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5,421 Commits over 700 Days - 0.32cph!

9 Days Ago
merge from spacestation_storepages
9 Days Ago
Set sprite atlas enabled in builds only, was pushed by accident
9 Days Ago
Updated space station building skin store page media
9 Days Ago
merge from main
9 Days Ago
merge from main
9 Days Ago
merge from christmas2025_DLC
9 Days Ago
merge from memcell_tests
9 Days Ago
Test list
9 Days Ago
Improved the custom asserts to log the expected and actual value when failing
9 Days Ago
Added some memory cell tests
11 Days Ago
merge from naval_update
11 Days Ago
Removed deep sea portal avoidance code in cargo egressing logic, not needed
11 Days Ago
merge from naval_update
11 Days Ago
Patrol heli uses GetRandomPointOffshore to randomise its start position, avoids the deep sea Patrol heli cant target players in the deep sea
11 Days Ago
Fixed TerrainMeta.GetRandomPointOffshore not avoiding the deep sea and deep sea portal as expected
11 Days Ago
merge from naval_update
11 Days Ago
Fixed deep sea stuck in busy state if server restarted when its closing or opening
12 Days Ago
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12 Days Ago
merge from naval_update
12 Days Ago
merge from naval_update
12 Days Ago
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12 Days Ago
merge from solarpanel_tests
12 Days Ago
Added solar panel tests Minor SolarPanel class cleanup
13 Days Ago
merge from naval_update
13 Days Ago
merge from main
13 Days Ago
Fixed GetPortalLerp NRE when reconnecting in the deepsea portal
13 Days Ago
Kill deep sea if water system is null
13 Days Ago
merge from naval_update
13 Days Ago
Fixed gingerbread softside ceiling wallpaper always showing the default skin
13 Days Ago
merge from gingerbread_wallpaper_fix
13 Days Ago
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13 Days Ago
Use Kill instead of Destroy when destroying the deep sea manager if deepsea.enabled is false
13 Days Ago
Removed the deep sea top collider, so supply drop cant get stuck
13 Days Ago
merge from naval_update
13 Days Ago
merge from naval_update
13 Days Ago
merge from naval_update/deep_sea
13 Days Ago
merge from naval_update/deep_sea/islandspawning_fixes
13 Days Ago
14 Days Ago
Fixed spawn command not calling UpdateNetworkGroup after detaching its children
14 Days Ago
Disabled auto spawn on ghost ship spawngroups, now spawned by the deep sea itself Fixes ghost ship loot respawning on server restarts S2P all islands again, missed some spawn groups that were still disabling save
14 Days Ago
Fixed ores respawning
14 Days Ago
Fixed deep sea manager not generating the island navmeshs after loading a save, causing the island scientist to never spawn Fixed ores respawning Added deepsea.printloot command
14 Days Ago
14 Days Ago
Fixed deep sea dwelling spawning their NPC and crates again after a server restart They now spawn once when the deep sea opens Also load balanced the whole thing so we don't spawn too much stuff at the same time
15 Days Ago
Fixed deep sea dwellings changing position after a server restart - Disabled auto spawn and enabled saving on all islands SpawnGroups - We now trigger the SpawnGroup initial spawn when the deep sea is opening Also fixes ores and collectables respawning after a server restart S2P all islands
15 Days Ago
Gated a NPCSpawner log behind a convar (npcspawner.debug) Improved the log to be more useful
15 Days Ago
merge from naval_update
15 Days Ago
merge from main
15 Days Ago
Added space station building skin video
15 Days Ago
Cherrypick 139564