6,363 Commits over 790 Days - 0.34cph!
Console background blur matches the old console, blur is stronger when the main menu is open
merge from new_console-ui
Restored [?] color in autocomplete
Fixed console auto complete not working well with chained commands
Server admin UI:
- Fixed player list mask
- Added scrollbars to player and UGC lists
merge from skinviewer_easter
New rustige egg skin viewer music
Codegen and made UI_Console_CommandList partial
ElectricWaterWheel compile fix
merge from new_console-ui
Tweaked shared convar colors again
merge from new_console-ui
Fixed inputfield culling issues after entering long strings
Console command list is now a UI_Window, some refactoring and cleanup
Added a fourth row to the hud components panel in the tools tabs
Changed color for shared convars
Fixed additional space for commands with no default value to show
Show [?] instead of nothing if the value is set by the server
Changed deepsea.enabled logs to normal logs
Console set its text size on init
[truncated] shows in yellow
merge from new_console-ui
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merge from new_console-ui
Console entries can have 8192 characters max
Replicated vars are shown as [SHARED]
Rcon vars are now visible in editor as [RCON]
Empty default values are hidden in the autocomplete as well
Some refactoring/clean up so the command list and autocomplete share the same styling and visibility rules
Fixed stalls when pasting something in the console input field. We now defer auto completion to the next frame, so all new characters added in a frame aren't tested (like the old console)
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click
Reconnected all scrollbars to their prefabs and tweaked the hitboxes
merge from new_console-ui
merge from new_console-ui
Missed a file earlier when fixing the command list inputfield
Renamed editor auth level convar, to make sure it defaults to 3 in editor
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
merge from new_console-ui
Deselect the command list input field when closing
Make sure the command list escape capture is disabled when not visible
Fixed TMP color overriding issue when selecting multiple texts with different colors
Added a mute button to the admin UI player panel
Also added current player's position
Hide World in info tab if theres no world available
Added a slider in RustEditor window to set the desired auth level