4,414 Commits over 609 Days - 0.30cph!
merge from translate_error_fix
More null checks to avoid item description NREs
merge from christmaslight_fix
Restored christmas light bulb facing upwards when deployed on the ground
merge from siegeweapon_pulling_fix
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
merge from tmproemoji_nre_fix
Fixed TmProEmojiRedirector NRE
merge from jungle_storepage_fix
Added missing wallpaper to jungle store page
merge from translate_error_fix
Fixed Translate.Get error when converting null strings to Phrase
merge from batteringram_impacteffect_fix
merge from chandelier_fixes
Don't show raise/lower action on chandelier if you dont have building privilege
Fixed battering ram impact effect string pool warning
merge from steaminventory_descriptions_fix
merge from store_typo_fix
Fixed a typo in the legacy wood store page
Updated shipping container store page desc
Fixed steam inventory item modals failing to find a fallback description and ending up using the prefab placeholder description
Fixed pilot pack store tile redirecting to exhibit pack page
Added a new name field for modding monument marker, as the english field is not serialized anymore
merge from deep_sea/islands
Set ghost ship as deep sea global networked
merge from naval_update/deep_sea
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merge from ceilinglight_fix
Tweaked the ceiling light joint and rb, takes less time to stop swinging
Make sure to reset ceiling light joints after a entering network range
merge from decor_lighting_dlc/storepage
Added wall cabinet to the storage category
Updated pack description
merge from decor_lighting_dlc/storepage
Cherrypick
129636, went to the wrong branch
merge from decor_lighting_dlc
Fixed adobe and legacy wall and gate packs appearing twice in the store building skin category
merge from decor_lighting_dlc/storepage
Addded mannequin to the store decor category
Fixed store takeover editor following the localization changes