userFlaviencancel

7,960 Commits over 1,004 Days - 0.33cph!

1 Year Ago
Enable sprite packing on build
1 Year Ago
Exclude pack brandings assets from atlases, they need alpha and dont need to be POT Some fixes
1 Year Ago
Packed all the store media assets in POT atlases so they can be compressed as expected Disabled mip maps on some media assets that do not need it (fixed size)
1 Year Ago
merge from menu_optims
1 Year Ago
merge from menu_optims
1 Year Ago
Fixed virtual scrolls not building correctly during warmup because of the disabled scrollrects
1 Year Ago
merge from main
1 Year Ago
Filled all the refs in all takeovers, removed the direct page reference field
1 Year Ago
Switched back store takeover page overlay references to GameObjectRef instead of using direct references
1 Year Ago
Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
1 Year Ago
merge from main
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
Added IClientComponent to CullWhenInside so they never spawn on the server
1 Year Ago
Set floating cities as non global broadcast for now so entering the deep sea doesn't take 2 working days We'll have an HLOD anyway
1 Year Ago
merge from skinglowtester_fix
1 Year Ago
Make sure running "Generate Schema" without the glow scan doesn't wipe old glow data
1 Year Ago
Restored glow tags on last weeks skins
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
Added DeepSeaFloatingCity component back to the floating city prefab Manifest
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update/floating_cities
1 Year Ago
merge from naval_update/deep_sea/cargoship
1 Year Ago
Vehicle whitelist for deep sea portals Added a debug convar to ignore the whitelist for testing purposes
1 Year Ago
merge from landmarkinfo_revert
1 Year Ago
Removed untranslatedName in LandmarkInfo, wasn't necessary
1 Year Ago
Cargoship merge fixes
1 Year Ago
merge from deep_sea
1 Year Ago
Clean codegen
1 Year Ago
merge from naval_update
1 Year Ago
ClientIOLineEditor server compile fix
1 Year Ago
Codegen
1 Year Ago
merge from main (needs codegen)
1 Year Ago
merge from cargopath_map_smooth2
1 Year Ago
Clean codegen
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
Codegen
1 Year Ago
merge from naval_update
1 Year Ago
Codegen
1 Year Ago
merge from main
1 Year Ago
merge from cargopath_map_smooth2
1 Year Ago
Smooth the cargo path shown on the map so it doesnt look too jagged (clean branch, plastic selected all my hidden changes by default 🫠)
1 Year Ago
Smooth the cargo path shown on the map so it doesnt look too jagged
1 Year Ago
merge from cargo_oilrig_path_fix
1 Year Ago
Cargo can't hit oil rig when exiting the map Cherrypicked cargoship.egress command from deep sea branch
1 Year Ago
Cargoship path no longer goes around oil rigs
1 Year Ago
Fixed warmup method not waiting before calling PostWarmupPage
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
Added a generic await WaitForWarmedUp method in UI_Page
1 Year Ago
Fixed a tmp nre caused by UI_Page text caching