userFlaviencancel
reporust_rebootcancel

4,942 Commits over 639 Days - 0.32cph!

9 Days Ago
merge from naval_update/deep_sea
9 Days Ago
Disabled deep sea portals debug by default
9 Days Ago
merge from naval_update
9 Days Ago
merge from naval_update/deep_sea/billboards
9 Days Ago
Added billboards for the deep sea islands that can be seen from the mainland Fixed mainland portal position when in the deep sea
10 Days Ago
merge from naval_update/deep_sea
10 Days Ago
merge from deep_sea/billboards
10 Days Ago
Reduced main island billboard default scale, tweaked fog
10 Days Ago
Added a billboard for the main island when you're in the deep sea
10 Days Ago
merge from naval_update
10 Days Ago
Tweaked deep sea fog
10 Days Ago
Prevent open and close commands when the deep sea is busy (opening or closing)
10 Days Ago
Don't parent the exit portal, to keep it consistent with entrance portal
10 Days Ago
Partially reverted 134856, causing some issues
10 Days Ago
merge from naval_update
10 Days Ago
Toned down the waves when crossing the portal as its client only
10 Days Ago
merge from naval_update/block_items_boats
10 Days Ago
Block all items not deployable on tugboats on player boats as well
10 Days Ago
Deep sea icon for the map and death screen toggle button
10 Days Ago
Removed the collision on the deep sea portal buoys
10 Days Ago
merge from deep_sea
10 Days Ago
Don't kill deep sea manager and deep sea portals during the deep sea wipe
10 Days Ago
Restored cargoship global network behaviour to MainIsland
10 Days Ago
merge from naval_update
10 Days Ago
merge from deep_sea
10 Days Ago
merge from deep_sea/hackable_crate
10 Days Ago
10 Days Ago
merge from deep_sea
11 Days Ago
Removed deep sea island tree spawning code, not needed anymore
11 Days Ago
merge from deep_sea
11 Days Ago
Added "Cannot build in the deep sea" toast when trying to build in the deep sea
11 Days Ago
merge from naval_update
11 Days Ago
merge from deep_seaa
11 Days Ago
Set tropical3 and tropical4 terrain to Terrain layers Rebaked shore vectors and S2P
11 Days Ago
Made a proper material for the sea floor of the deep sea
11 Days Ago
merge from naval_update
11 Days Ago
Fixed floating island map marker text not marked as non static
11 Days Ago
merge from main
11 Days Ago
merge from ui_overhead_optims
11 Days Ago
Fixed a bunch of scaled texts not marked as non static - main menu workshop dropdown items - vendor listings - shockbyte modal
11 Days Ago
merge from main
11 Days Ago
Revert cargo global network group to Default (from MainIsland)
14 Days Ago
Added hackable crate to ghost ships When the deep sea opens, we spawn one single hackable crate in a random ghost ship Added deepsea.hackablecrates_count, default to 1
14 Days Ago
merge from naval_update/deep_sea
14 Days Ago
Added renderer for the sea floor in the deep sea, moving it from Y -100 to -50 to match the terrain margin height Removed the bottom radiation volume
14 Days Ago
merge from naval_update/deep_sea
14 Days Ago
Dont call kill on dead or destroyed players
14 Days Ago
Better logs from deep sea commands
14 Days Ago
Fixed client portal weather lerping
14 Days Ago
Make sure to network the deep sea Open flag to clients