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6,353 Commits over 790 Days - 0.34cph!

Yesterday
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Yesterday
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2 Days Ago
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Codegen and made UI_Console_CommandList partial
2 Days Ago
ElectricWaterWheel compile fix
2 Days Ago
merge from new_console-ui
2 Days Ago
Tweaked shared convar colors again
2 Days Ago
merge from new_console-ui
2 Days Ago
Fixed inputfield culling issues after entering long strings
2 Days Ago
Console command list is now a UI_Window, some refactoring and cleanup
2 Days Ago
Added a fourth row to the hud components panel in the tools tabs
2 Days Ago
Changed color for shared convars
2 Days Ago
Fixed additional space for commands with no default value to show Show [?] instead of nothing if the value is set by the server
2 Days Ago
Changed deepsea.enabled logs to normal logs
2 Days Ago
Console set its text size on init [truncated] shows in yellow
3 Days Ago
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merge from new_console-ui
3 Days Ago
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3 Days Ago
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3 Days Ago
merge from new_console-ui
3 Days Ago
Console entries can have 8192 characters max
3 Days Ago
Replicated vars are shown as [SHARED] Rcon vars are now visible in editor as [RCON] Empty default values are hidden in the autocomplete as well Some refactoring/clean up so the command list and autocomplete share the same styling and visibility rules
3 Days Ago
Fixed stalls when pasting something in the console input field. We now defer auto completion to the next frame, so all new characters added in a frame aren't tested (like the old console)
3 Days Ago
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click Reconnected all scrollbars to their prefabs and tweaked the hitboxes
3 Days Ago
merge from new_console-ui
3 Days Ago
Codegen
3 Days Ago
merge from new_console-ui
3 Days Ago
Missed a file earlier when fixing the command list inputfield
3 Days Ago
Renamed editor auth level convar, to make sure it defaults to 3 in editor
3 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
3 Days Ago
merge from new_console-ui
3 Days Ago
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
3 Days Ago
Fixed TMP color overriding issue when selecting multiple texts with different colors
3 Days Ago
Added a mute button to the admin UI player panel Also added current player's position
3 Days Ago
Hide World in info tab if theres no world available
3 Days Ago
Added a slider in RustEditor window to set the desired auth level
3 Days Ago
Player ip adresses aren't shown/sent to moderators in the server admin UI
3 Days Ago
Fixed search bar issues, X button works and pressing escape clears them
3 Days Ago
merge from new_console-ui
3 Days Ago
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
3 Days Ago
Fixed ArgumentNullException when typing in vending machine UI
3 Days Ago
merge from bootstrap_assetscene_step
3 Days Ago
Added a new loading step in boostrap for when we start loading the asset scenes
5 Days Ago
Fixed more store texts regression from 146395
5 Days Ago
Fixed variant count text width regression in store pages
5 Days Ago
Console now fills bottom up Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command Fixed command list search bar selection color being transparent Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc