userFlaviencancel

8,314 Commits over 1,035 Days - 0.33cph!

14 Days Ago
merge from stoneframe_colliders_fix
14 Days Ago
merge from skinviewer_bg_fix
14 Days Ago
merge from ramp_deploy_fix
14 Days Ago
merge from buildingblock_overhangs_fix
14 Days Ago
merge from parentedwires_fix
14 Days Ago
merge from siegeweapon_misc_fixes
14 Days Ago
merge from microphonestand_unfiltered
14 Days Ago
Fixed ramps being blocked by a ramp up to 3m above them, even through a floor Before: https://files.facepunch.com/Flavien/HBY2KuTgRqaGSCaS.png After: https://files.facepunch.com/Flavien/Zn3TXA05xInRni5i.png
14 Days Ago
All floor frame and triangle floor frame skins of the same grade now share the same collider
14 Days Ago
Added editor test checking that all frames skins of the same grade share the same collider
14 Days Ago
All stone frames now use the same mesh collider Fixes triangle roofs being blocked by stone frames depending on their orientation https://files.facepunch.com/Flavien/frame.png
14 Days Ago
▉▋▆▊▊▇▊▊▊▅ ▋▌▍▄▋ █▆▅▌ ▆▌▌▌▄▅▅
14 Days Ago
█▉█▋▌▌▌▊▅▊ ▌▋▆▍▍▍▊▊ ▋▊▇▍▅ ▊▋▉▌▆▄▆
14 Days Ago
Cherrypicked 168720 168721 168722 + auto trim urls in store images
14 Days Ago
Fixed square roof side overhangs blocking foundations placed beside them Before: https://files.facepunch.com/Flavien/foundation_before.png After: https://files.facepunch.com/Flavien/foundation_after.png
14 Days Ago
Fixed low ramps being blocked by deployables in the room below when placing or upgrading them Added a setting on deploy volumes to skip them when the block is attached at given sockets Before: https://files.facepunch.com/Flavien/ramp_before2.png After: https://files.facepunch.com/Flavien/ramp_after.png
14 Days Ago
Fixed horse losing its towed entity after a server restart
14 Days Ago
Fixed siege weapon keeping their pulling flag if the server restarts while pulled Fixed catapult reload progress bar staying on screen if the catapult dies mid reload
14 Days Ago
Added unfiltered option for the microphone stand
14 Days Ago
Fixed building skins roof overhangs collider inconsistencies blocking blocks placement Before: https://files.facepunch.com/Flavien/roof_before.png After: https://files.facepunch.com/Flavien/roof_after.png
14 Days Ago
Fixed more parented wire issues on boats when leaving edit mode
14 Days Ago
merge from io_optims
14 Days Ago
Fixed AmbientLightLOD lights staying dark when their entity is reused from the pool next to the player, like after teleporting or respawning in your base Regression from 168517
14 Days Ago
merge from battery_vfx_fix
14 Days Ago
merge from repairbench_charms_fix
14 Days Ago
merge from tutorialvideos_fix
14 Days Ago
merge from menuchat_blur_fix
14 Days Ago
merge from stairs_los_improvements
14 Days Ago
merge from safezone_warningpopup_fix
14 Days Ago
merge from f7dialog_title_fix
14 Days Ago
Fixed medium/large battery arcs VFX playing on uncharged batteries when coming back into range
14 Days Ago
Fixed not being able to change accessory of guns with no skins in the repair bench (m16)
14 Days Ago
Converted the 32 tutorial mp4 videos to webm
14 Days Ago
Fixed tutorial welcome video not playing correctly, was a mp4
14 Days Ago
Fixed main menu chat hiding the rest of the screen with RRP enabled
14 Days Ago
Added additional LOS check pos to stairs (L, U, spiral and triangle spiral) Fixes Line of sight blocked errors when you have a clear line of sight
14 Days Ago
Fixed safe zone warning persisting on the main menu, also fixed missing title
14 Days Ago
F7 dialog completion screen now thanks the player for their feedback instead of for reporting a player
14 Days Ago
Hide movement speed modifier in the boosts UI in the inventory screen, was showing when leading animals or pulling siege weapons
14 Days Ago
merge from leading_boostui_fix
14 Days Ago
Console autocompletion fills entity name and path in lowercase, fixes some case sensitive commands
14 Days Ago
Fixed wires parented to doors stretching towards world origin after exiting/entering network range
14 Days Ago
merge from parentedwires_fix
15 Days Ago
▅▊▊▄▄▄ ▄▉▋▍ ▉▅▍▇▌▋▆▋▉▇▄▉▍▋▄▊▇
15 Days Ago
▅▄▆▊▅▆ ▅▉█▅▅▊▉▇ ██▇▉ █▉▌▄▊▄▌ ▇▊ ▆▌▉ ▉▊ ▄▌▅▋ ▅▉▍▍ ▉▊ ▌▇▉ ▇▍▄▉▄ ▄▌▊▄ ▌▄█▆▋▋▊▍ ▋▌ ▊▉▉ ▊▅▊▇ ▌▉█▄
15 Days Ago
▍▋▋▍▉▆ ▉▉█▆ ▆▇▄▅▌█▄▉▆█▋▅▆▆▄▆
15 Days Ago
▋▌▋▌▄▉ ▅▉▆▉▌▉▅ ▍▌▆▌▇▍▉█ ▊▊▋▅▌ ▅▄▌▄ ▌▌ ▌█▌▍▅▇▌ ▋▋▊▉▆▄ ▉▌▋▋ ▊▍▋▉▇▆▄▆▍▋▆▇▄▋▅▊ ▍▋▋▄▌▄▉▉▅▌ ▌▅▇▋▉▍ ▇▇▅ ▄▅▆█▅▌▋ ▆▊▊▇ ▋▍▇ ▉▄▋▄ ▋▌▊█▆███▍▌ ▅▅▆▍▊▉▄▉▋▆ ▉▆▅▋▍▌▋ ▅▍▋ ▋▋▌▌▊█▉▊▌ ▌▍▋▍▌ ▅█ ██▄▇▇▄▆ ▉▉█ ▋▌▉▇▊▇▉▅▅▇▆▇▇▆▍█ ▋▌▆ ▌▇▆▊ ██▇▅▉█ ▋█▇▇ ▅▋▊▄▉▆▊▅▋ ▋▋▅▄▄ ▋█▌▇█▆▋ ▅█▆▅▌ ▆▆▄▋▇ ▍▍ ▍ ▅▉▆ █▅▊▊▊▉▉ ▍▆█
15 Days Ago
Added missing AmbientLightLOD to NVG scientist lights
15 Days Ago
merge from pool_review2