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5,629 Commits over 762 Days - 0.31cph!

4 Days Ago
Deep sea islands and ghost ships use Fill instead of Spawn when triggering their spawn groups Ensures the max pop is reached when the deep sea opens
4 Days Ago
merge from rugs_monument_fix
4 Days Ago
Fixed pool leak in GunTrap::FireBullet
4 Days Ago
Fixed rugs and bear rugs deployable in monuments using the default layer (after 141696)
4 Days Ago
Fixed arms visible in skin viewer when inspecting the SKS
9 Days Ago
Fixed large ligth up frame and small and large ornate frames not deployable on some wall grades
13 Days Ago
merge from rug_window_fix
13 Days Ago
Fixed bear rug not deployable on windows
13 Days Ago
Fixed rug not deployable on windows
13 Days Ago
Auto select console inputfield on open
13 Days Ago
System info tab
13 Days Ago
Server admin tab, layout changes
13 Days Ago
Added zooming in the item list menu (ctrl + scroll wheel)
13 Days Ago
Fixed naval scientist suit missing name
13 Days Ago
merge from steaminventory_scroll_fix
13 Days Ago
Attempt at fixing the steam inventory menu only showing one line when open for the first time
13 Days Ago
merge from testrunner_window
13 Days Ago
Minor button tweaks
13 Days Ago
Compile fixes
13 Days Ago
Added a button to export and refresh the test list Speed up test list export by only looking for types starting with "Test"
13 Days Ago
Compile fix
13 Days Ago
merge from main
13 Days Ago
merge from main
13 Days Ago
merge from naval_update
13 Days Ago
Better check for helicopter smuggling when crossing to the deep sea
13 Days Ago
merge from main
14 Days Ago
merge from artist_pack_dlc
14 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
14 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
14 Days Ago
Paintable windows are destroyed when a player boat sinks
14 Days Ago
merge from main
14 Days Ago
merge from main
14 Days Ago
NRE fix for construction with no deployable component (building blocks)
14 Days Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
14 Days Ago
Phrase update
14 Days Ago
merge from naval_update
14 Days Ago
Localized the boat building UI Disable tooltip when empty
14 Days Ago
merge from naval_update
14 Days Ago
Fixed the microscopic ghost ship map markers
14 Days Ago
merge from naval_update
14 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
14 Days Ago
Updated skins
14 Days Ago
merge from artist_pack_dlc
14 Days Ago
Paintable reactive target is now a redirect skin of the reactive target
14 Days Ago
window.paintable.skin icon
14 Days Ago
Paintable window is now a rediredt skin of the strengthened glass window
14 Days Ago
merge from artist_pack_dlc
14 Days Ago
Moved the paintable reactive target in the artist pack folder too
14 Days Ago
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
14 Days Ago
merge from artist_pack_dlc