userFlaviencancel

6,681 Commits over 851 Days - 0.33cph!

10 Days Ago
Crypt building skin store page baseline
11 Days Ago
TMP compile fix
11 Days Ago
merge from unity_6.3.11/new_inputsystem
11 Days Ago
Compile fix
11 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
11 Days Ago
More menu items stuff
11 Days Ago
Menu items cleanup
11 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
11 Days Ago
Stripped out TMP sprites
11 Days Ago
Stripped out TMP style sheet
11 Days Ago
merge from unity_6.3.11/new_inputsystem
11 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
11 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
11 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
11 Days Ago
Patched TMP shaders to work with soft mask
11 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
11 Days Ago
Restored scroll speeds
11 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
11 Days Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
11 Days Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
11 Days Ago
Compile fixes
11 Days Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
11 Days Ago
Restored FixCaret because looks like its still needed
11 Days Ago
Shaders update, stripped mobile and sprite shaders we dont need
11 Days Ago
merge from automated_testing
11 Days Ago
Moved up if DEBUG in TestRunner.Pipeline, TestRunnerWindow, TestMemoryCell and TestSolarPanel
11 Days Ago
Removed NUnit refs in TestPlayerBoat and RHIB
11 Days Ago
Relinked third parties using the TMP assembly
11 Days Ago
merge from main
11 Days Ago
merge from automated_testing
11 Days Ago
Quit the editor once the test pipeline run is done (the method is async so we cant use -quit)
11 Days Ago
merge from lookingat_io_qol
11 Days Ago
Cherrypicked 143119: Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding
11 Days Ago
merge from automated_testing/skins
11 Days Ago
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11 Days Ago
Added 5 new skin tests
11 Days Ago
merge from main
12 Days Ago
Added an error in the skin inspector when display name is empty Added a new test checking all skins have a display name
12 Days Ago
Added display name phrases to the new barrel skins Empty display name is causing NRE when generating skins schema
12 Days Ago
RTL and emoji input field stuff compile fixes
12 Days Ago
Fixing compile errors - FontAssetGenerator - RustText/RustTextEditor - FlexGraphicTransform - FlexTextEditor
12 Days Ago
Re-applied our Rust specifics UGUI and TMP modifications on top of UGUI 2.0
12 Days Ago
Started updating TMP: - Deleted our custom GUI and TMP packages - Embedded com.unity.ugui 2.0 (contains up to date GUI and TMP)
12 Days Ago
merge from new_inputsystem
12 Days Ago
Removed temp debug log
12 Days Ago
isFKey goes from F1 to F24
12 Days Ago
Switched active input handling to new input system only
12 Days Ago
Updated input system package to 1.19 Dunno why the package manager is recommending 1.11.2 as the last version Fixes no domain reload breaking InputSystemUIInputModule
12 Days Ago
merge from main
12 Days Ago
Replaced all the old input system calls to use the new input sytem API (113 files)