userFlaviencancel

4,341 Commits over 609 Days - 0.30cph!

17 Days Ago
Fixed mesh terrain setup not working with rotated islands Restored random spawning rotations
17 Days Ago
merge from naval_update/deep_sea/
17 Days Ago
merge from naval_update
17 Days Ago
merge from main
17 Days Ago
Fixed island terrain mesh setup Moved the deep sea spawning stuff into another file
17 Days Ago
merge from storeitem_source_fix
17 Days Ago
Fixed store cart item missing their source
17 Days Ago
Very basic island spawning, randomly scattered around the deep sea
17 Days Ago
merge from main
17 Days Ago
Working mesh terrain setup
17 Days Ago
Make sure LODGrid grid is large enough for the deep sea Added lodgrid.debug command to draw the cells
17 Days Ago
Codegen
17 Days Ago
Added a command to spawn a stripped down version of the tutorial island in the deep sea
18 Days Ago
Updated table lamp icon
18 Days Ago
Fixed bean bag worldmodel being the deployed version
18 Days Ago
Updated table lamp volumes to match the new scale
18 Days Ago
Fixed spotlight worldmodel and repair
18 Days Ago
Full phrase update
18 Days Ago
Compile fixes
18 Days Ago
Code gen compile fix following main rebase
18 Days Ago
merge from main
18 Days Ago
Updated ceiling light deploy guide to include its wire, enabled rotation before placement
18 Days Ago
Tweaked chandelier box trace so it can't go too close to the surface below Tweaked deploy volume
18 Days Ago
Fixed string light control box LODs
18 Days Ago
Updated string lights descriptions
18 Days Ago
Restored fairy light emissive
18 Days Ago
Chandelier deploy guide and icon Fixed pooling issue
18 Days Ago
Chandelier cable is swapped to a non cutout mat when >5m away
18 Days Ago
Chandelier blocked toast says what entity is blocking, when it can Added a prevent building collider to the cable Additional server checks
18 Days Ago
Chandelier interpolation, chains and pedal animations
19 Days Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
19 Days Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
19 Days Ago
Added storage adaptor socket to wall cabinet
19 Days Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
19 Days Ago
Tweaked spotlight colliders and volumes following the art update
19 Days Ago
Beanbag phrase
19 Days Ago
Restored decor lighting dlc phrases
19 Days Ago
merge from main
19 Days Ago
merge from localization_improvements/fixes
19 Days Ago
Compile fix
19 Days Ago
merge from localization_improvements/fixes
19 Days Ago
Cleanup, comments
19 Days Ago
Restored naval phrases
19 Days Ago
merge from naval_update
19 Days Ago
merge from main
19 Days Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
19 Days Ago
New naval phrases (so they arent lost after merging main)
20 Days Ago
merge from localization_improvements/fixes
20 Days Ago
Servers now load and cache the english strings, so the phrase english fields can return something
20 Days Ago
merge from main