userFlaviencancel

6,036 Commits over 790 Days - 0.32cph!

11 Months Ago
Cleanup, removed logs
11 Months Ago
Eggs spawn at water level
11 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
11 Months Ago
Enabled raycasting on egg spawned during the event
11 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
11 Months Ago
Fixed vending machine storage adaptor pipes always being blocked
11 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
11 Months Ago
Fixed potential GroundWatch NRE when loading old saves
11 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
11 Months Ago
More skin tests
11 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
11 Months Ago
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true Set as unsaved
11 Months Ago
canRequireAuthIfNotLocked convar default to false
11 Months Ago
Baseline
11 Months Ago
merge from main
11 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
11 Months Ago
merge from softcore_update (groundwatch_caching branch)
11 Months Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
11 Months Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
merge from softcore_update/containers_auth
11 Months Ago
Fixed corpses not decaying because they're immortal
11 Months Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
11 Months Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
11 Months Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
11 Months Ago
Fixed vending machine corpse not repairable in doorways
11 Months Ago
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11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
11 Months Ago
Compile fix
11 Months Ago
Simpler containers auth checks
11 Months Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
11 Months Ago
Fixed TC still spawning their corpses when destroyed by their owners
11 Months Ago
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11 Months Ago
Removed vending machines from softcore containers needing building priv to open
11 Months Ago
Locks override gamemode's container building privilege rule
11 Months Ago
Added an option in gamemodes to force storage containers to require building priv to be opened Enabled for softcore for the common player containers dropping corpses Convared under storagecontainer.gamemode_overrides_needsbuildingprivilegetouse
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from softcore_update - 118092 Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
11 Months Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
11 Months Ago
merge from main
11 Months Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player