userFlaviencancel
reporust_rebootcancel

6,649 Commits over 851 Days - 0.33cph!

1 Year Ago
merge from cookingv2
1 Year Ago
Added comfort modifier, gives some level of comfort away from fire Applied to the chocolate bar
1 Year Ago
merge from cookingv2
1 Year Ago
Horses can poop again Eating food from trough add boosts correctly
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from cookingv2
1 Year Ago
Fixed players boost not working unless they're horse boosts.......
1 Year Ago
merge from cookingv2
1 Year Ago
merge from cookingv2/horse_modifiers
1 Year Ago
Tweaked bread dung production bonus
1 Year Ago
Tweaked dung spawn pos, it was a bit off after the horse update Randomise its rotation so it's not the same everytime Adjusted the velocity to be more downward for a more realistic drop
1 Year Ago
Fixed horse dung culling too early Converted LODGroup to MeshLOD
1 Year Ago
Added an actual modifier for horse dung scale instead of using digestion boost, will let us tweak it without impacting player boosts Added to bread
1 Year Ago
Horses poop faster with the digestion boost modifier
1 Year Ago
Tweaked apple world model collider so they don't roll too much when dropped on the ground
1 Year Ago
Added horse modifiers support Added horse gallop speed mod, added to apples
1 Year Ago
merge from cookingv2
1 Year Ago
Added collectible double yield modifier, giving a small chance to get double loot when picking up a collectible Enabled on pumpkin pie for now
1 Year Ago
merge from main
1 Year Ago
merge from ioentity_optims2
1 Year Ago
RF broadcaster and receiver flag networking
1 Year Ago
Storage monitor only network flags
1 Year Ago
Lights and ceiling lights network optims Only network the flags, and only when necessary
1 Year Ago
merge from ioentity_optims2/timer
1 Year Ago
I love you Plastic for selecting all changed files by default
1 Year Ago
Client predicted timer switch, removes the network update every frame when a timer is running Also changed the client Update for an invoke, fired when necessary
1 Year Ago
Root combiner network optims
1 Year Ago
AND, OR, XOR: check flags changed before sending the flag network update
1 Year Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Only show the repair UI to the corpse owner Changed softcore gamemode convars
1 Year Ago
Corpse inventory saving/loading Added workbench corpse
1 Year Ago
Added GibSimulator, tool to simulate gib physics in edit mode - helps creating container corpse prefab Not tied to Gibbable for now, still wip
1 Year Ago
Furnace corpse prefab
1 Year Ago
Wip first pass of container corpses On death, storage containers spawn a "destroyed" version of themselves, saving a percentage of the items inside The corpse can be hammered by the original owner to restore the original entity and regain access to the loot Added new convars
1 Year Ago
merge from laserlight_green_fix
1 Year Ago
Fixed laser light color selection showing red twice - green was using the red token
1 Year Ago
merge from sirenlight_culling_fix
1 Year Ago
Fixed siren lights short culling distance Some optimisations, added a missing LightAmbientLOD on the point light
1 Year Ago
Removed ItemInformationPanel.EligableForDisplay warning log
1 Year Ago
merge from horse2_fixes/handling
1 Year Ago
Fixed horse head motion going crazy at low framerates
1 Year Ago
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1 Year Ago
merge from horse2_fixes/handling
1 Year Ago
Fixed horse steering tip never stopping from showing up Steam stat was not properly incremented
1 Year Ago
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