userFlaviencancel

6,926 Commits over 912 Days - 0.32cph!

11 Months Ago
Updated string lights descriptions
11 Months Ago
Restored fairy light emissive
11 Months Ago
Chandelier deploy guide and icon Fixed pooling issue
11 Months Ago
Chandelier cable is swapped to a non cutout mat when >5m away
11 Months Ago
Chandelier blocked toast says what entity is blocking, when it can Added a prevent building collider to the cable Additional server checks
11 Months Ago
Chandelier interpolation, chains and pedal animations
11 Months Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
11 Months Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
11 Months Ago
Added storage adaptor socket to wall cabinet
11 Months Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
11 Months Ago
Tweaked spotlight colliders and volumes following the art update
11 Months Ago
Beanbag phrase
11 Months Ago
Restored decor lighting dlc phrases
11 Months Ago
merge from main
11 Months Ago
merge from localization_improvements/fixes
11 Months Ago
Compile fix
11 Months Ago
merge from localization_improvements/fixes
11 Months Ago
Cleanup, comments
11 Months Ago
Restored naval phrases
11 Months Ago
merge from naval_update
11 Months Ago
merge from main
11 Months Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
11 Months Ago
New naval phrases (so they arent lost after merging main)
11 Months Ago
merge from localization_improvements/fixes
11 Months Ago
Servers now load and cache the english strings, so the phrase english fields can return something
11 Months Ago
merge from main
11 Months Ago
merge from storepreload_nre_fix
11 Months Ago
Store preload NRE fix attempt
11 Months Ago
merge from friendsmenu_fix
11 Months Ago
Fixed friend menu being considered opened all the time
11 Months Ago
merge from localization_improvements/fixes
11 Months Ago
Fixed conveyor filtering errors
11 Months Ago
Workshop scene
11 Months Ago
Fixed empty tooltips NREing
11 Months Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
11 Months Ago
Downloaded last translations
11 Months Ago
Fixed borked NL jsons
11 Months Ago
merge from localization_improvements
11 Months Ago
Better phrase conflicts detection Fixed 5 conflicts
11 Months Ago
Some phrase update fixes/clean up
11 Months Ago
merge from localization_improvements
11 Months Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
11 Months Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
11 Months Ago
merge from localization_improvements
11 Months Ago
Compile fix
11 Months Ago
merge from localization_improvements
11 Months Ago
Phrase contexts Fixed invalid hebrew json
11 Months Ago
merge from main
11 Months Ago
Updated all phrases files, created the new ones for all languages with the existing translations
11 Months Ago
Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from