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4,959 Commits over 670 Days - 0.31cph!

7 Days Ago
Compile fix
7 Days Ago
Restored AutomatedTests scene in Scenes menu
7 Days Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
7 Days Ago
merge from main
7 Days Ago
merge from main
7 Days Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
7 Days Ago
TestTrees cleanup
7 Days Ago
Cleaned up client/server ores tests Added comments
8 Days Ago
Fixed item test RPC factory
8 Days Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
8 Days Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
8 Days Ago
Compile fix, third times the charm
8 Days Ago
Compile fix again
8 Days Ago
Compile fix
8 Days Ago
Moved all test runner convars to DEBUG only
8 Days Ago
Make sure the shore vector array is not filled with NaN values when water system is null
8 Days Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
8 Days Ago
ResetStaticFields on TestRunner
8 Days Ago
Updated folder paths, updated test list
8 Days Ago
Renamed Tests folder to AutomatedTests
8 Days Ago
Wrapped all the test code in #if DEBUG
8 Days Ago
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8 Days Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
8 Days Ago
Compile fixes
8 Days Ago
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8 Days Ago
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8 Days Ago
Strip LOD component from fridge power plate in skin viewer
8 Days Ago
merge from store_fixes
9 Days Ago
merge from store_fixes
9 Days Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
9 Days Ago
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9 Days Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
9 Days Ago
Fixed Owned tag overlapping with header text on skin tiles
9 Days Ago
Items in the cart are now translated correctly
9 Days Ago
Fixed gallery arrow showing up in the soundtrack DLC page
9 Days Ago
merge from skins_ingameicon
9 Days Ago
Set locomotive and workcart canvas LOD component as dynamic
9 Days Ago
merge from ui_overhead_optims
9 Days Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
9 Days Ago
merge from ui_overhead_optims
9 Days Ago
merge from main
12 Days Ago
merge from store_fixes
12 Days Ago
Fixed Steam DLC prices currency mismatch in the in-game store
12 Days Ago
Added a mask for the dlc tab
12 Days Ago
Fixed owned Steam dlc not being added to the owned items dict
12 Days Ago
Manifest
12 Days Ago
Compile fix, codegen
12 Days Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
12 Days Ago
merge from main
12 Days Ago
merge from deep_sea