userFlaviencancel

7,686 Commits over 974 Days - 0.33cph!

1 Year Ago
Item icon importer preset uses the UI mipmap group
1 Year Ago
UGC image entries in the admin menu ignore mipmap limits
1 Year Ago
Tagged more UI assets to use the UI mipmap group
1 Year Ago
merge from main
1 Year Ago
Added tooltip for show compass option
1 Year Ago
Fixed discord settings button not working
1 Year Ago
network++ save++
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
▊▆▉▍▆▆ ▍▌▍▆ ▇▆█▊█▋▅▆▄▉▊▇▋
1 Year Ago
▅▍▌▋▋▇▉▇▋ ▌▊█▋ ▄▋▅▋▊▄▅ ▉▄▊▉▉▉█▌ ▊▅▊▋ ▇▇▄▋ ▋▇▄█▋▊▄▍ ▍▊ ▄▋▆▍▇▍▄▆ █▄ ▇▇▅▅▌ ▊ ▋▊▅ ▍▅█▄▄▇█▉ ▊█▌▄▊▉▍▉▊ ▉▋▌▋ ▊▄▍▄██▅▌▉▄ ▍█▌▄▉▊▋▆ ▉▍▇▇▌▉▄▋ ▋▆▊▅▅▍▌█▆▄█▄▊▍▆ ▊▅▇▌ ▉▋▉█▌ ▍▇▅▍█ ▆▆▇ ▍▊▊ ▍▅▇▍▍▊ ▇▋█▅▋▊▊ ▊▊▆█▊█▍▆ ▌▋▆ ▋▌▌▄▍▌▅▄ ▍▆▇█▋▇▍ ▍▇ ▋▍▋▆ ▋▉▆▋ ▍▋▊█ ▋█▅█▅▅ ▅▋▇▋▉▍▊▊ ▇▆▅▉ ▄▋ ▉▉█▌▄▍▄▆ ▊▆▄▄▉▉▅▌▆▄▉▆▋▅ ▍▄▇▋▊ ▄ ▆▍▉█▊▌▍▅▍ ▇▇ ▆▄▍▅▅▋▉ █▄▉ █▄▄▍▌▄▇▉ ██▇▇▄▄▊▊▉ █▋ ▊▄▌▍▋▇▅▌▄ ▌▆▌▆▉ ▉▋▍ █▉▌▌ ▉▊▉▌▍ ▌▄▌ ▉█▅▄ ▋██▊▅▆▉▋▅▇ ▊▅ ▉ ▄▋█▆▋▆▄▉ ▌▄ ▇▇▄▌▉▄▍▉█▄▌▉▅▄▅▋ ▅ ▄▅▊▆▍▇▇ ▌▄▉ ▊▋▆▅█ ▌▇ ▅▆▅█▍▊ ▅▌▆
1 Year Ago
Ghost ship spawning first pass Made them global networked until we sort the deep sea network group Removed the culling on the hull so we can see them from anywhere in the sea, will prob need an HLOD
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update/ghost_ships
1 Year Ago
Ceiling fluorescent light deploy guide
1 Year Ago
Bigger waves at the edge of the deep sea when starting taking rads
1 Year Ago
Fixed table lamp missing its source item
1 Year Ago
Fixed SteamInventoryGen breaking when an item is missing its description
1 Year Ago
Fixed sled_xmas skin missing its name and desc
1 Year Ago
merge from steaminventorygen_loc_fix
1 Year Ago
Tripod models and colliders set to Deployed layer
1 Year Ago
merge from naval_update/deep_sea/radiation
1 Year Ago
Wider rad volumes, removed a log
1 Year Ago
TerrainMeta GetHeight returns the correct deep sea values in the pos is within the deap see bounds, fixing the issue where the ocean didn’t extend down far enough Moved up the bottom collider to match the deep sea seabed height
1 Year Ago
▉▍▄▊▉▉▌▄▄ ▌▋▉▋▌▋▅█ █▋▆▆▌▉ ▊▍▊▍▊█▇ ▊▉▍▇▅▌ ▆▆▊ ▉▍▆▉▌▊▋ ▊▆ ▊▋▋▌▋▊█▋ █▇▊ ▌▊▅▊ ▊▆▅ ▉█ ▊▍ ▍▆▋▅▆ ▄▆▊▄ ▅▄▊▄ ▊▉▌▌▇▍█ ▇▌▉▋▍
1 Year Ago
Added rad volumes at the edges of the deep sea
1 Year Ago
Fixed AddLanguageFile NRE during bootstrap
1 Year Ago
merge from bootstrap_translatenre_fix
1 Year Ago
Cleanup TriggerRadiation, box shaped trigger now act like boxes instead of spheres Added falloff per axis for boxes Added debug.drawradiationzones (editor only)
1 Year Ago
Exposed chandelier pedal increments
1 Year Ago
Added tripod spotlight
1 Year Ago
merge from main
1 Year Ago
Codegen again
1 Year Ago
Rebuilt phrases
1 Year Ago
Restored mannequin protobuf Codegen
1 Year Ago
merge from main
1 Year Ago
Islands do not use MoveToDeepSea, they don't have to
1 Year Ago
merge from deep_sea/islands
1 Year Ago
Comments and gizmo fix
1 Year Ago
Better island spacing, they cant overlap
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
merge from editor_skipmenuwarmup
1 Year Ago
Added an editor setting to skip the main menu warmup when entering playmode
1 Year Ago
Fixed mesh terrain setup not working with rotated islands Restored random spawning rotations
1 Year Ago
merge from naval_update/deep_sea/
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
Fixed island terrain mesh setup Moved the deep sea spawning stuff into another file