userFlaviencancel

5,099 Commits over 670 Days - 0.32cph!

18 Days Ago
merge from naval_update
18 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
18 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
19 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
21 Days Ago
merge from rpg_storepage
21 Days Ago
Close button stays in front of the skin viewer Fixes
21 Days Ago
Added skin viewer in the RPG store page
21 Days Ago
merge from main
21 Days Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
21 Days Ago
merge from rpg_storepage
21 Days Ago
Updated RPG store video
21 Days Ago
RPG steam icon
21 Days Ago
Fixed RPG store page using the wrong atlas
22 Days Ago
merge from main
22 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
22 Days Ago
Tweaks
22 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
22 Days Ago
Added RPG to weapons category Fixed some owned tag issues
22 Days Ago
merge from rpg_storepage
22 Days Ago
RPG launcher store page
23 Days Ago
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23 Days Ago
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23 Days Ago
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23 Days Ago
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23 Days Ago
merge from laserdetector_tests
23 Days Ago
Added a laser detector test for fast moving vehicles detection
23 Days Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
23 Days Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
23 Days Ago
More laser detector tests Cleanup
23 Days Ago
Throw and fail the test if SpawnEntity failed
23 Days Ago
Added laser detector tests
23 Days Ago
merge from untranslated_strings_fix
23 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
23 Days Ago
merge from hackweek_automatedtesting
23 Days Ago
Added commands to print the test list in a readable format Code cleanup
23 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
23 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
23 Days Ago
Added a test spawning and killing all entities, looking for NREs
23 Days Ago
merge from main
23 Days Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
23 Days Ago
Compile fix
24 Days Ago
Restored AutomatedTests scene in Scenes menu
24 Days Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
24 Days Ago
merge from main
24 Days Ago
merge from main
24 Days Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
24 Days Ago
TestTrees cleanup
24 Days Ago
Cleaned up client/server ores tests Added comments
24 Days Ago
Fixed item test RPC factory
24 Days Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter