userFlaviencancel

5,010 Commits over 670 Days - 0.31cph!

8 Days Ago
Fixed more copypaste merge issues
8 Days Ago
Deep sea: - Removed the rad volume on the exit side of the deep sea - Rad volumes are now server only - Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals - Code cleanup
9 Days Ago
merge from naval_update
9 Days Ago
merge from cargo_egress_fix
9 Days Ago
Fixed cargo still able to go through oil rig when egressing
9 Days Ago
merge from deep_sea
9 Days Ago
merge from naval_update
9 Days Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
9 Days Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
10 Days Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
10 Days Ago
Fixed floating city losing their global networkness on save restore
10 Days Ago
merge from naval_update
10 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
10 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
10 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
13 Days Ago
merge from rpg_storepage
13 Days Ago
Close button stays in front of the skin viewer Fixes
13 Days Ago
Added skin viewer in the RPG store page
13 Days Ago
merge from main
13 Days Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
13 Days Ago
merge from rpg_storepage
13 Days Ago
Updated RPG store video
13 Days Ago
RPG steam icon
13 Days Ago
Fixed RPG store page using the wrong atlas
14 Days Ago
merge from main
14 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
14 Days Ago
Tweaks
14 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
14 Days Ago
Added RPG to weapons category Fixed some owned tag issues
14 Days Ago
merge from rpg_storepage
14 Days Ago
RPG launcher store page
14 Days Ago
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14 Days Ago
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14 Days Ago
merge from laserdetector_tests
14 Days Ago
Added a laser detector test for fast moving vehicles detection
15 Days Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
15 Days Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
15 Days Ago
More laser detector tests Cleanup
15 Days Ago
Throw and fail the test if SpawnEntity failed
15 Days Ago
Added laser detector tests
15 Days Ago
merge from untranslated_strings_fix
15 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
15 Days Ago
merge from hackweek_automatedtesting
15 Days Ago
Added commands to print the test list in a readable format Code cleanup
15 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
15 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
15 Days Ago
Added a test spawning and killing all entities, looking for NREs
15 Days Ago
merge from main