userFlaviencancel
reporust_rebootcancel

6,323 Commits over 790 Days - 0.33cph!

Yesterday
merge from new_console-ui
Yesterday
Missed a file earlier when fixing the command list inputfield
Yesterday
Renamed editor auth level convar, to make sure it defaults to 3 in editor
2 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
2 Days Ago
merge from new_console-ui
2 Days Ago
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
2 Days Ago
Fixed TMP color overriding issue when selecting multiple texts with different colors
2 Days Ago
Added a mute button to the admin UI player panel Also added current player's position
2 Days Ago
Hide World in info tab if theres no world available
2 Days Ago
Added a slider in RustEditor window to set the desired auth level
2 Days Ago
Player ip adresses aren't shown/sent to moderators in the server admin UI
2 Days Ago
Fixed search bar issues, X button works and pressing escape clears them
2 Days Ago
merge from new_console-ui
2 Days Ago
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
2 Days Ago
Fixed ArgumentNullException when typing in vending machine UI
2 Days Ago
merge from bootstrap_assetscene_step
2 Days Ago
Added a new loading step in boostrap for when we start loading the asset scenes
4 Days Ago
Fixed more store texts regression from 146395
4 Days Ago
Fixed variant count text width regression in store pages
4 Days Ago
Console now fills bottom up Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command Fixed command list search bar selection color being transparent Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc
4 Days Ago
merge from new_console-ui
4 Days Ago
Reduce error overlay duration to 30s Fixed loc in tools tab More null checks in SpawnVehicle
5 Days Ago
merge from new_console-ui
5 Days Ago
Some styling tweaks on the top bar nav Fixed console scroll getting back to the top when opening the command list
5 Days Ago
Dont show [] if we cant get the value (server var from the client)
5 Days Ago
New tooltip prefab for f1 UI Some color fixes in command list
5 Days Ago
Added a scrollbar to the command list Some layout tweaks and fixes
5 Days Ago
Fixed item and vehicle list flex scroll gap
5 Days Ago
When clicking on a server command that also exists on the client, auto add 'sv'. Otherwise it just fired the client one
5 Days Ago
merge from new_console-ui
5 Days Ago
Compile fix
5 Days Ago
Fixed double select none buttons in the tools tab
5 Days Ago
merge from new_console-ui
5 Days Ago
Fixed loadouts not loading in non debug builds
5 Days Ago
RidableHorse.prefab really wants to be reserialized
5 Days Ago
Fixed text layout issues in auto complete buttons when increasing console text size Fixed auto complete still visible after closing the console
5 Days Ago
FlexVirtualScroll can now use GameObjectRef Use refs when spawning UGC stubs, hopefully fixes the engineui2_serveradmin_ugcplayerhistoryentry error
5 Days Ago
Can copy error by clicking on them
5 Days Ago
merge from main
5 Days Ago
Fixed open folder button showing out of editor I was hiding the 'save current loadout' button instead.....
5 Days Ago
Increased the error overlay size, reduced the max amount of entries
5 Days Ago
Added close buttons to the error overlay Fixed fade out taking more time than expected
5 Days Ago
ErrorUI -> UI_Error
5 Days Ago
merge from main
5 Days Ago
merge from new_console-ui
5 Days Ago
Compile fix
5 Days Ago
merge from new_console-ui
5 Days Ago
Error assert and exceptions can share the same bucket, they have the same color etc
5 Days Ago
Fixed colored background on console entries not working for asserts and exceptions but for real this time
5 Days Ago
Removed global.error, we now have debug.testerror