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7,117 Commits over 882 Days - 0.34cph!

2 Days Ago
merge from attachment_charms/skinviewer
2 Days Ago
Fixed renderers being disabled on spawn right before we strip the LOD components
2 Days Ago
Charms are spawned by the skin viewer using a common template Limited vertical drag movements when inspecting charms, BC isnt working well, we'd have to set custom constraints for the skin viewer only
2 Days Ago
Added a button to the skinviewer window to strip unwanted components, uses LODStripper with a custom list of component to exclude
2 Days Ago
Charms can be inspected using the skin viewer
2 Days Ago
Check charm ownership when firing the UpdateAccessoryOnItem rpc
2 Days Ago
merge from attachment_charms/ui
2 Days Ago
Can change charms in the repair bench as well
2 Days Ago
Hide change accessory button if you dont own any accessory
2 Days Ago
Charms search bar Minor styling update
2 Days Ago
Charm icon tooltip
2 Days Ago
merge from contact_lowresasset_fix
2 Days Ago
Fixed contact mugshot_unknown UI asset using streaming mip maps
3 Days Ago
merge from kickgms
3 Days Ago
Item name and desc
3 Days Ago
Item id, world model fixes
3 Days Ago
merge from main
3 Days Ago
Charm picker UI wip
3 Days Ago
merge from main
3 Days Ago
merge from iolines_motionblur_fix
3 Days Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
3 Days Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
3 Days Ago
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3 Days Ago
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3 Days Ago
merge from menu_notifications
3 Days Ago
Updated debug notif commands descriptions
3 Days Ago
merge from menu_notifications
3 Days Ago
Added notifications.addcustomnotification debug command
3 Days Ago
Notification entry layout fixes
3 Days Ago
merge from main
4 Days Ago
merge from wire_doors_fix
4 Days Ago
Fixed wires attached to doors not following the doors correctly when it opens We now only parent the lines when the associated IOEntity is parented to a moving object When parenting, we parent to the root object so attached lines can work on boats one day
4 Days Ago
Codegen
4 Days Ago
merge from main
4 Days Ago
merge from skinmodal_fix
4 Days Ago
merge from skinviewer_fixes_june26
4 Days Ago
merge from store_background_fixes
4 Days Ago
merge from cartbutton_friendlist_fix
4 Days Ago
merge from menu_notifications
4 Days Ago
Compile fix
4 Days Ago
merge from console_focus_fix
4 Days Ago
merge from strobelight_flags_fix
4 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
4 Days Ago
Code cleanup
4 Days Ago
merge from main
7 Days Ago
Some cleanup
7 Days Ago
Implemented the new client version notification: if a new release or staging client is released, the player gets a local notification telling them to update their game Latest changeset numbers are in the manifest, so its refreshed after every manifest update
7 Days Ago
Moved notification convars to a partial class
7 Days Ago
Tweaked notif window anims
7 Days Ago
Removed the URL parsing in Message, we now have a URL field