userFlaviencancel
reporust_rebootcancel

8,199 Commits over 1,004 Days - 0.34cph!

3 Days Ago
Fixed low ramps being blocked by deployables in the room below when placing or upgrading them Added a setting on deploy volumes to skip them when the block is attached at given sockets Before: https://files.facepunch.com/Flavien/ramp_before2.png After: https://files.facepunch.com/Flavien/ramp_after.png
3 Days Ago
Fixed horse losing its towed entity after a server restart
3 Days Ago
Fixed siege weapon keeping their pulling flag if the server restarts while pulled Fixed catapult reload progress bar staying on screen if the catapult dies mid reload
3 Days Ago
Added unfiltered option for the microphone stand
3 Days Ago
Fixed building skins roof overhangs collider inconsistencies blocking blocks placement Before: https://files.facepunch.com/Flavien/roof_before.png After: https://files.facepunch.com/Flavien/roof_after.png
3 Days Ago
Fixed more parented wire issues on boats when leaving edit mode
3 Days Ago
merge from io_optims
3 Days Ago
Fixed AmbientLightLOD lights staying dark when their entity is reused from the pool next to the player, like after teleporting or respawning in your base Regression from 168517
3 Days Ago
merge from battery_vfx_fix
3 Days Ago
merge from repairbench_charms_fix
3 Days Ago
merge from tutorialvideos_fix
3 Days Ago
merge from menuchat_blur_fix
3 Days Ago
merge from stairs_los_improvements
3 Days Ago
merge from safezone_warningpopup_fix
3 Days Ago
merge from f7dialog_title_fix
3 Days Ago
Fixed medium/large battery arcs VFX playing on uncharged batteries when coming back into range
3 Days Ago
Fixed not being able to change accessory of guns with no skins in the repair bench (m16)
3 Days Ago
Converted the 32 tutorial mp4 videos to webm
3 Days Ago
Fixed tutorial welcome video not playing correctly, was a mp4
3 Days Ago
Fixed main menu chat hiding the rest of the screen with RRP enabled
3 Days Ago
Added additional LOS check pos to stairs (L, U, spiral and triangle spiral) Fixes Line of sight blocked errors when you have a clear line of sight
3 Days Ago
Fixed safe zone warning persisting on the main menu, also fixed missing title
3 Days Ago
F7 dialog completion screen now thanks the player for their feedback instead of for reporting a player
3 Days Ago
Hide movement speed modifier in the boosts UI in the inventory screen, was showing when leading animals or pulling siege weapons
3 Days Ago
merge from leading_boostui_fix
3 Days Ago
Console autocompletion fills entity name and path in lowercase, fixes some case sensitive commands
3 Days Ago
Fixed wires parented to doors stretching towards world origin after exiting/entering network range
3 Days Ago
merge from parentedwires_fix
3 Days Ago
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3 Days Ago
Added missing AmbientLightLOD to NVG scientist lights
3 Days Ago
merge from pool_review2
3 Days Ago
Bumped the amount of gun firing effects we warm up
3 Days Ago
Metal embrasure warmed up amount set to 25
4 Days Ago
merge from ambientlightlod_pooling_fix
4 Days Ago
Fixed crazy formatting in debug.cs
4 Days Ago
Added debug.printlights command
4 Days Ago
Fixed AmbientLightLOD turning back on its lights when reused from the pool while culled Was causing a lot of deployable lights to stay lit at any distance after a base streamed back in Standing near a big base with 994 far ambient lights lit (editor): - LightBinningAndShadowPass 1.2ms -> 0.5ms - FindActiveLights 0.28ms -> 0.07ms
4 Days Ago
Privilege cache enabled by default (client and server)
4 Days Ago
merge from menuhero_fix
4 Days Ago
Fixed home's store hero playing and rolling its videos with the menu closed
4 Days Ago
merge from ongui_allocs_fix
4 Days Ago
DeferredExtension.OnGUI and CoverageQueries.OnGUI gui layout set to false, was only running in editor
4 Days Ago
Disabled GUILayout on DDraw and OcclusionCulling Was 0.7KB a frame for nothing, their OnGUI methods dont use GUI layouts
4 Days Ago
Fixed cooking workbench not showing the kettle when preparing the newly added teas
4 Days Ago
merge from cookingworkbench_kettle_fix2
4 Days Ago
merge from io_optims