userFlaviencancel

6,713 Commits over 851 Days - 0.33cph!

9 Days Ago
merge from hbhf_power_fix
9 Days Ago
merge from automated_testing
9 Days Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
9 Days Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
9 Days Ago
merge from storepage_crypt
9 Days Ago
Fixed crypt store page building tier icon
9 Days Ago
merge from main
9 Days Ago
merge from deepsea_loot_balance
9 Days Ago
Compile fixes
9 Days Ago
Added simulate button to LootFill component
9 Days Ago
Nerfed deep sea PT boat loot
9 Days Ago
merge from main
9 Days Ago
merge from mainmenu_bits
9 Days Ago
Store cart blur
9 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
9 Days Ago
Tweaked friend list background blur
9 Days Ago
Restored DLC store tiles description texts
9 Days Ago
Fixed steam inventory tab scrollbar
9 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
9 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
9 Days Ago
Removed LOD components from skull trophies text
9 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
9 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
9 Days Ago
merge from storepage_crypt
9 Days Ago
Crypt store page media
10 Days Ago
merge from main
10 Days Ago
merge from automated_testing
10 Days Ago
Added +autotest command line arguments for server batchmode test runs
10 Days Ago
TestGuns maintenance
10 Days Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
10 Days Ago
merge from main
10 Days Ago
merge from main
12 Days Ago
Crypt building skin store page baseline
13 Days Ago
TMP compile fix
13 Days Ago
merge from unity_6.3.11/new_inputsystem
13 Days Ago
Compile fix
13 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
13 Days Ago
More menu items stuff
13 Days Ago
Menu items cleanup
13 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
13 Days Ago
Stripped out TMP sprites
13 Days Ago
Stripped out TMP style sheet
13 Days Ago
merge from unity_6.3.11/new_inputsystem
13 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
13 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
13 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
13 Days Ago
Patched TMP shaders to work with soft mask
13 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
13 Days Ago
Restored scroll speeds
13 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update