userFlaviencancel
branchrust_reboot/main/primitivecancel

138 Commits over 31 Days - 0.19cph!

22 Days Ago
Ballista constructable gibs
22 Days Ago
Fixed battering ram and catapult flag collisions
22 Days Ago
Restored catapult propane bomb item Manifest
22 Days Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
23 Days Ago
Siege tower constructable gibs
23 Days Ago
Fixed error when loading borked ballista ammo item
23 Days Ago
Catapult and battering ram constructable gibs
23 Days Ago
Ballista constructable setup
23 Days Ago
Fixed catapult fire interaction available when looking at the ammo container
23 Days Ago
Better catapult constructable colliders Tweaked bounds
23 Days Ago
Fixed catapult server error
23 Days Ago
Fixed horse lootpanel max speed indicator
23 Days Ago
Horse code cleanup Fixed handbrake not working properly
26 Days Ago
Fixed battering ram using the wrong head health values
26 Days Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
26 Days Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
26 Days Ago
Battering ram scoop damage renderer
26 Days Ago
Battering ram folder cleanup
26 Days Ago
Implemented new battering ram animations Changed the damage logic
27 Days Ago
Battering ram audio minor change
27 Days Ago
Horses: removed the velocityDelta thing when applying forward forces, feels better when moving from gallop to canter after releasing shift
27 Days Ago
Update ballista icon Changed siege weapon items selection panel
27 Days Ago
Fixed ballista ModularCarAudio.StopTyreAudio NRE
27 Days Ago
Manifest
27 Days Ago
Fixed catapult fire interaction available when looking at the wheels
27 Days Ago
Added SiegeWeaponVehicleAudio, inherits from from GroundVehicleAudio Updated BatteringRamVehicleAudio Added wheel audio to all siege weapons
27 Days Ago
Minor horse code cleanup
27 Days Ago
Fixed ballista client loading issue
27 Days Ago
Fixed horse towing ropes not being destroyed when the joint breaks
27 Days Ago
Fixed ballista choppy 3rd person reloading
27 Days Ago
Horses equipment (armor, shoes, saddle) and speed mods
27 Days Ago
Tweaked catapult seat mount point Allow handcuffed player to be forced mount Reloading level change player corpse throwing force
28 Days Ago
Didn't save Catapult.cs
28 Days Ago
Can't mount the catapult if its loaded Minor ballista cleanup
28 Days Ago
merge from main
28 Days Ago
Changed how we detect the entities to damaged when using the battering ram, works better
28 Days Ago
Fixed battering ram door not cancelling its busy tick
28 Days Ago
BallistaGun.Update and ServerTick nre fix
28 Days Ago
Battering ram button animation
28 Days Ago
Fixed battering ram hit anim
28 Days Ago
Implemented battering ram rig and animations
28 Days Ago
Fixed battering ram back door flickering
29 Days Ago
Various horse client/server optims
29 Days Ago
Horse: Tweaked force reduction based on slope angle Reduced rider damage when ragdolling Increased leg animator culling distance
29 Days Ago
Manifest
29 Days Ago
merge from main
29 Days Ago
merge from player_catapulting
29 Days Ago
Moved AllowPlayerInstigatedDismount up from BaseVehicle to BaseMountable
29 Days Ago
Speed and handbrake tweaks on slopes
29 Days Ago
Horse ground alignment tweaks