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5,004 Commits over 670 Days - 0.31cph!

9 Days Ago
merge from naval_update
9 Days Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
9 Days Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
9 Days Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
9 Days Ago
Fixed floating city losing their global networkness on save restore
9 Days Ago
merge from naval_update
9 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
9 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
9 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
12 Days Ago
merge from rpg_storepage
12 Days Ago
Close button stays in front of the skin viewer Fixes
12 Days Ago
Added skin viewer in the RPG store page
12 Days Ago
merge from main
12 Days Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
12 Days Ago
merge from rpg_storepage
12 Days Ago
Updated RPG store video
12 Days Ago
RPG steam icon
12 Days Ago
Fixed RPG store page using the wrong atlas
13 Days Ago
merge from main
13 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
13 Days Ago
Tweaks
13 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
13 Days Ago
Added RPG to weapons category Fixed some owned tag issues
13 Days Ago
merge from rpg_storepage
13 Days Ago
RPG launcher store page
13 Days Ago
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13 Days Ago
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13 Days Ago
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13 Days Ago
merge from laserdetector_tests
13 Days Ago
Added a laser detector test for fast moving vehicles detection
14 Days Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
14 Days Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
14 Days Ago
More laser detector tests Cleanup
14 Days Ago
Throw and fail the test if SpawnEntity failed
14 Days Ago
Added laser detector tests
14 Days Ago
merge from untranslated_strings_fix
14 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
14 Days Ago
merge from hackweek_automatedtesting
14 Days Ago
Added commands to print the test list in a readable format Code cleanup
14 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
14 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
14 Days Ago
Added a test spawning and killing all entities, looking for NREs
14 Days Ago
merge from main
14 Days Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
14 Days Ago
Compile fix
14 Days Ago
Restored AutomatedTests scene in Scenes menu
14 Days Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
14 Days Ago
merge from main
14 Days Ago
merge from main