Ago
Notifications can hold more text, they auto scale to fit