userFlaviencancel

4,388 Commits over 609 Days - 0.30cph!

9 Months Ago
Fixed battering ram and catapult flag collisions
9 Months Ago
Restored catapult propane bomb item Manifest
9 Months Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
9 Months Ago
Siege tower constructable gibs
9 Months Ago
Fixed error when loading borked ballista ammo item
9 Months Ago
Catapult and battering ram constructable gibs
9 Months Ago
Ballista constructable setup
9 Months Ago
Fixed catapult fire interaction available when looking at the ammo container
9 Months Ago
Better catapult constructable colliders Tweaked bounds
9 Months Ago
Fixed catapult server error
9 Months Ago
Fixed horse lootpanel max speed indicator
9 Months Ago
Horse code cleanup Fixed handbrake not working properly
9 Months Ago
Fixed item store lumberjack prototype pickaxe name
9 Months Ago
Fixed battering ram using the wrong head health values
9 Months Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
9 Months Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
9 Months Ago
Battering ram scoop damage renderer
9 Months Ago
Battering ram folder cleanup
9 Months Ago
Implemented new battering ram animations Changed the damage logic
9 Months Ago
Phrases update
9 Months Ago
Fixed ServerGib editor NRE
9 Months Ago
Better error message when RustTextFixture.SpawnEntity failed
9 Months Ago
Fixed FindPrefabPathsByLabel NRE
9 Months Ago
Added BaseCombatEntity tests, spawn and kill every BaseCombatEntity prefabs in the project
9 Months Ago
merge from main
9 Months Ago
Battering ram audio minor change
9 Months Ago
Horses: removed the velocityDelta thing when applying forward forces, feels better when moving from gallop to canter after releasing shift
9 Months Ago
Update ballista icon Changed siege weapon items selection panel
9 Months Ago
Fixed ballista ModularCarAudio.StopTyreAudio NRE
9 Months Ago
Manifest
9 Months Ago
Fixed catapult fire interaction available when looking at the wheels
9 Months Ago
Added SiegeWeaponVehicleAudio, inherits from from GroundVehicleAudio Updated BatteringRamVehicleAudio Added wheel audio to all siege weapons
9 Months Ago
Minor horse code cleanup
9 Months Ago
Fixed ballista client loading issue
9 Months Ago
Fixed horse towing ropes not being destroyed when the joint breaks
9 Months Ago
Fixed ballista choppy 3rd person reloading
9 Months Ago
Horses equipment (armor, shoes, saddle) and speed mods
9 Months Ago
Tweaked catapult seat mount point Allow handcuffed player to be forced mount Reloading level change player corpse throwing force
9 Months Ago
Didn't save Catapult.cs
9 Months Ago
Can't mount the catapult if its loaded Minor ballista cleanup
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from main
9 Months Ago
Changed how we detect the entities to damaged when using the battering ram, works better
9 Months Ago
Fixed battering ram door not cancelling its busy tick
9 Months Ago
BallistaGun.Update and ServerTick nre fix
9 Months Ago
Battering ram button animation
9 Months Ago
Fixed battering ram hit anim
9 Months Ago
Implemented battering ram rig and animations
9 Months Ago
Fixed battering ram back door flickering