userFlaviencancel

7,960 Commits over 1,004 Days - 0.33cph!

11 Months Ago
Added floating city 4 to the deep sea
11 Months Ago
merge from naval_update
11 Months Ago
Set deep sea wipe cooldown default to 1 hour (was 2)
11 Months Ago
Swimming players can't cross the portal Players no clipping are allowed for debug purposes
11 Months Ago
From the main island, blacklisted vehicles are now stopped right before the portal back wall, instead of right before entering the portal
11 Months Ago
merge from naval_update
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Fixed debug portal renderer being visible with the convar off
11 Months Ago
Updated deep sea map marker tooltip wording
11 Months Ago
Added deepsea.setTimeToNextOpening Lets you set the time before the next deep sea opening
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from naval_update
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Cleanup spawning code, we don't need the global broadcast parameter anymore - its set in the prefabs
11 Months Ago
Restored BoatBuildingBlock retarget when entering portals Fixed error when adding the same ent multiple times to crossing entities list
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Set ghost ship prefabs as globally networked in deep sea realm by default
11 Months Ago
Moved deep sea portal OnTriggerStay to invokes Added deepsea.printTriggerState command to debug the state of deep sea triggers
11 Months Ago
merge from naval_update/deep_sea
11 Months Ago
Kayak and DPV can be deployed in deep sea
11 Months Ago
Allow tugboat in deep sea
11 Months Ago
merge from naval_update
11 Months Ago
Make sure to clear the deep sea billboard list after killing them
11 Months Ago
Fixed typo on boat building privilege
11 Months Ago
Fixed players not being able to build on their boats in the deep sea (player boats and tugboats) Had to refactor a bunch of vehicle privilege methods
11 Months Ago
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11 Months Ago
Restored drag and dropped items spawning in the overlay canvas
11 Months Ago
Restored blur when F1 menu is open
11 Months Ago
Server admin tab layout changes to match the design
11 Months Ago
Compile fixes
11 Months Ago
Fixed UI_DeveloperTools tab opening issues
11 Months Ago
merge from tmp_generatecaretnre_fix
11 Months Ago
Fixed TMP GenerateCaret NRE (disabled canvases ending up null...)
11 Months Ago
merge from store_fixes
11 Months Ago
Fixed checkout result page "view in inventory" button scaling issue
11 Months Ago
Fixed canvas ordering issues with store and checkout result pages
11 Months Ago
merge from main
11 Months Ago
Wip server admin tab
11 Months Ago
Added server tab
11 Months Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
11 Months Ago
Restore consoletoggle arg to open a specific tab
11 Months Ago
Info tab tweaks
11 Months Ago
merge from main
11 Months Ago
Fixed menu tooltip icon not being marked as non static
11 Months Ago
Added a button to toggle hidden items
11 Months Ago
Use flex columns for the itemlist, instead of a grid