userFlaviencancel

5,709 Commits over 762 Days - 0.31cph!

24 Days Ago
Compile fix
24 Days Ago
merge from main
24 Days Ago
merge from main
24 Days Ago
merge from naval_update
24 Days Ago
Better check for helicopter smuggling when crossing to the deep sea
24 Days Ago
merge from main
24 Days Ago
merge from artist_pack_dlc
24 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
24 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
24 Days Ago
Paintable windows are destroyed when a player boat sinks
24 Days Ago
merge from main
24 Days Ago
merge from main
24 Days Ago
NRE fix for construction with no deployable component (building blocks)
24 Days Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
24 Days Ago
Phrase update
24 Days Ago
merge from naval_update
24 Days Ago
Localized the boat building UI Disable tooltip when empty
24 Days Ago
merge from naval_update
24 Days Ago
Fixed the microscopic ghost ship map markers
24 Days Ago
merge from naval_update
24 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
24 Days Ago
Updated skins
24 Days Ago
merge from artist_pack_dlc
24 Days Ago
Paintable reactive target is now a redirect skin of the reactive target
24 Days Ago
window.paintable.skin icon
24 Days Ago
Paintable window is now a rediredt skin of the strengthened glass window
24 Days Ago
merge from artist_pack_dlc
24 Days Ago
Moved the paintable reactive target in the artist pack folder too
24 Days Ago
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
25 Days Ago
merge from artist_pack_dlc
25 Days Ago
BakeBallPositionsToVertexColor compile fix
25 Days Ago
merge from artist_pack_dlc
25 Days Ago
random meta keep deleting itself
25 Days Ago
Fixed reactive target not paintable
25 Days Ago
Fixed paintable window ground watch
25 Days Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls
25 Days Ago
Standing frames rotation fix
25 Days Ago
merge from manifestwarnings_fixes
25 Days Ago
Gated the null or empty skinnable groups error to workshop skinnables only
25 Days Ago
Removed No ingredients assert on ItemBlueprint if the item is non craftable
25 Days Ago
Assigned missing audio mixer to some prefabs
25 Days Ago
Fixed copy paste file importer not setting the FilenameStringId
25 Days Ago
Switched wanted posters canvas texts to 3D texts
25 Days Ago
merge from artist_pack_dlc
25 Days Ago
Fixed paintable window painting not showing at certain angles, bumped the mat render queue
25 Days Ago
merge from artist_pack_dlc
25 Days Ago
Switched ornate frame text to a 3D mesh text, also switched to a lit shader
25 Days Ago
Added some prevent building cols to the lightup frames for consistency Fixed deploy guide on the XL variant
25 Days Ago
Fixed all scrap frames deploy volumes and missing prevent building collider Also fixed the XL and XXL variant prefabs using themselves as deploy guides
25 Days Ago
Fixed all ornate frames deploy volumes and missing prevent building collider