userFlaviencancel
reporust_rebootcancel

6,231 Commits over 790 Days - 0.33cph!

Today
merge from new_console-ui
Today
Better background blur shader, only used by the F1 menu for now
Yesterday
Added back error overlay toggle in the tools tab, it flips the convar
Yesterday
Fixed NRE when clicking on vehicle buttons in the main menu
Yesterday
merge from new_console-ui
Yesterday
Fixed rich text in search bars again
Yesterday
Fixed tabs allowed in demo not showing in demo
Yesterday
Reordered the tabs to match the old f1 menu
Yesterday
Made the dev tools UI less terrible at low resolution
Yesterday
Can't cycle through hidden tabs
Yesterday
merge from new_console-ui
Yesterday
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
Yesterday
merge from new_console-ui
Yesterday
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
Yesterday
merge from new_console-ui
Yesterday
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab
Yesterday
Fix attempt for RustButton.CalculateLayoutInputHorizontal NRE during bootstrap
Yesterday
Removed deepsea.enabled false from playground init commands, its auto disabled because theres no water anyway
Yesterday
Fixed console not selecting its input field when opened the first time
Yesterday
Removed rich text on search bars again
Yesterday
merge from new_console-ui
Yesterday
Fixed gamemode restricted items not showing up as red in the item tab
Yesterday
merge from new_console-ui
Yesterday
Fixed item buttons not working in builds
Yesterday
merge from new_console-ui
Yesterday
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
Yesterday
Better fix for the flickering scrollbar when dragging
Yesterday
Awful fix for the search bar not showing its text in the item list
Yesterday
Fixed console and item list input fields not being deselected when closed
2 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
2 Days Ago
merge from new_console-ui
2 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
2 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
2 Days Ago
Fixed layout issues when using free aspect or low resolutions
2 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
2 Days Ago
Localized category buttons in item and vehicle tabs
2 Days Ago
Disabled rich text on search bar base prefab
2 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
2 Days Ago
merge from new_console-ui
2 Days Ago
Moved new error overlay to the OverlayCanvas
2 Days Ago
Restored loading screen
2 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
2 Days Ago
merge from main
2 Days Ago
merge from memcell_shortcircuit_tests
2 Days Ago
Added new memory cells tests to cover short circuits
2 Days Ago
merge from itemicons_compression_fix
2 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
2 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
2 Days Ago
merge from skinviewer_easter
2 Days Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)