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7,171 Commits over 943 Days - 0.32cph!

43 Days Ago
Fixed bootstrap Translate server NRE
43 Days Ago
Premium tab wip
43 Days Ago
merge from main
46 Days Ago
merge from healthbars_fill
46 Days Ago
Changed health bars to use filled image instead of scaled rects Fixes bluriness and artifact at low ui scale
46 Days Ago
merge from ores_block_safezones
46 Days Ago
Added spawn.ore_map Renders a PNG of every spawned ore nodes location
46 Days Ago
Block ore nodes and woodpiles from spawning in safe zones
46 Days Ago
merge from main
46 Days Ago
merge from skinviewer_smallbackpack
46 Days Ago
Added small backpack to the skin viewer
46 Days Ago
merge from gameui_navigation_fixes
46 Days Ago
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
47 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
47 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
48 Days Ago
Removed console input field character limit
48 Days Ago
merge from console_inputlimit_fix
48 Days Ago
merge from ui_disconnect_cleanup
48 Days Ago
Fixed nameplates and pie menu not being cleared on disconnect
48 Days Ago
merge from charm_craft_fix
48 Days Ago
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm) Fixes not being able to craft items sometimes
48 Days Ago
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
48 Days Ago
Compile fix 2
48 Days Ago
Compile fix
48 Days Ago
Fixed game update notification showing up in aux builds, manifest only tracks release and staging
48 Days Ago
merge from updatenotif_aux_fix
48 Days Ago
Added fast bootstrap option in the editor preferences, skips some yield we don't necessarily need, will just cause some visual glitches we don't care about in editor Saves 4 seconds ish when loading from the bootstrap scene
48 Days Ago
merge from bootstrap_fastmode
48 Days Ago
merge from bootstrap_logs
48 Days Ago
Added logs in bootstrap when each step starts and ends, helps debugging issues
48 Days Ago
merge from oldconsole_purge
48 Days Ago
More unused code
48 Days Ago
Remove more old unused code Removed legacy_erroroverlay
48 Days Ago
Manifest update
48 Days Ago
Fixed crash when closing dev tools
48 Days Ago
Removed old EngineUI prefab
48 Days Ago
Yeeted and moved more stuff
48 Days Ago
Removed old console code and prefabs
49 Days Ago
merge from main
49 Days Ago
merge from piemenu_binds_feedback
49 Days Ago
Fixed some letter being truncated
50 Days Ago
merge from flat_estimatedvalue_sleepers
50 Days Ago
merge from piemenu_binds_feedback
50 Days Ago
Fixed bind texts overflowing
50 Days Ago
Added some feedback in the pie menu when the +prevskin or +nextskin are unbound
50 Days Ago
merge from doorcontroller_restart_fix
50 Days Ago
Fixed door controller triggering on server restart
50 Days Ago
Fixed BlendTreeEventTrigger log spawm in editor while holding a crossbow
50 Days Ago
merge from horseprotection_leak_fix
50 Days Ago
merge from wallpaper_deploymismatch_fix