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6,256 Commits over 790 Days - 0.33cph!

12 Months Ago
Fixed legacy furnace corpse colliders Manifest
12 Months Ago
Fixed workbench1 corpse prefab Fixed workbench corpses being lootable Fixed corpse pickup showing conditions
12 Months Ago
Compile fix
12 Months Ago
merge from main
12 Months Ago
merge from softcore_update/deployable_corpse
12 Months Ago
Fixed 'ent kill' killing building blocks behind dropped items
12 Months Ago
merge from softcore_update
12 Months Ago
Fixed DeployVolumeCapsule not supporting ignored types and ignored entity - fixes furnace corpses not being repairable
12 Months Ago
merge from softcore_update
12 Months Ago
Fixed corpses not pickable when on an invalid position
12 Months Ago
merge from softcore_update/deployable_corpse
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Fixed corpse data request issues Cleanup
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Enabled condition on TCs, so their corpses can be picked up broken
1 Year Ago
Fixed corpse pickup an open interaction using CanBuild instead of IsAuthed
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Fixed corpses not being oriented properly when falling
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Added ignoredEntity support to DeployVolumeOBB, fixes corpses hitting themselves when looking for valid pos Show the placement error when attempting to repair a corpse on an invalid pos Fixed sleepers not blocking corpse repairing Cleaner checks
1 Year Ago
Corpses landing on invalid positions aren't killed anymore, they're just not repairable This prevents loot from being destroyed
1 Year Ago
Set all corpses repair costs to match repair bench repairing costs
1 Year Ago
Smaller TC corpses
1 Year Ago
Players do not collide with deployable corpses anymore
1 Year Ago
Smaller workbench 3 corpse
1 Year Ago
Corpses can be picked up, gives you the associated item with 0 health
1 Year Ago
Owners can now open container corpses to retrieve the loot without repairing
1 Year Ago
merge from softcore_update
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Tweaked corpse decay durations
1 Year Ago
Smaller fridge corpse
1 Year Ago
Corspes do not spawn from decay damage
1 Year Ago
Legacy furnace corpse
1 Year Ago
Container corpse creator can use any BaseCombatEntity prefab
1 Year Ago
Fridge corpse Fixed fridge gibs not using skins
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Fixed beds and bags not running the right checks on repositioning Disabled show health info on bed and bag corpses
1 Year Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
1 Year Ago
merge from softcore_update
1 Year Ago
Fixed corpse repositionning failing
1 Year Ago
merge from softcore_update
1 Year Ago
merge from main
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Updated bounds of all container corpses
1 Year Ago
Corpse ingredient tweaks
1 Year Ago
Collider fix on retro and shockbyte tc corpses
1 Year Ago
Disabled show health info on elec furnace corpse
1 Year Ago
Improved corpse repositioning on ground missing
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
When creating gibs, only care about max gibs limit when we are in playmode So you can still use Create gibs in scene with maxgibs set to -1