userFlaviencancel

6,609 Commits over 821 Days - 0.34cph!

36 Days Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
36 Days Ago
Test list
36 Days Ago
Added a progress bar for the test export
36 Days Ago
merge from new_console-ui
36 Days Ago
Compile fix
36 Days Ago
merge from new_console-ui
36 Days Ago
Console background blur matches the old console, blur is stronger when the main menu is open
36 Days Ago
merge from new_console-ui
36 Days Ago
Restored [?] color in autocomplete
36 Days Ago
Fixed console auto complete not working well with chained commands
36 Days Ago
Server admin UI: - Fixed player list mask - Added scrollbars to player and UGC lists
36 Days Ago
merge from skinviewer_easter
36 Days Ago
New rustige egg skin viewer music
36 Days Ago
merge from main
36 Days Ago
merge from main
37 Days Ago
Codegen and made UI_Console_CommandList partial
37 Days Ago
ElectricWaterWheel compile fix
37 Days Ago
merge from new_console-ui
37 Days Ago
Tweaked shared convar colors again
37 Days Ago
merge from new_console-ui
37 Days Ago
Fixed inputfield culling issues after entering long strings
37 Days Ago
Console command list is now a UI_Window, some refactoring and cleanup
37 Days Ago
Added a fourth row to the hud components panel in the tools tabs
37 Days Ago
Changed color for shared convars
37 Days Ago
Fixed additional space for commands with no default value to show Show [?] instead of nothing if the value is set by the server
37 Days Ago
Changed deepsea.enabled logs to normal logs
37 Days Ago
Console set its text size on init [truncated] shows in yellow
37 Days Ago
merge from new_console-ui
37 Days Ago
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37 Days Ago
merge from new_console-ui
37 Days Ago
Console entries can have 8192 characters max
37 Days Ago
Replicated vars are shown as [SHARED] Rcon vars are now visible in editor as [RCON] Empty default values are hidden in the autocomplete as well Some refactoring/clean up so the command list and autocomplete share the same styling and visibility rules
37 Days Ago
Fixed stalls when pasting something in the console input field. We now defer auto completion to the next frame, so all new characters added in a frame aren't tested (like the old console)
38 Days Ago
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click Reconnected all scrollbars to their prefabs and tweaked the hitboxes
38 Days Ago
merge from new_console-ui
38 Days Ago
Codegen
38 Days Ago
merge from new_console-ui
38 Days Ago
Missed a file earlier when fixing the command list inputfield
38 Days Ago
Renamed editor auth level convar, to make sure it defaults to 3 in editor
38 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
38 Days Ago
merge from new_console-ui
38 Days Ago
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
38 Days Ago
Fixed TMP color overriding issue when selecting multiple texts with different colors
38 Days Ago
Added a mute button to the admin UI player panel Also added current player's position
38 Days Ago
Hide World in info tab if theres no world available
38 Days Ago
Added a slider in RustEditor window to set the desired auth level
38 Days Ago
Player ip adresses aren't shown/sent to moderators in the server admin UI
38 Days Ago
Fixed search bar issues, X button works and pressing escape clears them
38 Days Ago
merge from new_console-ui
38 Days Ago
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items