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Command to print deep sea content
Players in the deep sea when it wipes are all killed by radiation
Some cleanup
Convars to config the wipe interval
Deep sea is saved and wipes every X hours
When wiping:
- move all players back to the main island
- kill any entities inside
- spawn the content again
Convared all the deep sea generation settings for debug purposes
Added commands to spawn cities and ghost ship on current player position
Deep sea now spawns floating cities (the placeholder version)
merge from translate_error_fix
Fixed another translate NRE happening during bootstrap
merge from uiworkshop_fixes
Fixed workshop pages not loading items correctly
Changing item category in the workshop menu brings you back to page 1
merge from menu_cartbutton_fix
Fixed store cart button blocking clicks when the store page is closed while having something in your cart
merge from translate_error_fix
More null checks to avoid item description NREs
merge from christmaslight_fix
Restored christmas light bulb facing upwards when deployed on the ground
merge from siegeweapon_pulling_fix
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
merge from tmproemoji_nre_fix
Fixed TmProEmojiRedirector NRE
merge from jungle_storepage_fix
Added missing wallpaper to jungle store page
merge from translate_error_fix
Fixed Translate.Get error when converting null strings to Phrase
merge from batteringram_impacteffect_fix
merge from chandelier_fixes
Don't show raise/lower action on chandelier if you dont have building privilege
Fixed battering ram impact effect string pool warning
merge from steaminventory_descriptions_fix
merge from store_typo_fix
Fixed a typo in the legacy wood store page
Updated shipping container store page desc
Fixed steam inventory item modals failing to find a fallback description and ending up using the prefab placeholder description
Fixed pilot pack store tile redirecting to exhibit pack page
Added a new name field for modding monument marker, as the english field is not serialized anymore
merge from deep_sea/islands
Set ghost ship as deep sea global networked
merge from naval_update/deep_sea
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