userFlaviencancel

6,036 Commits over 790 Days - 0.32cph!

11 Months Ago
merge from xorswitch_restart_fix
11 Months Ago
Snap to zero paste option implementation
11 Months Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
11 Months Ago
BasePlayer and RPC factory compile fixes
11 Months Ago
Fixed XOR Switch briefly sending power after a server restart
11 Months Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Fixed EggUpdater NRE when disconnecting mid event
11 Months Ago
Revert 118646
11 Months Ago
merge from maxauth_clear_fix
11 Months Ago
merge from maxauth_clear_fix
11 Months Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
11 Months Ago
merge from navigationevents_fix
11 Months Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
11 Months Ago
merge from oldhorse_purge
11 Months Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
11 Months Ago
Manifest
11 Months Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
11 Months Ago
merge from gibs_skin_fix
11 Months Ago
Fixed single armored and metal doors playing wood sounds when destroyed
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from inputfield_chinese_fix
11 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
11 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
11 Months Ago
merge from groundwatch_nre_fix
11 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
11 Months Ago
merge from main
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Fixed eggs spawning over terrain holes
11 Months Ago
Applied same fix to double wood door, double armored door and factory door (not working atm)
11 Months Ago
Fixed doors and garage door gibs not being skinned
11 Months Ago
merge from io_networkcache
11 Months Ago
Re-enabled network cache on RF and RC entities, not needed anymore
11 Months Ago
merge from high_walls_skins
11 Months Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
11 Months Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
11 Months Ago
merge from toolgun_corpserepair_fix
11 Months Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
11 Months Ago
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11 Months Ago
merge from groundwatch_nre_fix
11 Months Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
11 Months Ago
merge from main
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Compile fix again
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Compile fix
11 Months Ago
merge from egghunt_fixes
11 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit