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5,574 Commits over 731 Days - 0.32cph!

11 Days Ago
merge from naval_update/deep_sea
11 Days Ago
Fixed deep sea exit buoys being visible from the main land and the other way around
11 Days Ago
merge from naval_update
11 Days Ago
merge from sks_skinviewer
11 Days Ago
Compile fix
11 Days Ago
merge from main
11 Days Ago
merge from sks_skinviewer
11 Days Ago
Added SKS to the skin viewer
21 Days Ago
Blacklisted deep sea rhib and PT boat from auto turret tests
21 Days Ago
Convar changed during tests are automatically restored to their past value once the test is done
22 Days Ago
Added a default test timeout so tests can't hang forever (can be overriden by TestTimeout) Tests now log the full stack trace when throwing + some cleanup and logs
22 Days Ago
merge from main
22 Days Ago
Phrase update
22 Days Ago
merge from naval_update
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Tweaked island billboard distance from main camera far clip plane
22 Days Ago
Deep sea rads bypass the armor Buoys LOD tweaks
22 Days Ago
merge from naval_update
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Fixed buoy material reverting to green because of RendererLOD, switched to MPB too
22 Days Ago
Increased deep sea buoy flare LOD distance
22 Days Ago
Last deep sea wipe alarm now loops
22 Days Ago
Increased deep sea exit portal map marker size
22 Days Ago
Portal buoy lights change depending on deep sea state
22 Days Ago
merge from naval_update
23 Days Ago
merge from naval_update
23 Days Ago
merge from naval_update/deep_sea
23 Days Ago
merge from naval_update
23 Days Ago
Removed unused sprite added by error
23 Days Ago
Removed prevent building volume from deep sea portals, not necessary
23 Days Ago
Cleanup
23 Days Ago
Updated ghost ship icons
23 Days Ago
Fixed deep sea entrance marker showing inside the deep sea
23 Days Ago
merge from naval_update
23 Days Ago
merge from naval_update/deep_sea
23 Days Ago
Added a timer to portal map marker to show the time left before the deep sea closes
23 Days Ago
Updated deep sea portal markers
23 Days Ago
Tweaked wipe duration and radiations
23 Days Ago
Fixed deep sea rad volume not restored after a server restart
23 Days Ago
Fixed duped collider on deep sea bottom collider
24 Days Ago
merge from naval_update/deep_sea
24 Days Ago
merge from naval_update
24 Days Ago
Fixed NPCTalking.GetConversationWorldOrigin NRE if the deep sea wipes while you're talking to an NPC
24 Days Ago
Renamed DeepSeaIslandMapMarker -> UIDeepSeaIslandMapMarker Moved it to the right folder
24 Days Ago
Fixed exit portal map marker showing when looking at the main land from the deep sea
24 Days Ago
Reduced server physics bounds (with deep sea enabled) old: (-2000,0,0) (7000, 4000, 5000) new: (-1500,0,0) (6500, 4000, 5000)
24 Days Ago
Deep sea portal climate doesn't kick in if the deep sea is closed
24 Days Ago
Moved the player map marker above the fog of war, so its shown above the deep sea portal markers
24 Days Ago
Deep sea portals aren't killed anymore when the deep sea is closed. Prevents players from sailing past the collider backing. Aslo keeps the buoys active at all time
24 Days Ago
Some code cleanup