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5,981 Commits over 762 Days - 0.33cph!

3 Days Ago
Reapllied tropical scene changes post merge
3 Days Ago
merge from main
3 Days Ago
Tweaked deep sea loot respawn times S2p all islands
3 Days Ago
Fixed CLIENT_DoOpenNotification nre Also supports legacymonumentnotifications convar
3 Days Ago
merge from naval_update/io_boats
3 Days Ago
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3 Days Ago
merge from store_fixes_feb
3 Days Ago
Fixed store cart item width
3 Days Ago
merge from deepsea_fixes
3 Days Ago
Remove deepsea.boat_drift convar, we don't want boat drift in the deep sea (it was false by default)
3 Days Ago
The deep sea entrance portal position now changes after every deep sea wipe It’s random, never the same twice in a row
3 Days Ago
merge from main
3 Days Ago
merge from store_fixes_feb
3 Days Ago
Fixed NRE when opening the steam inventory bag crafting modal
3 Days Ago
Added currency font to the bundles
3 Days Ago
merge from naval_update/io_boats
3 Days Ago
ioentity.allow_on_boats set to true by default Added playerboat.kill_io_deployables command
3 Days Ago
Can't use the wiretool while swimming
3 Days Ago
merge from main
3 Days Ago
Fixed fluid splitter and fluid combiner not deployable on soft side walls, regression from io_boats
3 Days Ago
merge from doors_placingthroughwalls_fix
3 Days Ago
Added an alternative LOS check position for all single doors, double doors and garage door Fixes "Placing through walls" error popping up when you're clearly not placing them through walls
3 Days Ago
Fixed Gibbable NRE introduced in 144214
3 Days Ago
merge from gibbable_skins_fix
3 Days Ago
Fixed BBQ and garage door gibs not being skinned
3 Days Ago
Hide arrow buttons if we only have 1 gallery element
3 Days Ago
merge from store_fixes_feb
4 Days Ago
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4 Days Ago
Fixed limited store countdown showing "Refreshed in 6 days" when the skins are late
4 Days Ago
Fixed owned items still showing up at the top of the limited and featured store when featured
4 Days Ago
Added some arrow buttons and keyboard controls to store galleries (general and limited tabs)
4 Days Ago
Added a new font to support some missing currency symbol Added some missing currencies to the price formatter
4 Days Ago
Added a way to embed styles in RustControl components instead of having to create new StyleAssets every single time
4 Days Ago
merge from storepage_boxes
4 Days Ago
Added toast when the deep sea opens
4 Days Ago
merge from deepsea_fixes
4 Days Ago
merge from main
4 Days Ago
merge from deepsea_fixes/loot
4 Days Ago
merge from deepsea_fixes
5 Days Ago
Store page baseline, skin viewer for the 16 boxes
6 Days Ago
Moved ghostship scripts in the right folder
6 Days Ago
Deep sea initial loot fill is now around 70% Loot slowly respawns over time (except for elite crates and airdrops) S2P all islands
6 Days Ago
Fixed wallpaper still using batching in boats
6 Days Ago
Fixed a spawn group on Tropical1 using a boat prefab instead of a ruin dwelling
6 Days Ago
In editor by default: the deep sea will spawn right when the server starts, and it will use the fast intervals (1s in between each entity and 0.1s in between each spawn groups)
6 Days Ago
merge from main
6 Days Ago
merge from naval_update/io_boats
6 Days Ago
Fixed pressure pads being deployable halfway through walls
6 Days Ago
All IO entities are disconnected when a boat sinks, same delay as the doors etc
6 Days Ago
Restored spotlight and tripod spotlight deploy guides