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6,609 Commits over 821 Days - 0.34cph!

Yesterday
merge from storepage_crypt
Yesterday
Fixed crypt store page building tier icon
Yesterday
merge from main
Yesterday
merge from deepsea_loot_balance
Yesterday
Compile fixes
Yesterday
Added simulate button to LootFill component
Yesterday
Nerfed deep sea PT boat loot
Yesterday
merge from main
2 Days Ago
merge from mainmenu_bits
2 Days Ago
Store cart blur
2 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
2 Days Ago
Tweaked friend list background blur
2 Days Ago
Restored DLC store tiles description texts
2 Days Ago
Fixed steam inventory tab scrollbar
2 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
2 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
2 Days Ago
Removed LOD components from skull trophies text
2 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
2 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
2 Days Ago
merge from storepage_crypt
2 Days Ago
Crypt store page media
2 Days Ago
merge from main
2 Days Ago
merge from automated_testing
2 Days Ago
Added +autotest command line arguments for server batchmode test runs
2 Days Ago
TestGuns maintenance
3 Days Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
3 Days Ago
merge from main
3 Days Ago
merge from main
5 Days Ago
Crypt building skin store page baseline
5 Days Ago
TMP compile fix
5 Days Ago
merge from unity_6.3.11/new_inputsystem
5 Days Ago
Compile fix
5 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
5 Days Ago
More menu items stuff
5 Days Ago
Menu items cleanup
5 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
5 Days Ago
Stripped out TMP sprites
5 Days Ago
Stripped out TMP style sheet
5 Days Ago
merge from unity_6.3.11/new_inputsystem
5 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
5 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
5 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
5 Days Ago
Patched TMP shaders to work with soft mask
5 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
5 Days Ago
Restored scroll speeds
6 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
6 Days Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
6 Days Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
6 Days Ago
Compile fixes
6 Days Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice