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4,399 Commits over 609 Days - 0.30cph!

18 Days Ago
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18 Days Ago
merge from ui_mipmaps_fixes
18 Days Ago
Wheat icon mipmap group set to UI
18 Days Ago
merge from main
18 Days Ago
merge from decor_lighting_dlc
18 Days Ago
Fixed string lights with no wire slack looking terrible
18 Days Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
18 Days Ago
merge from naval_update/deep_sea
18 Days Ago
Fixed deep sea spawning erroring on other scenes
18 Days Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
18 Days Ago
Removed sound player on chandelier guide
18 Days Ago
Added a collider on the game trace layer to spotlights
18 Days Ago
Chandelier world model fixes
18 Days Ago
Chandelier not deployable on deployed layer Some tweaks to fluorescent light deploy volumes
18 Days Ago
merge from ui_mipmap_fixes
18 Days Ago
Tagged more item icons to use the UI mipmap group
18 Days Ago
Null check just in case
18 Days Ago
Fixed mannequin losing its skins
19 Days Ago
Force mannequin to always use male body type
19 Days Ago
merge from decor_lighting_dlc
19 Days Ago
Mannequin can be deployed on tugboat
19 Days Ago
Fluo ceiling light deploy volume tweaks
19 Days Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
19 Days Ago
Added construction to the table lamp deploy vol layer mask
19 Days Ago
Fixed mannequin loot panel title being "Locker"
19 Days Ago
merge from decor_lighting_dlc
19 Days Ago
Can't drag and drop items on a backpack equipped to a mannequin
19 Days Ago
Removed the chair model from beanbag prefabs Increase max mount distance
19 Days Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
19 Days Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
19 Days Ago
merge from ui_mipmaps_fixes
19 Days Ago
Tagged more UI assets to use the UI mip map group
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
merge from decor_lighting_dlc
19 Days Ago
Small y offset on the bulb string light point lights
19 Days Ago
Enabled pickup on bulb string lights
19 Days Ago
Tweaked spotlight yaw range
19 Days Ago
Removed collider from mannequin corpse
19 Days Ago
Removed LightOccludee on chandelier lights, not supported on dynamic lights
19 Days Ago
Changed chandelier protection
19 Days Ago
Ceiling light and ceiling fluorescent light use the same max deploy angle and deploy layers
19 Days Ago
merge from decor_lighting_dlc
19 Days Ago
merge from main
19 Days Ago
Fixed chandelier bounds issue preventing wiring
19 Days Ago
Added a game tip explaining you can adjust the spotlight rotation using a hammer
19 Days Ago
Use CanBuild instead of IsBuildingAuthed for the spotlight rotations
20 Days Ago
Fixed breakdown button loc
20 Days Ago
Fixed boots being in the wrong order in the skin viewer
20 Days Ago
merge from skinviewer_boots_fix