5,034 Commits over 670 Days - 0.31cph!
Added a billboard for the main island when you're in the deep sea
Prevent open and close commands when the deep sea is busy (opening or closing)
Don't parent the exit portal, to keep it consistent with entrance portal
Partially reverted
134856, causing some issues
Toned down the waves when crossing the portal as its client only
merge from naval_update/block_items_boats
Block all items not deployable on tugboats on player boats as well
Deep sea icon for the map and death screen toggle button
Removed the collision on the deep sea portal buoys
Don't kill deep sea manager and deep sea portals during the deep sea wipe
Restored cargoship global network behaviour to MainIsland
merge from deep_sea/hackable_crate
Removed deep sea island tree spawning code, not needed anymore
Added "Cannot build in the deep sea" toast when trying to build in the deep sea
Set tropical3 and tropical4 terrain to Terrain layers
Rebaked shore vectors and S2P
Made a proper material for the sea floor of the deep sea
Fixed floating island map marker text not marked as non static
merge from ui_overhead_optims
Fixed a bunch of scaled texts not marked as non static
- main menu workshop dropdown items
- vendor listings
- shockbyte modal
Revert cargo global network group to Default (from MainIsland)
Added hackable crate to ghost ships
When the deep sea opens, we spawn one single hackable crate in a random ghost ship
Added deepsea.hackablecrates_count, default to 1
merge from naval_update/deep_sea
Added renderer for the sea floor in the deep sea, moving it from Y -100 to -50 to match the terrain margin height
Removed the bottom radiation volume
merge from naval_update/deep_sea
Dont call kill on dead or destroyed players
Better logs from deep sea commands
Fixed client portal weather lerping
Make sure to network the deep sea Open flag to clients
Fixed the deep sea portal bounds not being initialized when spawned, causing them to never teleport players ffs
Added tropical4 to the deep sea islands
merge from naval_update/island_scenes
Added tropical3 to the deep sea islands
Reverted landmark info component added to floating city, we won't use that for the map markers
S2P floating city 1 2 3