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7,171 Commits over 943 Days - 0.32cph!

37 Days Ago
Fixed bootstrap Translate server NRE
37 Days Ago
Premium tab wip
37 Days Ago
merge from main
40 Days Ago
merge from healthbars_fill
40 Days Ago
Changed health bars to use filled image instead of scaled rects Fixes bluriness and artifact at low ui scale
40 Days Ago
merge from ores_block_safezones
40 Days Ago
Added spawn.ore_map Renders a PNG of every spawned ore nodes location
40 Days Ago
Block ore nodes and woodpiles from spawning in safe zones
40 Days Ago
merge from main
40 Days Ago
merge from skinviewer_smallbackpack
40 Days Ago
Added small backpack to the skin viewer
40 Days Ago
merge from gameui_navigation_fixes
40 Days Ago
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
41 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
41 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
42 Days Ago
Removed console input field character limit
42 Days Ago
merge from console_inputlimit_fix
42 Days Ago
merge from ui_disconnect_cleanup
42 Days Ago
Fixed nameplates and pie menu not being cleared on disconnect
42 Days Ago
merge from charm_craft_fix
42 Days Ago
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm) Fixes not being able to craft items sometimes
42 Days Ago
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
42 Days Ago
Compile fix 2
42 Days Ago
Compile fix
42 Days Ago
Fixed game update notification showing up in aux builds, manifest only tracks release and staging
42 Days Ago
merge from updatenotif_aux_fix
42 Days Ago
Added fast bootstrap option in the editor preferences, skips some yield we don't necessarily need, will just cause some visual glitches we don't care about in editor Saves 4 seconds ish when loading from the bootstrap scene
42 Days Ago
merge from bootstrap_fastmode
42 Days Ago
merge from bootstrap_logs
42 Days Ago
Added logs in bootstrap when each step starts and ends, helps debugging issues
42 Days Ago
merge from oldconsole_purge
42 Days Ago
More unused code
42 Days Ago
Remove more old unused code Removed legacy_erroroverlay
42 Days Ago
Manifest update
42 Days Ago
Fixed crash when closing dev tools
42 Days Ago
Removed old EngineUI prefab
42 Days Ago
Yeeted and moved more stuff
42 Days Ago
Removed old console code and prefabs
43 Days Ago
merge from main
43 Days Ago
merge from piemenu_binds_feedback
43 Days Ago
Fixed some letter being truncated
44 Days Ago
merge from flat_estimatedvalue_sleepers
44 Days Ago
merge from piemenu_binds_feedback
44 Days Ago
Fixed bind texts overflowing
44 Days Ago
Added some feedback in the pie menu when the +prevskin or +nextskin are unbound
44 Days Ago
merge from doorcontroller_restart_fix
44 Days Ago
Fixed door controller triggering on server restart
44 Days Ago
Fixed BlendTreeEventTrigger log spawm in editor while holding a crossbow
44 Days Ago
merge from horseprotection_leak_fix
44 Days Ago
merge from wallpaper_deploymismatch_fix