6,391 Commits over 790 Days - 0.34cph!
merge from new_console-ui
Fixed recents items/vehicles acting weird, switched to a list
Fixed audio ugc button not resetting on close
Copying a row also copies the label, when relevant
Removed Owner Steam ID from admin panel, show team id instead
Fixed steam DLC price text layout issues
console.erroroverlay 0 closes the error overlay
Pressing enter:
- selects the search bar of the open tab
- selects the input field in the console
Added a Tests section to BaseEntity and ItemDefinition inspectors, has buttons that will select or run the tests associated to this prefab
Can also right click "Select Tests" on any prefabs
merge from new_console-ui
Instantiate blur material so its not changed in editor every time you open the console
merge from new_console-ui
Updated consoleScale command description
Fixed pressing tab to autocomplete selecting the wrong command
Added an error when GetTestParameters failed to find the given parameter source
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
Added a progress bar for the test export
merge from new_console-ui
merge from new_console-ui
Console background blur matches the old console, blur is stronger when the main menu is open
merge from new_console-ui
Restored [?] color in autocomplete
Fixed console auto complete not working well with chained commands
Server admin UI:
- Fixed player list mask
- Added scrollbars to player and UGC lists
merge from skinviewer_easter
New rustige egg skin viewer music
Codegen and made UI_Console_CommandList partial
ElectricWaterWheel compile fix
merge from new_console-ui
Tweaked shared convar colors again
merge from new_console-ui
Fixed inputfield culling issues after entering long strings
Console command list is now a UI_Window, some refactoring and cleanup
Added a fourth row to the hud components panel in the tools tabs
Changed color for shared convars