userFlaviencancel

5,247 Commits over 700 Days - 0.31cph!

11 Days Ago
merge from naval_update
11 Days Ago
Fixed MapView NRE when disconnecting with the map open
11 Days Ago
merge from naval_update/deep_sea
11 Days Ago
Make sure the weather isnt stormy in the deep sea when opening The waves were messing with the boat buoyancy during the spawning phase
11 Days Ago
merge from naval_update/deep_sea
11 Days Ago
Fixed rhib map screens masking: - switched to rect 2d mask - added support for rect 2d masking in the map shader
12 Days Ago
merge from naval_update/deep_sea
12 Days Ago
Compile fix
12 Days Ago
merge from naval_update/deep_sea
12 Days Ago
Added deep sea exit icon
12 Days Ago
Fixed deep sea billboards leaking after a server restart
12 Days Ago
Added a minimun distance for the deep sea billboard, so they don't look weird at low draw distance
12 Days Ago
Deep sea portal debug command fix number 74
12 Days Ago
ConditionalModel's right click Spawn Model context menu set the spawned gameobjects active
12 Days Ago
Test list including all the space station test cases
12 Days Ago
Fixed zipline editor NRE caused by floating city 4
12 Days Ago
merge from naval_update
12 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
12 Days Ago
Added tactical gloves
12 Days Ago
Restored TwitchdropsTransformGroupManager
12 Days Ago
merge from main
12 Days Ago
merge from skinviewer_tacticalgloves
12 Days Ago
Added tactical gloves skin viewer model
12 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
12 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
12 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
13 Days Ago
Block accidental admin kills on floating cities and islands
13 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
13 Days Ago
▆█▇▄▄ ▍▅▉▆ ▍▇▄▋▇▋▆█_█▆▄██▉▍▉▇▋▇▌-▅▌▊▇▌▇█▄▅▆
13 Days Ago
▋▅▊▌▉▄▊ ▄▅▊▉▆▄▋▄▉▍ ▌▅▊▇ ▆▇▊█ ▋▌▋▉▇█▇ + ▍▋▍█▅█ + ▅▄▆▍▊█▅█ + ▅▍▅▉▊▍ ▄▆▉▉▋ ▍█▌▅
13 Days Ago
Phrase update
13 Days Ago
Compile fix
13 Days Ago
▄▄▋▇█ ▍▉▉▆ ▄█▋▆▅▅▆▄_▉▍▍██▅▅▋▆▌▇▊-▋▍▉▅▊▉▅▇▋▍
13 Days Ago
▉▋▄▅ ▍▄▅ ▄▅▊▋▍▉▊ █▉ ▊▍▍▉▆▆▍▌ ▊▉ ▄▋▇▍▉▆▋▉, ▅▄▉ ▄ ▋▉▄ ▋▄▉▍▇█ ▌██▊▇▆ ▊▍▆ ▋▅▉▇▄▇▊▆▅█
13 Days Ago
merge from deep_sea
13 Days Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P
13 Days Ago
Added floating city 4 to the deep sea
13 Days Ago
merge from naval_update
13 Days Ago
Set deep sea wipe cooldown default to 1 hour (was 2)
13 Days Ago
Swimming players can't cross the portal Players no clipping are allowed for debug purposes
13 Days Ago
From the main island, blacklisted vehicles are now stopped right before the portal back wall, instead of right before entering the portal
13 Days Ago
merge from naval_update
13 Days Ago
merge from naval_update/deep_sea
13 Days Ago
Fixed debug portal renderer being visible with the convar off
14 Days Ago
Updated deep sea map marker tooltip wording
14 Days Ago
Added deepsea.setTimeToNextOpening Lets you set the time before the next deep sea opening
14 Days Ago
▍▅▇▋ █▋█▅▄▍ █▋▉▉▉ ▌▆▅ ▌▊ ▅▉'▊
14 Days Ago
merge from naval_update