userFlaviencancel

6,038 Commits over 790 Days - 0.32cph!

10 Months Ago
Settings experimental tab
10 Months Ago
Settings image effects tab
10 Months Ago
Restored bootstrap fonts on bootstrap scene texts
10 Months Ago
merge from main
10 Months Ago
Fixed pirate english language not working
10 Months Ago
Settings menu: Some layout fixes Opening transition
10 Months Ago
Fixed OnPointerUp being fired instantly when starting to drag a RustButton in a scroll view
10 Months Ago
Fixed settings toggle NRE Fixed some sliders using the wrong formatting Tweaked scroll view
10 Months Ago
ParticleTestMap crap file
10 Months Ago
Added a flex element to the ui context scene, so flexed prefabs look nice when opened
10 Months Ago
merge from main
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Compile fix
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Minor folder changes
10 Months Ago
Nuked _GroundTests folder
10 Months Ago
merge from main
10 Months Ago
engine.json update
10 Months Ago
User interface settings tab done Added new categories to organize the settings a lil bit New tooltips
10 Months Ago
Screen tab
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
Tooltip images
10 Months Ago
Settings tooltip setup
10 Months Ago
Renamed UISettings class
10 Months Ago
Gameplay settings
10 Months Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
10 Months Ago
Settings menu dropdown, cleaned up styles
10 Months Ago
Settings scrollbar Toggle tweaks
10 Months Ago
Settings menu progress
10 Months Ago
Added material design icons font for RustIcon The icon picker doesn't work with that character range though, can only select them by name for now
10 Months Ago
Settings menu search bar
10 Months Ago
Settings UI prefab variant setup Audio tab
10 Months Ago
Settings slider tweak prefab
10 Months Ago
Started wiring settings menu
10 Months Ago
Change UI_Context_scene to match the new menu reference resolution
10 Months Ago
Bootstrap scene: new UI and localization
10 Months Ago
Restored explosion radius
10 Months Ago
merge from main
10 Months Ago
Wallpaper splash damage enabled on propane bomb and satchel Fixed radius
10 Months Ago
Rockets and C4 splash damage wallpaper through walls
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Input fields character limit tweaks for player report, bug report and crafting ui
10 Months Ago
merge from neonsigns_newinputs
10 Months Ago
When frames have the same power amount, the last updated frame takes priority
10 Months Ago
- Neon sign side inputs cost the same power as the main input - Side inputs add active usage only if the main input isnt used - Fixed frame not being updated when a side input lose power if there is power on another frame
10 Months Ago
merge from main