6,036 Commits over 790 Days - 0.32cph!
Eggs spawn at water level
Client optims:
- Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time
- Enabled pooling
Enabled raycasting on egg spawned during the event
Easter egg hunt improvements and fixes:
- Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc
- Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
Fixed vending machine storage adaptor pipes always being blocked
Fallback to 'en' when setting global.language to a non supported language
Fixes some CultureNotFoundException errors
Fixed potential GroundWatch NRE when loading old saves
Placement price checks, pickup gives you back cloth instead of the wallpaper item
Turned the wallpaper item into a wallpaper tool
Floorpaper and ceilingpaper prefabs setup
Created a few test skins
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true
Set as unsaved
canRequireAuthIfNotLocked convar default to false
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
merge from softcore_update
(groundwatch_caching branch)
merge from softcore_update/deployable_corpse/groundwatch_caching
merge from softcore_update
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118244 Fixed corpses not decaying because they're immortal
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118245 merge from softcore_update/containers_auth
merge from softcore_update/deployable_corpse
merge from softcore_update/containers_auth
Fixed corpses not decaying because they're immortal
merge from softcore_update
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118237 Combined bed corpse gib meshes
Fixed bed gibs colliding with corpse
Disabled player collisions on bed, towel and bag corpses
merge from softcore_update/deployable_corpse
Combined bed corpse gib meshes
Fixed bed gibs colliding with corpse
Disabled player collisions on bed, towel and bag corpses
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
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merge from softcore_update
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118201 Fixed vending machine corpse not repairable in doorways
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
Fixed vending machine corpse not repairable in doorways
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merge from softcore_update/deployable_corpse
Use CanBuild instead of IsBuildingAuthed
Optimisation, only one CanBuild server call per check
Simpler containers auth checks
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
Fixed TC still spawning their corpses when destroyed by their owners
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Removed vending machines from softcore containers needing building priv to open
Locks override gamemode's container building privilege rule
Added an option in gamemodes to force storage containers to require building priv to be opened
Enabled for softcore for the common player containers dropping corpses
Convared under storagecontainer.gamemode_overrides_needsbuildingprivilegetouse
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merge from softcore_update
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118092 Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
merge from softcore_update/deployable_corpse
Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
Fixed gate reskinning not using the same checks as high walls
Created Gate class, inheriting from Door - only used by gates
merge from softcore_update
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118054 Can now pickup bag and beds corpses, gives you the broken item
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118055 Disabled ShowHealthInfo on towel corpses
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118061 Fixed corpses not spawning when killed by a non authed player