5,047 Commits over 670 Days - 0.31cph!
Moved all test runner convars to DEBUG only
Make sure the shore vector array is not filled with NaN values when water system is null
Actually we can't use ResetStaticFields here, its in a DEBUG define
Added the ResetStaticFields method in TestRunner.cs
ResetStaticFields on TestRunner
Updated folder paths, updated test list
Renamed Tests folder to AutomatedTests
Wrapped all the test code in #if DEBUG
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Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
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Strip LOD component from fridge power plate in skin viewer
Cherrypick
134076, fixes hero NREs when entering playmode with no domain reload
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Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
Fixed Owned tag overlapping with header text on skin tiles
Items in the cart are now translated correctly
Fixed gallery arrow showing up in the soundtrack DLC page
merge from skins_ingameicon
Set locomotive and workcart canvas LOD component as dynamic
merge from ui_overhead_optims
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
merge from ui_overhead_optims
Fixed Steam DLC prices currency mismatch in the in-game store
Added a mask for the dlc tab
Fixed owned Steam dlc not being added to the owned items dict
Moved storage adaptor protobuf to 217
209 to 216 is reserved for naval_update
Codegen
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation
Renamed some stuff to avoid confusion
merge from ui_overhead_optims
Cull IO counter canvas by distance
Cull all monument RF painting signs by distance
S2P both oil rigs and excavator
(oil rig will conflict with naval_update, will have to be stomped and redone)
Workcart and locomotive cockpit canvases are disabled when the vehicle is off
Also culled by distance
Added GameObjectLOD on missile silo wipe laptop world space canvas
S2P missile silo
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merge from Halloween_25_Update/PH
Card table world canvas culling based on distance
Fixed large backpack showing link to Krieg DLC in the repair bench