3,327 Commits over 486 Days - 0.29cph!
Fixed wallpaper view model default missing materials
Fixed some issues with the wallpaper inside checks
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
Settings keybinds tab wip
Added support for gradients in StyleAsset (only implemented by RustButton for now)
Also fixed refresh not working in edit mode
Working graphics presets
Some layout and toggle fixes
Settings experimental tab
Settings image effects tab
Restored bootstrap fonts on bootstrap scene texts
Fixed pirate english language not working
Settings menu:
Some layout fixes
Opening transition
Fixed OnPointerUp being fired instantly when starting to drag a RustButton in a scroll view
Fixed settings toggle NRE
Fixed some sliders using the wrong formatting
Tweaked scroll view
ParticleTestMap crap file
Added a flex element to the ui context scene, so flexed prefabs look nice when opened
merge from wallpaper/floor
merge from wallpaper/floor
Nuked _GroundTests folder
User interface settings tab done
Added new categories to organize the settings a lil bit
New tooltips
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Better search bar behaviour: center scroll rect on the best match, fade out the other settings
Settings menu dropdown, cleaned up styles
Settings scrollbar
Toggle tweaks
Added material design icons font for RustIcon
The icon picker doesn't work with that character range though, can only select them by name for now
Settings UI prefab variant setup
Audio tab
Settings slider tweak prefab
Started wiring settings menu
Change UI_Context_scene to match the new menu reference resolution
Bootstrap scene: new UI and localization
Restored explosion radius