4,341 Commits over 609 Days - 0.30cph!
Fixed mesh terrain setup not working with rotated islands
Restored random spawning rotations
merge from naval_update/deep_sea/
Fixed island terrain mesh setup
Moved the deep sea spawning stuff into another file
merge from storeitem_source_fix
Fixed store cart item missing their source
Very basic island spawning, randomly scattered around the deep sea
Working mesh terrain setup
Make sure LODGrid grid is large enough for the deep sea
Added lodgrid.debug command to draw the cells
Added a command to spawn a stripped down version of the tutorial island in the deep sea
Fixed bean bag worldmodel being the deployed version
Updated table lamp volumes to match the new scale
Fixed spotlight worldmodel and repair
Code gen compile fix following main rebase
Updated ceiling light deploy guide to include its wire, enabled rotation before placement
Tweaked chandelier box trace so it can't go too close to the surface below
Tweaked deploy volume
Fixed string light control box LODs
Updated string lights descriptions
Restored fairy light emissive
Chandelier deploy guide and icon
Fixed pooling issue
Chandelier cable is swapped to a non cutout mat when >5m away
Chandelier blocked toast says what entity is blocking, when it can
Added a prevent building collider to the cable
Additional server checks
Chandelier interpolation, chains and pedal animations
Added spotlight guide mesh prefab, rotates itself depending on the surface
Added support for guide mesh prefabs, spawns the prefab instead of a mesh
Makes deployable guide less of a pain to implement
Added storage adaptor socket to wall cabinet
Fixed spotlight rotation when placed on ceiling and floors
Updated icon
Tweaked spotlight colliders and volumes following the art update
Restored decor lighting dlc phrases
merge from localization_improvements/fixes
merge from localization_improvements/fixes
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
New naval phrases (so they arent lost after merging main)
merge from localization_improvements/fixes
Servers now load and cache the english strings, so the phrase english fields can return something