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2,743 Commits over 456 Days - 0.25cph!

7 Days Ago
Fixed corpse pickup an open interaction using CanBuild instead of IsAuthed
7 Days Ago
merge from softcore_update
7 Days Ago
merge from softcore_update/deployable_corpse
7 Days Ago
Fixed corpses not being oriented properly when falling
7 Days Ago
merge from softcore_update
7 Days Ago
merge from softcore_update/deployable_corpse
7 Days Ago
Added ignoredEntity support to DeployVolumeOBB, fixes corpses hitting themselves when looking for valid pos Show the placement error when attempting to repair a corpse on an invalid pos Fixed sleepers not blocking corpse repairing Cleaner checks
7 Days Ago
Corpses landing on invalid positions aren't killed anymore, they're just not repairable This prevents loot from being destroyed
7 Days Ago
Set all corpses repair costs to match repair bench repairing costs
7 Days Ago
Smaller TC corpses
7 Days Ago
Smaller workbench 3 corpse
7 Days Ago
Players do not collide with deployable corpses anymore
7 Days Ago
Corpses can be picked up, gives you the associated item with 0 health
7 Days Ago
Owners can now open container corpses to retrieve the loot without repairing
7 Days Ago
merge from softcore_update
8 Days Ago
merge from softcore_update
8 Days Ago
merge from softcore_update/deployable_corpse
8 Days Ago
Tweaked corpse decay durations
8 Days Ago
Smaller fridge corpse
8 Days Ago
Corspes do not spawn from decay damage
8 Days Ago
Legacy furnace corpse
8 Days Ago
Container corpse creator can use any BaseCombatEntity prefab
8 Days Ago
Fridge corpse Fixed fridge gibs not using skins
8 Days Ago
merge from softcore_update
8 Days Ago
merge from softcore_update/deployable_corpse
8 Days Ago
Fixed beds and bags not running the right checks on repositioning Disabled show health info on bed and bag corpses
8 Days Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
8 Days Ago
merge from softcore_update
8 Days Ago
Fixed corpse repositionning failing
9 Days Ago
merge from softcore_update
9 Days Ago
merge from softcore_update
9 Days Ago
merge from main
9 Days Ago
merge from softcore_update/deployable_corpse
9 Days Ago
Updated bounds of all container corpses
9 Days Ago
Corpse ingredient tweaks
9 Days Ago
Collider fix on retro and shockbyte tc corpses
9 Days Ago
Disabled show health info on elec furnace corpse
9 Days Ago
Improved corpse repositioning on ground missing
9 Days Ago
merge from softcore_update
9 Days Ago
merge from softcore_update/deployable_corpse
9 Days Ago
When creating gibs, only care about max gibs limit when we are in playmode So you can still use Create gibs in scene with maxgibs set to -1
9 Days Ago
Coffin corpse changes
9 Days Ago
RepositionOnGroundMissing now tries to run the Socket_Base placement rules (if any), instead of using the hit normal Fixes some issue with angle check socket mods when repositionning falling corpses
9 Days Ago
Set corpse timePlaced when spawning it
9 Days Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
10 Days Ago
merge from softcore_update
10 Days Ago
merge from softcore_update
10 Days Ago
merge from softcore_update/deployable_corpse
10 Days Ago
Fixed corpses deploy check hitting themselves and preventing ground missing repositioning
10 Days Ago
Added a new filtering mode for DeployVolume.Check, allowing us to ignore specific types Container corpses now ignore the DebrisEntity type, this was preventing them to spawn in some cases