userFlaviencancel
branchrust_reboot/main/naval_update/deep_seacancel

148 Commits over 61 Days - 0.10cph!

13 Days Ago
Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
13 Days Ago
Add a delay before invoking the deep sea server tick after a server restart
14 Days Ago
merge from naval_update
14 Days Ago
ValidBounds checks cleanup
14 Days Ago
Fixed IsInsideOuterBounds returning false when in the deep sea, bricking all LOS checks
14 Days Ago
Fixed entrance portal buoys spawning out of valid bounds
14 Days Ago
Fixed deep sea exit portal not working
14 Days Ago
Removed the random GiveUp text ddraw randomly telling me to give up in editor
14 Days Ago
Fixed IsInsideInnerBounds returning false when in the deep sea
14 Days Ago
merge from naval_update
15 Days Ago
Fixed deep sea marker not extending to the end of the screen
19 Days Ago
Tropical2 terrain set to the terrain layer
19 Days Ago
Added deep sea prevent building volume Changed SocketMod_TerrainCheck to look for deep sea island terrain when out of bounds
19 Days Ago
Tropical1 tree fixes
19 Days Ago
Tropical2 prefab setup
19 Days Ago
Added a tooltip on the deep sea map marker
19 Days Ago
Disabled pooling on ghostship for now
19 Days Ago
Fixed NRE when wiping the deep sea
19 Days Ago
DeepSeaIsland set its trees to the deep sea global network group
19 Days Ago
merge from naval_update/island_scenes
19 Days Ago
Scaled the deep sea marker, so it fits when the portal spawns south
19 Days Ago
merge from naval_update
21 Days Ago
Re-applied 132706 after merge
21 Days Ago
merge from naval_update
21 Days Ago
Deep sea generation tweaks and improvements
22 Days Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
22 Days Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
22 Days Ago
Added floating city 2 in the deep sea
22 Days Ago
merge from naval_update
22 Days Ago
Global network the floating island entity, now that we split the children
22 Days Ago
Manifest update
22 Days Ago
merge from naval_update
22 Days Ago
merge from naval_update/deep_sea/map_marker
23 Days Ago
Pushed a debug change by accident
23 Days Ago
Portal spawns within valid bounds Vehicle whitelist cleanup
23 Days Ago
Fixed deep sea globally networked entities being considered as inside the tutorial network group by TutorialIsland.IsTutorialNetworkGroup
23 Days Ago
Fixed portal width extending over the terrain margins
23 Days Ago
Manifest update, cleanup
23 Days Ago
Removed beach entities on tropical1, kept the meshes only for now S2P
23 Days Ago
merge from naval_update/island_scenes
23 Days Ago
Renamed deep sea tutorial island
23 Days Ago
Tropical island1 setup
23 Days Ago
Random materials
23 Days Ago
Disabled map in the deep sea
23 Days Ago
merge from naval_update/deep_sea/portal_effects
23 Days Ago
Added a list of prefabs for islands and cities instead of using paths
23 Days Ago
Codegen
23 Days Ago
merge from naval_update
24 Days Ago
Fixed entrance portal spawning out of the terrain margin on small terrain maps, player were killed before reaching it
25 Days Ago
merge from naval_update/island_scenes