userFlaviencancel

4,936 Commits over 639 Days - 0.32cph!

9 Months Ago
Save console command history in player prefs, so it persists in between sessions
9 Months Ago
Auto turret tests wip
9 Months Ago
testlist -> gettestlist
9 Months Ago
Minor test fixes
9 Months Ago
Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
9 Months Ago
Added testrunner.getlastresult command returns the last test result json
9 Months Ago
Fixed rocket tests false negatives Scene
9 Months Ago
Added the test scene to the scene menu
9 Months Ago
Added a new scene for automated tests
9 Months Ago
Electrical switch tests
9 Months Ago
Fixed RocketTests assert throw
9 Months Ago
XORSwitch tests Another attempt at fixing list loading
9 Months Ago
Test list loading fix attempt
9 Months Ago
Added changeset number, branch name and UTC time to the test results
9 Months Ago
runcategory command can take multiple categories
9 Months Ago
More compile fixes bs
9 Months Ago
Editor compile fixes, removed direct reference to dynamic parameters Load the test list from asset bundles
9 Months Ago
Cleanup, naming
9 Months Ago
Removed rocket scenarios parameter codegen, not needed anymore
9 Months Ago
Restored rocket tests that required editor stuff to run
9 Months Ago
Test methods can now have more than one parameters Updated all tests attributes
9 Months Ago
TestListExporter now serializes all test parameters and put them in the json Tests with dynamic parameters no longer need to retrieve them at runtime - so we can now use editor code to set tests dynamic parameters - tests will execute faster also added TestDescription attribute
9 Months Ago
Removed nunit dependency in ServerProjectileTestSpawner
9 Months Ago
merge from main
9 Months Ago
merge from doorcontroller_drain_fix
9 Months Ago
Editor stuff in editor folders.... Comments
9 Months Ago
Fixed copypaste loading: convert them to a BaseScriptableObject on import, so we can load them from asset bundles in builds
9 Months Ago
Fixed testrunner.runall command Added testlist command, returning the server test list json Added current branch and changest in the test result filename
9 Months Ago
Better fail message for blocker and door controller tests
9 Months Ago
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9 Months Ago
Removed nunit.framework refs
9 Months Ago
nunit.framework preserve in link.xml
9 Months Ago
Fixed manifest failing to generate when we have any other define symbols than CLIENT SERVER
9 Months Ago
Added UNITY_INCLUDE_TESTS to the define symbols so nunit assembly are present in the build
9 Months Ago
Fixed test runner not loading the test list correctly
9 Months Ago
Fixed test list export failing on startup
9 Months Ago
More compile fixes Export test list in server directory
9 Months Ago
Disabled tests relying on editor AssetDabase for now
9 Months Ago
Compile fixes again
9 Months Ago
merge from main
9 Months Ago
Compile fix
9 Months Ago
Added support for custom path when loading copypaste files Pushed all the test related copypaste files in the project
9 Months Ago
Compile fixes
9 Months Ago
Kill all debris in TestRockets TearDown Cleanup and fixes
9 Months Ago
Added support for multiple rocket fire angles and positions per scenario Test cases codegen
9 Months Ago
More rocket splash test scenarios Improved the gizmos, refactoring
9 Months Ago
Improved server projectile trajectory prediction Folders
9 Months Ago
Door controller tests tweaks
9 Months Ago
Prefab test scenario system (very wip) - Allow us to create more complex tests that aren't practical to write entirely by code - Scenario prefabs placed in the correct folders are automatically added to the test list - Added scenario prefabs loading copy pasted bases and firing rockets at specific hand-placed points, checking that the health of every building block is correct
9 Months Ago
UI prefab setup