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7,776 Commits over 1,004 Days - 0.32cph!

Yesterday
Phrase update
Yesterday
Fixed country selection popup not drawing its options the first time its open
3 Days Ago
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3 Days Ago
merge from main
3 Days Ago
merge from skinviewer_ladderhatches
3 Days Ago
Added all ladder hatches to the skin viewer
3 Days Ago
Fixed skin viewer and steam inventory not loading anything in editor since 163749
4 Days Ago
Fixed item pickup and drop notices layout isssues, converted to flex
4 Days Ago
Localized livestock UI
4 Days Ago
merge from main
4 Days Ago
Phrase update
5 Days Ago
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
5 Days Ago
Tin can alarm can now detect gen2 AIs and critters
5 Days Ago
Fixed navmesh generating on top of hot air balloons
5 Days Ago
Fixed duplicate states in floor.ladder.hatch RendererLOD components it was confusing RendererLOD.OnValidate and kept reserializing the prefab
5 Days Ago
Fixed FakePhysicsRope reserializing RidableHorse constantly, it had a [ExecuteAlways] and some changes in OnValidate
5 Days Ago
Added monument tests checking the prefabs are healthy
5 Days Ago
merge from texture_optimisations_2026/harbor_fix3
5 Days Ago
S2P harbor_1, prefab was corrupted
6 Days Ago
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6 Days Ago
Added RustNavmeshModifierVolume to the following vehicles: - Both snowmobiles - Sled - Rowboat - Minicopter - Attack helicopter - Scrap heli - Catapult - Battering ram - Siege tower - Sedan (prevents navmesh from generating on top of them)
6 Days Ago
merge from Livestock_animals
6 Days Ago
merge from Livestock_animals/repeltriggers_fix
6 Days Ago
Remove cow from the repel trigger tests
6 Days Ago
merge from Livestock_animals
6 Days Ago
merge from Livestock_animals/repeltriggers_fix
6 Days Ago
Livestock repel triggers tests
6 Days Ago
Added RustNavmeshModifierVolume to the modular car chassis so the navmesh cannot generate on top of them
6 Days Ago
Gen2 AI now support repel triggers like gen1, pushed out along the navmesh. Fixes livestock dying under cars from the chassis hurt trigger
6 Days Ago
Fixed GUI errors when using the test runner window causing tests to fail
6 Days Ago
Fixed test runner window loading editor prefs from different checkouts, causing test list confusion
6 Days Ago
Cherrypick 165386 (Added IsAbsolute to RustFlexText)
6 Days Ago
Phrase update 1/2
6 Days Ago
Phrase update
6 Days Ago
Fixed IconRender not applying workshop skins in SERVER+CLIENT 163749 stopped the Steam server starting without a ServerMgr, so WorkshopSkin.Apply bailed silently
6 Days Ago
merge from main
7 Days Ago
merge from automated_testing
7 Days Ago
Test framework cleanup following livestock merge
7 Days Ago
merge from main
7 Days Ago
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7 Days Ago
merge from settings_dropdowns_fix2
7 Days Ago
Fixed settings menu color dropdown text not being marked as dynamic
7 Days Ago
merge from duped_keys_fix
7 Days Ago
Fixed duplicate key names on greek/cyrillic keyboard layouts that errored after a writecfg, and left Q unbindable on greek
7 Days Ago
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