userFlaviencancel
branchrust_reboot/main/primitivecancel

437 Commits over 62 Days - 0.29cph!

1 Year Ago
Ballista bolt tweaks Catapult boulders vibration level (seismic sensor) Fixed ballista reload command not reloading pitchfork bolt
1 Year Ago
More siege weapons deploy tweaks
1 Year Ago
Tweaked siege weapon deploy volumes Added wheels to the siege tower constructable, fixed gibs pivot
1 Year Ago
Tweaked catapult ammo storage server collider Reduced catapult fire recoil Reduced siege tower and catapult wheels suspension damping
1 Year Ago
Catapult compile fix
1 Year Ago
Manifest (~25 prefabs)
1 Year Ago
merge from primitive/catapult_scattershot
1 Year Ago
merge from main
1 Year Ago
Tweaked ballista shooting point, easier to aim
1 Year Ago
Tweaked catapult deployment so deploying it on a cliff is easier
1 Year Ago
Static ballista protection and health
1 Year Ago
Added groundwatch to the static ballista
1 Year Ago
Tweaked both ballista deploy volumes
1 Year Ago
Restored min sliding time before ragdolling (5s)
1 Year Ago
Fixed horse hip position fuckery after recovering from ragdoll
1 Year Ago
Constructables now start at full health, and their progress is tied to the amount of resources added rather than their health
1 Year Ago
Fixed towing flag not resetting when the towed entity died or when the horse was admin killed
1 Year Ago
Changed stone highwall physic material to rock (was using metal)
1 Year Ago
Compile fix
1 Year Ago
Decreased minimum ragdoll velocity required to get up
1 Year Ago
Improved battering ram door joint breaking Fixed rotation mismatch when spawning the server gib
1 Year Ago
Battering ram damage effects
1 Year Ago
Battering ram can't take collision damage from the head
1 Year Ago
Catapult dry fire plays the smoke effect
1 Year Ago
Horse and BaseAnimalRagdoll NRE fix Untow when towing horse starts ragdolling Can't tow ragdolling horse
1 Year Ago
Siege weapons handbrake Tweaked wheel colliders of all siege weapons Increased battering ram weight Increased horse forces when going up slope and towing
1 Year Ago
Tweaked catapult physics, less wobbly, more reliable on uneven terrain Tweaked the interaction colliders so you don't push it by accident when trying to reload or fire
1 Year Ago
Fixed issues with speed calculation when wearing horse armor Added 'autopilot' editor convar to make horses move by themselves
1 Year Ago
Fixed StateLayerController never cancelling its FadeOutLayer invokes, causing client performance issue with moving horses
1 Year Ago
Some description tweaks
1 Year Ago
Siege weapon item descriptions
1 Year Ago
Catapult default pose set to idle, fixes the noticeable change when spawning them
1 Year Ago
Galloping speed bonus when on road
1 Year Ago
Firing the catapult will block the push interaction for 2 seconds
1 Year Ago
Can't feed swimming horses
1 Year Ago
GetCurrentIngredientProgressAmount NRE fix for client ahead of the server
1 Year Ago
Catapult firebomb fire spread/lifetime/damage matches the incendiary rocket Slower ballista hammerhead bolt Minor build cost indicator color fix
1 Year Ago
Stop leading when horse starts ragdolling Can't lead a ragdolled horse
1 Year Ago
Fixed repair cost UI not showing as red (caused by 111605)
1 Year Ago
Tweaked mounted ballista colliders
1 Year Ago
Static ballista rig setup Updated icon
1 Year Ago
merge from primitive/deployable_ballista
1 Year Ago
Mounted ballista detailed colliders
1 Year Ago
Reverted 111575 (restored mounted ballista rig)
1 Year Ago
Constructable entities now require the correct amount of resources Added UI showing the required resources when aiming at a constructable entity
1 Year Ago
Make sure to reset leading flag when leader player dies
1 Year Ago
Tweaked siege weapon constructables deploy volumes
1 Year Ago
Added GetRedirectHealthInfo in BaseCombatEntity, allows us to show another BaseCombatEntity health when being looked at BallistaGun shows the health of the vehicle Horse temp ragdoll shows the health of the horse
1 Year Ago
Updated mounted ballista and ballista name and shortname Manifest
1 Year Ago
merge from primitive/deployable_ballista