userFlaviencancel

2,760 Commits over 456 Days - 0.25cph!

7 Months Ago
merge from localization
7 Months Ago
Compile fix (Translate is client only so the localization tools aren't available in SERVER only)
7 Months Ago
merge from main
7 Months Ago
Added FlextText to RustText converter (similar to TMP -> RustText)
7 Months Ago
Fixed wallpaper store page wainscoting preview not cycling through variations
7 Months Ago
Localized all store pages
7 Months Ago
Added an error message in the inspector when the Phrase already exists with the same token but with a different English value
7 Months Ago
Applied the Phrase property drawer to RustTextEditor
7 Months Ago
Localized general store items names and subtitles
7 Months Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
7 Months Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
7 Months Ago
Localized item store (still a few pages left)
7 Months Ago
Restored F7 report popup texts size
7 Months Ago
merge from localization
7 Months Ago
Compile fix
7 Months Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
7 Months Ago
Minor language option tweaks Restored MenuUI prefab state
7 Months Ago
Fixed missing characters in Chinese font
7 Months Ago
Fixed missing languages in LanguageSwitcher editor tool
7 Months Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
7 Months Ago
merge from main
7 Months Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
7 Months Ago
merge from clearinventory_improvements
7 Months Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
7 Months Ago
merge from main
7 Months Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
7 Months Ago
Restored server browser search bar text size
7 Months Ago
merge from wallpaper
7 Months Ago
Fixed spraycan free painting not working on hard side wallpaper
7 Months Ago
Fixed spraycan wallpaper reskin missing condition
7 Months Ago
We now check for exposed wallpaper when running the decay tick Adjusted the inside check rays
7 Months Ago
Fixed low wall wallpaper socket pos
7 Months Ago
Early "floor wallpaper" tests, deployable on floors and foundations Added parquet, tiles 1 and 2 placeholder skins
7 Months Ago
merge from wallpaper
7 Months Ago
Fixed missed wallpaper conditional models
7 Months Ago
merge from main
7 Months Ago
Applied the new conditional models to all grades and skins
7 Months Ago
Optimized and tightened the outside checks
7 Months Ago
Working damages and spraycan reskins
7 Months Ago
Hammer pickup working on both sides, correct skin ID applied to each side, code cleanup
7 Months Ago
Applied the new wallpaper sockets to the other building blocks Manifest
7 Months Ago
NRE fix, increased inside checks distance
7 Months Ago
Reworked wallpaper sockets, they now use Socket_Specific instead of ConstructionSocket Added SocketMod_Inside, requiring the construction to be placed inside a base (applied to the hard-side wallpaper)
7 Months Ago
Wallpaper deployable on building block hard-side, only when inside the base Any hard-side wallpaper exposed to the outside world is removed Very wip
7 Months Ago
merge from main
7 Months Ago
Cleaned up the Localization tools MenuItems name and priorities
7 Months Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
7 Months Ago
Removed unused "Two" key on RustOption.Normal prefab
7 Months Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
7 Months Ago
merge from localization