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8,328 Commits over 1,035 Days - 0.34cph!

1 Year Ago
Some phrase update fixes/clean up
1 Year Ago
merge from localization_improvements
1 Year Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
1 Year Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
1 Year Ago
merge from localization_improvements
1 Year Ago
Compile fix
1 Year Ago
merge from localization_improvements
1 Year Ago
Phrase contexts Fixed invalid hebrew json
1 Year Ago
merge from main
1 Year Ago
Updated all phrases files, created the new ones for all languages with the existing translations
1 Year Ago
Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from
1 Year Ago
Refactored localization tools window, added steps drawer
1 Year Ago
UI_ServerEntry loc fix again, added vanilla and fixed the fallback
1 Year Ago
RustText code cleanup and comments
1 Year Ago
Server browser and nucleus loc fixes
1 Year Ago
Fixes when updating an existing code declared phrase values
1 Year Ago
Server entry gamemode tag loc fixes
1 Year Ago
Replaced ~50 instances of RustText.text for SetText or SetPhrase Will do the rest later, 150 to go
1 Year Ago
Codegen
1 Year Ago
Fixed language option label not resetting its formatting after switching from an RTL language
1 Year Ago
Fixed phrase edit not refreshing english base strings
1 Year Ago
Some cleanup Restored the Rebuild Phrases menu item, as a fast path for most users
1 Year Ago
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1 Year Ago
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1 Year Ago
Server compile fixes
1 Year Ago
All buttons functionnal on the localization tools window Removed the old menu items
1 Year Ago
Added a localization window where we can fire all the loc update actions from Started moving everything to coroutines so it doesn't stall the main thread
1 Year Ago
Removed unused language from Translate::SupportedLanguages
1 Year Ago
Crowdin upload
1 Year Ago
Reorganized the loc menu items
1 Year Ago
Crowdin download within unity, wip
1 Year Ago
merge from skinviewer_woodendoubledoor_fix
1 Year Ago
Fixed wrong material on skin viewer's wooden double door handles
1 Year Ago
Fixed store new items sequence only showing one featured items
1 Year Ago
merge from store_newitems_fix
1 Year Ago
merge from glowdetection_tool_fix
1 Year Ago
Fixed skin glow tester not keeping previous weeks results
1 Year Ago
merge from main
1 Year Ago
Fixed phrase contexts update catching RustText set to localized false
1 Year Ago
Updated phrase finder window
1 Year Ago
Fixed phrases using the same key and english being ignored by the phrase update
1 Year Ago
Fixed bbq loot panel title
1 Year Ago
Fixed 4 conflictings phrases - setfreq_desc - spin_desc - drink_desc - open_loot
1 Year Ago
Skip phrases in EntityMenu.cs, we catch these by attributes
1 Year Ago
Added a check looking for unused phrases and conflicts Removed some unused/duped phrases
1 Year Ago
Some fixes for the phrase contexts update, it wasn't catching everything
1 Year Ago
Tooltips now use phrases Converted and reserialized all UI prefabs using tooltips (~130 prefabs)
1 Year Ago
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1 Year Ago
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1 Year Ago
Some refactoring, make sure prefab phrase contexts arent stomped when running the phrase update Fixed persistent assets in lists being explored as potential phrase contexts