userFlaviencancel

7,171 Commits over 943 Days - 0.32cph!

1 Year Ago
Compile fix
1 Year Ago
If the glowing item already has a description, add a space before adding "This skin glows in the dark"
1 Year Ago
merge from main
1 Year Ago
merge from new_menu
1 Year Ago
Proper fix for the general tab scroll to section issue
1 Year Ago
Fixed workshop skybox slider NRE
1 Year Ago
New item store tile tweaks
1 Year Ago
Cart button gets on top of opened modal and pages when its not empty
1 Year Ago
More static resets Added a command to debug trueshadow update groups
1 Year Ago
Skin viewer glow tweaks
1 Year Ago
HttpImage static fields reset
1 Year Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
1 Year Ago
merge from main
1 Year Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
1 Year Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
1 Year Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
1 Year Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
1 Year Ago
Fixed overlapping texts in the checkout result screen
1 Year Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
1 Year Ago
Show the amount of results on each tabs when searching in the settings screen
1 Year Ago
merge from rectmask_optims
1 Year Ago
Missed a mask in the death screen
1 Year Ago
merge from main
1 Year Ago
merge from rectmask_optims
1 Year Ago
Compile fixes
1 Year Ago
merge from rectmask_optims
1 Year Ago
Removed the rectmask2d and its world space canvas on the industrial conveyor, replacing it with sprite renderers and a stencil mask For 100 conveyors packed into a small space this saves us ~0.30ms on ClipperRegistry.Cull
1 Year Ago
Added friends, chat, crafting, deathscreen and inventory mask update groups No more useless masks enabled, saves ~0.25ms when running around in craggy with only the HUD visible
1 Year Ago
Removed some unnecessary masks from map and contacts screen Added contacts update group
1 Year Ago
merge from new_menu
1 Year Ago
merge from new_menu/tmp_optimms
1 Year Ago
Added group based update for RectMask2D in ClipperRegistry Assigned all the main menu 2D masks to the mainmenu group, skipping mask updates when its closed Added ui.printmaskupdategroups to debug the masks state
1 Year Ago
Main menu pages now cache their texts and register/unregister them when toggled, reduces TMP overhead when the menu is not visible
1 Year Ago
Moved TMP rebuilds from Camera.onPreCull to Canvas.willRenderCanvases Fixes stacked camera doubling invisible TMPs overhead
1 Year Ago
merge from new_menu
1 Year Ago
Fixed TMP input fields blocking scroll events in the settings menu
1 Year Ago
Fixed some fake items not appearing as owned in the store Restored the takeover priority
1 Year Ago
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
1 Year Ago
Added a tool to automatically tag glowing skins when generating the item schema
1 Year Ago
merge from main
1 Year Ago
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
1 Year Ago
Lowered music preview volume in the soundtrack dlc page
1 Year Ago
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack Fixed adobe page using brick background Fixed some tiles not redirecting to any pages
1 Year Ago
merge from new_menu
1 Year Ago
Store tab now has a "NEW" tag when theres new weekly skins the client never saw Limited tab opening sequence when showing new skins for the first time
1 Year Ago
Missed a file
1 Year Ago
Async-ed the steam inventory crate definitions filtering
1 Year Ago
Added all rustiggé eggs to the skin viewer
1 Year Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
1 Year Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning