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5,148 Commits over 670 Days - 0.32cph!

22 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
22 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
22 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
25 Days Ago
merge from rpg_storepage
25 Days Ago
Close button stays in front of the skin viewer Fixes
25 Days Ago
Added skin viewer in the RPG store page
25 Days Ago
merge from main
25 Days Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
25 Days Ago
merge from rpg_storepage
25 Days Ago
Updated RPG store video
25 Days Ago
RPG steam icon
25 Days Ago
Fixed RPG store page using the wrong atlas
26 Days Ago
merge from main
26 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
26 Days Ago
Tweaks
26 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
26 Days Ago
Added RPG to weapons category Fixed some owned tag issues
26 Days Ago
merge from rpg_storepage
26 Days Ago
RPG launcher store page
26 Days Ago
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26 Days Ago
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26 Days Ago
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26 Days Ago
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26 Days Ago
merge from laserdetector_tests
26 Days Ago
Added a laser detector test for fast moving vehicles detection
26 Days Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
26 Days Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
26 Days Ago
More laser detector tests Cleanup
27 Days Ago
Throw and fail the test if SpawnEntity failed
27 Days Ago
Added laser detector tests
27 Days Ago
merge from untranslated_strings_fix
27 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
27 Days Ago
merge from hackweek_automatedtesting
27 Days Ago
Added commands to print the test list in a readable format Code cleanup
27 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
27 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
27 Days Ago
Added a test spawning and killing all entities, looking for NREs
27 Days Ago
merge from main
27 Days Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
27 Days Ago
Compile fix
27 Days Ago
Restored AutomatedTests scene in Scenes menu
27 Days Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
27 Days Ago
merge from main
27 Days Ago
merge from main
27 Days Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
27 Days Ago
TestTrees cleanup
27 Days Ago
Cleaned up client/server ores tests Added comments
27 Days Ago
Fixed item test RPC factory
27 Days Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
27 Days Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab