userFlaviencancel
reporust_rebootcancel

8,306 Commits over 1,035 Days - 0.33cph!

5 Days Ago
Fixed batch groups staying unbatched for good when their rebuild got cancelled by another change in the same cell
5 Days Ago
Fixed LODs being worked out from the camera position before a respawn or CCTV switch (regression from 169523)
6 Days Ago
Bunch of LOD optims: - The budget is now checked mid cell, if a dense cell exceeds the budget we pause and resume on the next frame. Fixes big spikes for large cells - Camera and player positions are read once per frame instead of by every LOD member - Static LOD members cache their grid position - Mesh and renderer LODs skip their update while their distance stays between the same LOD distances Editor profiling, walking around a big base, LODGrid p99 frame: ~15ms -> ~1ms (max budget)
7 Days Ago
merge from cui_blur_fix2
7 Days Ago
Fixed allocations in SortBlurredLayers
7 Days Ago
Raised the UI blur capture limit from 4 to 6 per frame CUI blurs only take a capture of their own when they cover UI drawn before them CUI blur sorting runs once per frame instead of on every AddUI/DestroyUI
7 Days Ago
merge from socialmenu_perf_fixs
7 Days Ago
Virtualised the friend sections so we don't have a ton of prefab instantiated Changed the friends name sort to ordinal ignore case 1000 friends rebuild, menu opened: ~159ms -> ~14ms
7 Days Ago
Throttle friends list rebuilds from status changes to once every 2s while the friends menu is open, instead of every 0.2s
7 Days Ago
Discord presence changes no longer rebuild the list while the friends menu is closed
7 Days Ago
merge from ladderhatch_close_fix
7 Days Ago
Fixed being unable to close open ladder hatches from certain angles
7 Days Ago
merge from cui_blur_fix2
7 Days Ago
Fixed CUI blur stacking sorting issues
7 Days Ago
Moved MenuUI2's UIBlurCanvasesBehind from FadedBackground to PageBackground as it needs a CanvasRenderer
7 Days Ago
merge from uiblur_faded_fix
7 Days Ago
▋▋▄▊█▄ ▌▇▅▉ ▇▇▅▋▄▅▍▉█▇▄▇▇▅▅▍▆▉█▊▊▊▉▄▍▍▇▋▍▋▆▇▍
7 Days Ago
merge from static-cctv_fix
7 Days Ago
merge from uiblur_faded_fix
7 Days Ago
Cleanup
7 Days Ago
UIBlurCanvasesBehind skips the capture while a CanvasGroup above is faded out
8 Days Ago
▌▋▊▅▄▉▆ ▍▅▅▋▅▆▇█ ▄▆▇▉▍▅▌█▄ ▋▋ ▌█▆▅ ▆▅▌▉▌▉▋▅▉▍ ▍▋▅▄▇▄▇▋▌ ▅▍█▇▍▌▍ ▇▊▇ ▇ ▋▋▋▄▍ ▉▇▊█▍▆▄▌▉ ▄▇▋█▊▊▇▄▉▄▅▌
8 Days Ago
Fixed io infinite power convar breaking static cctv cameras
8 Days Ago
▆▍▉▉▊▍▌█ ▋▄▉▌▆▋ ▇▅▄▉█▌▋ ▅▍▍ █▌▆ ▉▇▊ ▅▇▊▉▋▇▆▅▄▆▊
8 Days Ago
▊▄▅▆▋▌ ▆▋▄▄ ▉▊▍▇▌▌▄▊▍▄▄▌▍▋▅▋▉▋▅▅▄▇█
8 Days Ago
▉▉▄█▄▊ ▊▋▇▄▊▋▆▇▊▄ ▋▅▊▆▍▉▅▋ ▊▅▄▆█ ▅▄▆▍▍▉ ▆█▄▍▆ ▇▋▌▋█▆▇█▌▄▆▉▊ ▊▄▄█▇ ▋▍▊ █▆▅▄█▋▇ ▌▇▉▊ ▅█▌▆▋▇▆▇▋▉▇▇▍ ▉▉▇▍▉▌▅ ▆▄ ▉▍█▊▋▄█▄▊█ █▉▇▆▋▌▆▄ ▄▇▅▅▅▍ ▆█▌█ ▇▇▉▇█ ▅▍▍▋ ▅▊▆ ▌▋ ▌▍▌█▆ ▇▉▅▆
8 Days Ago
▍▄▉▇▋▇ █▆▋▆ ▍▌▌▋
8 Days Ago
merge from bagmarkers_fix
8 Days Ago
merge from adminui_ugc_scrollbarfix
8 Days Ago
merge from ramp_deploy_fix
8 Days Ago
Fixed ramp guide flickering between floors stacked 1.5m apart
8 Days Ago
Added additional LOS pos for the ramp, fixes blue Line of sight blocked
8 Days Ago
merge from main
8 Days Ago
Fixed bags assigned to you while dead not showing on the map until another bag changed This could hide all your bags after rejoining a server you died on
8 Days Ago
Fixed admin UI's UGC history scrollbar layout issues
8 Days Ago
merge from planner_blockedby_fix
8 Days Ago
Fixed building plan saying "Cannot build in this area" instead of "Blocked by X" for blockers in plain sight
8 Days Ago
merge from ramp_placement_fix
8 Days Ago
Improved ramp placement, aiming at the center of a foundation just works
9 Days Ago
Cherrypick 162857 (Fixed LeanTween rare OOB error)
10 Days Ago
Store bundles show as owned when you own everything in them
10 Days Ago
merge from store_bundle_owned
10 Days Ago
merge from scrap_king_buildingskin_dlc
10 Days Ago
Fixed roof overhangs collider info using OnlyBlockBuildingBlock instead of OnlyBlockDeployables
10 Days Ago
merge from main
10 Days Ago
Fixed entity spawning renderers after it was parented not setting them as dynamic (plants) Fixes plants growing on boats disappearing after sailing
10 Days Ago
merge from plants_dynamicculling_fix
10 Days Ago
merge from mirrored_stairs
10 Days Ago
merge from scrap_king_buildingskin_dlc
10 Days Ago
▋▉▅▍▌▉▍▉█▉ ▍▊▆█ ▇█▊▇▇ ▍▇▋▇▇▊