userFlaviencancel

7,960 Commits over 1,004 Days - 0.33cph!

11 Months Ago
Fixed junkpiles and dive sites all spawning at the same place, regression from WorldBoundsMinusTutorialIslands Remove tutorial island spawn position if they are on the deep sea entrance portal side
11 Months Ago
Switched deep sea portal buoys to simple client spawned prefabs. Allows us to see them past network range without using global broadcast Also fixes them leaking after a server restart Added buoys alongside the exit portal too
11 Months Ago
Fixed big wheel server NRE if the payout happens to be at the moment the deep sea closed Terminal entity was killed before the wheel entity
11 Months Ago
Fixed long boats not able to teleport to the deep sea Exit portal now needs to be crossed, like the entrance
11 Months Ago
merge from naval_update
11 Months Ago
Removed default save name from craggy
11 Months Ago
Revert EditorSettings
11 Months Ago
Fixed duplicated deep sea markers
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Fixed deep sea exit portal always spawning south Some refactoring
11 Months Ago
merge from naval_update
11 Months Ago
Fixed MapView NRE when disconnecting with the map open
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Make sure the weather isnt stormy in the deep sea when opening The waves were messing with the boat buoyancy during the spawning phase
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Fixed rhib map screens masking: - switched to rect 2d mask - added support for rect 2d masking in the map shader
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Compile fix
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Added deep sea exit icon
11 Months Ago
Fixed deep sea billboards leaking after a server restart
11 Months Ago
Added a minimun distance for the deep sea billboard, so they don't look weird at low draw distance
11 Months Ago
Deep sea portal debug command fix number 74
11 Months Ago
ConditionalModel's right click Spawn Model context menu set the spawned gameobjects active
11 Months Ago
Test list including all the space station test cases
11 Months Ago
Fixed zipline editor NRE caused by floating city 4
11 Months Ago
merge from naval_update
11 Months Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
11 Months Ago
Added tactical gloves
11 Months Ago
Restored TwitchdropsTransformGroupManager
11 Months Ago
merge from main
11 Months Ago
merge from skinviewer_tacticalgloves
11 Months Ago
Added tactical gloves skin viewer model
11 Months Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
11 Months Ago
Deleted old folder (cant do it in a single commit because plastic)
11 Months Ago
Moved all the skin viewer custom meshes into the skin viewer folder
11 Months Ago
Block accidental admin kills on floating cities and islands
11 Months Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
11 Months Ago
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11 Months Ago
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11 Months Ago
Phrase update
11 Months Ago
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Compile fix
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from deep_sea
11 Months Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P