userFlaviencancel

6,036 Commits over 790 Days - 0.32cph!

11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed corpses not spawning when killed by a non authed player
11 Months Ago
Disabled ShowHealthInfo on towel corpses
11 Months Ago
Can now pickup bag and beds corpses, gives you the broken item
11 Months Ago
merge from softcore_update - 118019 Fixed vending machine corpse despawning loot once repaired - 118023 Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
11 Months Ago
Fixed vending machine corpse despawning loot once repaired
11 Months Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Doors block vending machine corpse repairing
11 Months Ago
Do not spawn deployable corpse when destroyed by its owner
11 Months Ago
Fixed server sending repair blocked errors in english instead of using the client language
11 Months Ago
merge from softcore_update
11 Months Ago
merge from main
11 Months Ago
merge from softcore_update
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed vending machine gibs not using skins
11 Months Ago
Combined gibs mesh for all corpses Cleanup, fixes
11 Months Ago
Mesh combiner now supports meshes with different materials, creates one submesh per material
11 Months Ago
Added tool to automate corpse gibs mesh combining (took me way more time than doing all of them by hand, classic)
11 Months Ago
Removed GibsSimulator component on retro tc corpse (editor component)
11 Months Ago
Added vending machine corpse
11 Months Ago
merge from high_walls_skins
11 Months Ago
Whitelist doors as well (to make sure gates aren't blocking reskin)
11 Months Ago
merge from high_walls_skins
11 Months Ago
Whitelisted furnaces, building blocks and barricades NRE fix
11 Months Ago
merge from high_walls_skins
11 Months Ago
Block high wall spraycan reskinning if something is deployed on the wall and could be destroyed in the process Show a toast indicating which entity is blocking the action
11 Months Ago
merge from main
11 Months Ago
Fixed legacy furnace corpse colliders Manifest
11 Months Ago
Fixed workbench1 corpse prefab Fixed workbench corpses being lootable Fixed corpse pickup showing conditions
11 Months Ago
Compile fix
11 Months Ago
merge from main
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed 'ent kill' killing building blocks behind dropped items
11 Months Ago
merge from softcore_update
11 Months Ago
Fixed DeployVolumeCapsule not supporting ignored types and ignored entity - fixes furnace corpses not being repairable
11 Months Ago
merge from softcore_update
11 Months Ago
Fixed corpses not pickable when on an invalid position
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed corpse data request issues Cleanup
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Enabled condition on TCs, so their corpses can be picked up broken
11 Months Ago
Fixed corpse pickup an open interaction using CanBuild instead of IsAuthed
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed corpses not being oriented properly when falling
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Added ignoredEntity support to DeployVolumeOBB, fixes corpses hitting themselves when looking for valid pos Show the placement error when attempting to repair a corpse on an invalid pos Fixed sleepers not blocking corpse repairing Cleaner checks