4,942 Commits over 639 Days - 0.32cph!
    
    
    
        
            
            
            
                
                merge from naval_update/deep_sea
                
                
                
                
             
         
        
            
            
            
                
                Disabled deep sea portals debug by default
                
                
                
                
             
         
        
        
            
            
            
                
                merge from naval_update/deep_sea/billboards
                
                
                
                
             
         
        
            
            
            
                
                Added billboards for the deep sea islands that can be seen from the mainland
Fixed mainland portal position when in the deep sea
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
                
                
                
                
             
         
        
            
            
            
                
                merge from deep_sea/billboards
                
                
                
                
             
         
        
            
            
            
                
                Reduced main island billboard default scale, tweaked fog
                
                
                
                
             
         
        
            
            
            
                
                Added a billboard for the main island when you're in the deep sea
                
                
                
                
             
         
        
        
        
            
            
            
                
                Prevent open and close commands when the deep sea is busy (opening or closing)
                
                
                
                
             
         
        
            
            
            
                
                Don't parent the exit portal, to keep it consistent with entrance portal
                
                
                
                
             
         
        
            
            
            
                
                Partially reverted 
134856, causing some issues
                
                
                
                
             
         
        
        
            
            
            
                
                Toned down the waves when crossing the portal as its client only
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/block_items_boats
                
                
                
                
             
         
        
            
            
            
                
                Block all items not deployable on tugboats on player boats as well
                
                
                
                
             
         
        
            
            
            
                
                Deep sea icon for the map and death screen toggle button
                
                
                
                
             
         
        
            
            
            
                
                Removed the collision on the deep sea portal buoys
                
                
                
                
             
         
        
        
            
            
            
                
                Don't kill deep sea manager and deep sea portals during the deep sea wipe
                
                
                
                
             
         
        
            
            
            
                
                Restored cargoship global network behaviour to MainIsland
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from deep_sea/hackable_crate
                
                
                
                
             
         
        
        
        
            
            
            
                
                Removed deep sea island tree spawning code, not needed anymore
                
                
                
                
             
         
        
        
            
            
            
                
                Added "Cannot build in the deep sea" toast when trying to build in the deep sea
                
                
                
                
             
         
        
        
        
            
            
            
                
                Set tropical3 and tropical4 terrain to Terrain layers
Rebaked shore vectors and S2P
                
                
                
                
             
         
        
            
            
            
                
                Made a proper material for the sea floor of the deep sea
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed floating island map marker text not marked as non static
                
                
                
                
             
         
        
        
            
            
            
                
                merge from ui_overhead_optims
                
                
                
                
             
         
        
            
            
            
                
                Fixed a bunch of scaled texts not marked as non static
- main menu workshop dropdown items
- vendor listings
- shockbyte modal
                
                
                
                
             
         
        
        
            
            
            
                
                Revert cargo global network group to Default (from MainIsland)
                
                
                
                
             
         
        
            
            
            
                
                Added hackable crate to ghost ships
When the deep sea opens, we spawn one single hackable crate in a random ghost ship
Added deepsea.hackablecrates_count, default to 1
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
                
                
                
                
             
         
        
            
            
            
                
                Added renderer for the sea floor in the deep sea, moving it from Y -100 to -50 to match the terrain margin height
Removed the bottom radiation volume
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
                
                
                
                
             
         
        
            
            
            
                
                Dont call kill on dead or destroyed players
                
                
                
                
             
         
        
            
            
            
                
                Better logs from deep sea commands
                
                
                
                
             
         
        
            
            
            
                
                Fixed client portal weather lerping
                
                
                
                
             
         
        
            
            
            
                
                Make sure to network the deep sea Open flag to clients