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7,123 Commits over 882 Days - 0.34cph!

4 Days Ago
Compile fix
4 Days Ago
merge from attachment_charms
4 Days Ago
merge from contact_lowresasset_fix
4 Days Ago
Fixed contact mugshot_unknown UI asset using streaming mip maps, for real this time
4 Days Ago
Carry over equipped charm when reskinning a gun to a redirect
4 Days Ago
merge from main
4 Days Ago
merge from attachment_charms/skinviewer
4 Days Ago
Fixed renderers being disabled on spawn right before we strip the LOD components
4 Days Ago
Charms are spawned by the skin viewer using a common template Limited vertical drag movements when inspecting charms, BC isnt working well, we'd have to set custom constraints for the skin viewer only
4 Days Ago
Added a button to the skinviewer window to strip unwanted components, uses LODStripper with a custom list of component to exclude
4 Days Ago
Charms can be inspected using the skin viewer
4 Days Ago
Check charm ownership when firing the UpdateAccessoryOnItem rpc
4 Days Ago
merge from attachment_charms/ui
4 Days Ago
Can change charms in the repair bench as well
4 Days Ago
Hide change accessory button if you dont own any accessory
4 Days Ago
Charms search bar Minor styling update
4 Days Ago
Charm icon tooltip
4 Days Ago
merge from contact_lowresasset_fix
4 Days Ago
Fixed contact mugshot_unknown UI asset using streaming mip maps
4 Days Ago
merge from kickgms
4 Days Ago
Item name and desc
4 Days Ago
Item id, world model fixes
4 Days Ago
merge from main
5 Days Ago
Charm picker UI wip
5 Days Ago
merge from main
5 Days Ago
merge from iolines_motionblur_fix
5 Days Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
5 Days Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
5 Days Ago
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5 Days Ago
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5 Days Ago
merge from menu_notifications
5 Days Ago
Updated debug notif commands descriptions
5 Days Ago
merge from menu_notifications
5 Days Ago
Added notifications.addcustomnotification debug command
5 Days Ago
Notification entry layout fixes
5 Days Ago
merge from main
6 Days Ago
merge from wire_doors_fix
6 Days Ago
Fixed wires attached to doors not following the doors correctly when it opens We now only parent the lines when the associated IOEntity is parented to a moving object When parenting, we parent to the root object so attached lines can work on boats one day
6 Days Ago
Codegen
6 Days Ago
merge from main
6 Days Ago
merge from skinmodal_fix
6 Days Ago
merge from skinviewer_fixes_june26
6 Days Ago
merge from store_background_fixes
6 Days Ago
merge from cartbutton_friendlist_fix
6 Days Ago
merge from menu_notifications
6 Days Ago
Compile fix
6 Days Ago
merge from console_focus_fix
6 Days Ago
merge from strobelight_flags_fix
6 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
6 Days Ago
Code cleanup