userFlaviencancel

6,037 Commits over 790 Days - 0.32cph!

11 Months Ago
Hunter vision buff reveals the trails
11 Months Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
11 Months Ago
Smooth the line renderer lines into nice curves
11 Months Ago
Discard old points Trail generation tweaks and fixes
11 Months Ago
Try to orient the starting trail towards the player
11 Months Ago
Hunter vision boost baseline Animals leave a trail behind them that players can see when the buff is active
11 Months Ago
merge from main
11 Months Ago
Auto switch when looking at compatible building blocks Can select different skins for wall, floor and ceiling
11 Months Ago
Laser detector now detects horses (and anything on the AI layer)
11 Months Ago
merge from laserdetector_ai
11 Months Ago
Bypass storage container loot destruction if about to spawn a corpse Fixes vending machine only dropping 25% of their loot in softcore
11 Months Ago
merge from lootdestroy_corpse_fix
11 Months Ago
Cleanup
11 Months Ago
Can place wallpaper on blocks already having wallpaper for easy reskinning (if the selected skin is different)
11 Months Ago
Fixed floor and foundation using the wrong wallpaper skin id
11 Months Ago
Pressing right click with wallpaper in hands open the skin selection menu
11 Months Ago
Fixed new jungle meats turning into spoiled bear meat when expired
11 Months Ago
Fixed foundation incorrect wallpaper socket name
11 Months Ago
Outside/inside checks SocketMod_Inside can use custom ray dirs
11 Months Ago
merge from main
11 Months Ago
Fixed RepositionOnGroundMissing::OnGroundMissing NRE
11 Months Ago
merge from jungle_update/meat_visuals
11 Months Ago
Cooking workbench new meats setup
11 Months Ago
Hobobarrel, cauldron, fireplace, skull fire pit and camper bbq setup
11 Months Ago
New meats visual added to bbq and campfire
11 Months Ago
Restored playground terrain
11 Months Ago
merge from maxauth_clear_fix
11 Months Ago
'ent auth' command works with tugboat
11 Months Ago
merge from main
11 Months Ago
merge from containercorpse_slots_fix
11 Months Ago
Fixed container corpses incorrect inventory slots count
11 Months Ago
Roof and triangle roof LOS tweaks
11 Months Ago
Triangle floor and triangle foundation tweaks
11 Months Ago
Some tweak and fixes Added new los pos to all building blocks
11 Months Ago
merge from softcore_update/tc_antigrief_fix
11 Months Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
11 Months Ago
Half wall and low wall additional LOS check pos
11 Months Ago
LOS check position fixes Added new check pos for walls
11 Months Ago
Line of sight checks on the client
11 Months Ago
Added a new setting to Construction to define alternative LOS check positions when running building LOS checks Added a few pos to the foundation and floor prefabs, this fixes the constant 'Line of sight blocked' error messages when building Still very wip
11 Months Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
11 Months Ago
merge from tunacanlamp_preventbuilding_fix
11 Months Ago
Fixed tuna can lamp blocking placement through walls, its prevent building volume was quite large Also fixed its bounds that were completely off, causing issues with LOS checks and error messages
11 Months Ago
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11 Months Ago
Fixed audio.speakers setting stopping any playing looping sounds. Was abused by players to stop ambient looping sounds
11 Months Ago
merge from oldhorse_purge
11 Months Ago
Fixed NRE when killing horses
11 Months Ago
merge from cavebucket_tincanalarm_fix
11 Months Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
11 Months Ago
merge from xorswitch_restart_fix