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1,553 Commits over 335 Days - 0.19cph!

27 Days Ago
Implemented catapult rig Retargeted placeholder anims
27 Days Ago
Battering ram fuel gauge Minor tweaks and NRE fixes
27 Days Ago
Fixed pulling interaction not reappearing after being canceled server side
28 Days Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
28 Days Ago
merge from main
28 Days Ago
Fixed SKS description using the SAR token
28 Days Ago
Added a progress bar when reloading the catapult
28 Days Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
28 Days Ago
Battering ram door fixes, will need more work later
28 Days Ago
Fixed release interaction showing up for all clients and not only for the pulling player
28 Days Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
28 Days Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
28 Days Ago
Wip battering ram head install system
29 Days Ago
Battering ram back door wheels logic
29 Days Ago
Battering ram impact effect based on hit material
30 Days Ago
Battering ram can't damage building blocks above the stone grade
30 Days Ago
Codegen, not trusting the auto merge
30 Days Ago
Set all siege weapon items to the weapon category Reduced stack size to 1
30 Days Ago
Fixed catapult NRE when loading in incendiary ammo
30 Days Ago
merge from siege_weapons
30 Days Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
30 Days Ago
Phrase update
32 Days Ago
merge from main
32 Days Ago
Battering ram back door opening/closing
32 Days Ago
Battering ram cabin detailed colliders
33 Days Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
33 Days Ago
Battering ram door wip settings
33 Days Ago
Battering ram door prefab
33 Days Ago
Battering ram back door physics tests
33 Days Ago
Battering ram constructable prefab stages
33 Days Ago
compile fix
33 Days Ago
merge from siege_weapons
33 Days Ago
Code cleanup, comments Deleted old prefabs
33 Days Ago
Ballista reloading client prediction
33 Days Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
34 Days Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
34 Days Ago
Boulder and explosive boulders dropped item prefabs and icons
34 Days Ago
Show catapult ammo model in the basket, based on the item loaded
34 Days Ago
Fixed battering ram jittery reverse speed
34 Days Ago
Use a flag instead, for safety
34 Days Ago
Cherrypicked 106981 (Fixed battering ram fire button working only once on the client)
34 Days Ago
Fixed battering ram fire button working only once on the client
34 Days Ago
merge from siege_weapons
34 Days Ago
merge from siege_weapons/horses
34 Days Ago
Cleanup, removed the stand when braking at full speed Compile fix
34 Days Ago
merge from siege_weapons
34 Days Ago
merge from main
34 Days Ago
Ballista aiming clientside prediction, feels way better with high latency
34 Days Ago
Better client prediction for the ballista controls (still wip)
35 Days Ago
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