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7,191 Commits over 943 Days - 0.32cph!

9 Days Ago
Enabled compression and streaming on 18 charm textures
9 Days Ago
merge from iconfonts_optims
9 Days Ago
Auto clean dynamic icon fonts when exiting playmode Increased atlas sized to 1024x1024, was missing some icons
9 Days Ago
merge from tutorialmodal_fix
9 Days Ago
Fixed tutorial modal size, removed unsused bg asset
9 Days Ago
Fixed connection modal default description being adasd asdasfad sadg asdgasdg ash asdg sda ghash sa dh asfh asdgh sda h sH SDG ASF H ASFH ASH ASHF SDGSDG SDAG S DAG SAGD ASG AS DG ASDG SADG ASD G SADG ASDG AGSD GSD SAGD ASD in editor 🙃
9 Days Ago
Localized the tutorial modal
9 Days Ago
Unfucked the menu tutorial modal
9 Days Ago
merge from iconfonts_optims
9 Days Ago
Confirmation popup before starting the scan when updating the icon fonts
9 Days Ago
Rust icon fonts are now generated based on what glyphs we use, similar to the localization fonts: - Reduces the two fonts atlas size from 64MB to 0.5MB and 4MB to 0.5MB - Icon fonts now have an empty fallback font set to dynamic so community UI icons and adding new icons in editor still works - The static fonts are updated when we update the localization every month
10 Days Ago
Fixed battery ReceiveAdditionalData client rpc
10 Days Ago
Converted cctv cameras and windmills
10 Days Ago
Tesla coil and igniter tests
10 Days Ago
Converted water wheel, added some tests
10 Days Ago
merge from f1_menu_category_sort
10 Days Ago
Simplified battery console commands
10 Days Ago
Set main power slots for EngineListener and AlarmSystem prefabs (DummySwitch from monuments)
10 Days Ago
TeslaCoil, SolarPanel, FuelGenerator cleanup
10 Days Ago
Removed all the old IO code from the battery class (feels amazing)
10 Days Ago
Converted DummySwitch (monument specific switches)
10 Days Ago
Test list Reapplied discarded network range changes
10 Days Ago
merge from main
10 Days Ago
merge from io_networkrange
10 Days Ago
Updated the network range of most player deployed IO prefabs, reduced network distance on 48 prefabs
10 Days Ago
Converted card reader, added new tests BaseDetector cleanup
10 Days Ago
merge from kickwallpaper_drop_fix
10 Days Ago
Tagged some old twitch drops as drops (ninja suit, twitch sunglasses, hobo barrel, industrial door, twitch rivals desk, twich underwear)
10 Days Ago
merge from main
10 Days Ago
merge from kickwallpaper_drop_fix
10 Days Ago
merge from repairbench_backpack_fix
11 Days Ago
Tests improvements, some fixes
12 Days Ago
Drain pass optimisation, evaluators now set what kind of update (input, state or persistent state) can set the drain as dirty
12 Days Ago
Fixed save load path registeringcomponents twice
12 Days Ago
Updated all IO tests to the new syntax
12 Days Ago
merge from main
13 Days Ago
IOTestFixture, helpers for IO2 automated tests Updated AND switch tests
13 Days Ago
Converted more stuff: seismic sensor, some audio entities, fuse box
13 Days Ago
Converted door controller: had to set the monument door controller prefab inputs as main power slots, will need some S2P
13 Days Ago
Converted most lights, fridge and car lift
13 Days Ago
Converted auto turret
13 Days Ago
Converted sam site, rf devices cleanup
14 Days Ago
Compile fix
14 Days Ago
Converted igniter and tesla coil, fixed some flag stuff
14 Days Ago
merge from main
14 Days Ago
Battery tick optims: merge the drain and charge into one loop
15 Days Ago
Drain pass optims
15 Days Ago
Circuit rebuild pass optims, we have a collection of dirty circuits instead of looping all circuits to check a bool, much better at scale
16 Days Ago
Evaluation pass optims, use buffers instead of pooling collections every tick
16 Days Ago
Manifest