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6,388 Commits over 790 Days - 0.34cph!

11 Days Ago
Added a fast path for RustFlexText MeasureHorizontal for when the text width doesnt matter and wont impact the parent size, to avoid calling the slow TMP GetPreferredValues Scrolling in the item tab: MeasureCrossAxis 0.84ms 21.5KB to 0.25ms 0KB
11 Days Ago
Embedded com.whinarn.unitymeshsimplifier so we don't need git installed on all machines
11 Days Ago
Some optims to FlexElement LayoutMainAxis (scrolling a virtual scroll view is quite slow) - Get rid of the SizingChildren.Exists in LayoutMainAxis and keep track of the remaining elements manually, saves some time - Put Grow and Shrink in the childParams struct - Cache the children count ~0.65ms -> ~0.50ms per frame when scrolling the items tab
11 Days Ago
merge from autoconnect_menu_fix
11 Days Ago
merge from main
11 Days Ago
Moved t+autobench switch after OnMenuLoaded as well
11 Days Ago
Shotgun traps and flame turrets are destroyed on boat death
11 Days Ago
merge from new_console-ui
11 Days Ago
Better background blur shader, only used by the F1 menu for now
11 Days Ago
Added back error overlay toggle in the tools tab, it flips the convar
11 Days Ago
Fixed NRE when clicking on vehicle buttons in the main menu
11 Days Ago
merge from new_console-ui
11 Days Ago
Fixed rich text in search bars again
11 Days Ago
Fixed tabs allowed in demo not showing in demo
11 Days Ago
Reordered the tabs to match the old f1 menu
11 Days Ago
Made the dev tools UI less terrible at low resolution
11 Days Ago
Can't cycle through hidden tabs
11 Days Ago
merge from new_console-ui
11 Days Ago
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
11 Days Ago
merge from new_console-ui
11 Days Ago
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
11 Days Ago
merge from new_console-ui
11 Days Ago
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab
11 Days Ago
Fix attempt for RustButton.CalculateLayoutInputHorizontal NRE during bootstrap
11 Days Ago
Removed deepsea.enabled false from playground init commands, its auto disabled because theres no water anyway
11 Days Ago
Fixed console not selecting its input field when opened the first time
12 Days Ago
Removed rich text on search bars again
12 Days Ago
merge from new_console-ui
12 Days Ago
Fixed gamemode restricted items not showing up as red in the item tab
12 Days Ago
merge from new_console-ui
12 Days Ago
Fixed item buttons not working in builds
12 Days Ago
merge from new_console-ui
12 Days Ago
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
12 Days Ago
Better fix for the flickering scrollbar when dragging
12 Days Ago
Awful fix for the search bar not showing its text in the item list
12 Days Ago
Fixed console and item list input fields not being deselected when closed
12 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
12 Days Ago
merge from new_console-ui
12 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
12 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
12 Days Ago
Fixed layout issues when using free aspect or low resolutions
12 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
12 Days Ago
Localized category buttons in item and vehicle tabs
12 Days Ago
Disabled rich text on search bar base prefab
12 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
12 Days Ago
merge from new_console-ui
12 Days Ago
Moved new error overlay to the OverlayCanvas
12 Days Ago
Restored loading screen
12 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
12 Days Ago
merge from main