userFlaviencancel

4,381 Commits over 609 Days - 0.30cph!

5 Months Ago
merge from main
5 Months Ago
Auto switch when looking at compatible building blocks Can select different skins for wall, floor and ceiling
5 Months Ago
Laser detector now detects horses (and anything on the AI layer)
5 Months Ago
merge from laserdetector_ai
5 Months Ago
Bypass storage container loot destruction if about to spawn a corpse Fixes vending machine only dropping 25% of their loot in softcore
5 Months Ago
merge from lootdestroy_corpse_fix
5 Months Ago
Cleanup
5 Months Ago
Can place wallpaper on blocks already having wallpaper for easy reskinning (if the selected skin is different)
5 Months Ago
Fixed floor and foundation using the wrong wallpaper skin id
5 Months Ago
Pressing right click with wallpaper in hands open the skin selection menu
5 Months Ago
Fixed new jungle meats turning into spoiled bear meat when expired
5 Months Ago
Fixed foundation incorrect wallpaper socket name
5 Months Ago
Outside/inside checks SocketMod_Inside can use custom ray dirs
5 Months Ago
merge from main
5 Months Ago
Fixed RepositionOnGroundMissing::OnGroundMissing NRE
5 Months Ago
merge from jungle_update/meat_visuals
5 Months Ago
Cooking workbench new meats setup
5 Months Ago
Hobobarrel, cauldron, fireplace, skull fire pit and camper bbq setup
5 Months Ago
New meats visual added to bbq and campfire
5 Months Ago
Restored playground terrain
5 Months Ago
merge from maxauth_clear_fix
5 Months Ago
'ent auth' command works with tugboat
5 Months Ago
merge from main
5 Months Ago
merge from containercorpse_slots_fix
5 Months Ago
Fixed container corpses incorrect inventory slots count
5 Months Ago
Roof and triangle roof LOS tweaks
5 Months Ago
Triangle floor and triangle foundation tweaks
5 Months Ago
Some tweak and fixes Added new los pos to all building blocks
5 Months Ago
merge from softcore_update/tc_antigrief_fix
5 Months Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
5 Months Ago
Half wall and low wall additional LOS check pos
5 Months Ago
LOS check position fixes Added new check pos for walls
5 Months Ago
Line of sight checks on the client
5 Months Ago
Added a new setting to Construction to define alternative LOS check positions when running building LOS checks Added a few pos to the foundation and floor prefabs, this fixes the constant 'Line of sight blocked' error messages when building Still very wip
5 Months Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
5 Months Ago
merge from tunacanlamp_preventbuilding_fix
5 Months Ago
Fixed tuna can lamp blocking placement through walls, its prevent building volume was quite large Also fixed its bounds that were completely off, causing issues with LOS checks and error messages
5 Months Ago
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5 Months Ago
Fixed audio.speakers setting stopping any playing looping sounds. Was abused by players to stop ambient looping sounds
5 Months Ago
merge from oldhorse_purge
5 Months Ago
Fixed NRE when killing horses
5 Months Ago
merge from cavebucket_tincanalarm_fix
5 Months Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
5 Months Ago
merge from xorswitch_restart_fix
5 Months Ago
Compile fix Test list
5 Months Ago
merge from xorswitch_restart_fix
5 Months Ago
Snap to zero paste option implementation
5 Months Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
5 Months Ago
BasePlayer and RPC factory compile fixes
5 Months Ago
Fixed XOR Switch briefly sending power after a server restart