userFlaviencancel

7,960 Commits over 1,004 Days - 0.33cph!

11 Months Ago
Fixed more copypaste merge issues
11 Months Ago
Deep sea: - Removed the rad volume on the exit side of the deep sea - Rad volumes are now server only - Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals - Code cleanup
11 Months Ago
merge from naval_update
11 Months Ago
merge from cargo_egress_fix
11 Months Ago
Fixed cargo still able to go through oil rig when egressing
11 Months Ago
merge from deep_sea
11 Months Ago
merge from naval_update
11 Months Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
11 Months Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
11 Months Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
11 Months Ago
Fixed floating city losing their global networkness on save restore
11 Months Ago
merge from naval_update
11 Months Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
11 Months Ago
Fixed copypaste merge fuckery, restored copyboat commands
11 Months Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
12 Months Ago
merge from rpg_storepage
12 Months Ago
Close button stays in front of the skin viewer Fixes
12 Months Ago
Added skin viewer in the RPG store page
12 Months Ago
merge from main
12 Months Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
12 Months Ago
merge from rpg_storepage
12 Months Ago
Updated RPG store video
12 Months Ago
RPG steam icon
12 Months Ago
Fixed RPG store page using the wrong atlas
12 Months Ago
merge from main
12 Months Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
12 Months Ago
Tweaks
12 Months Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
12 Months Ago
Added RPG to weapons category Fixed some owned tag issues
12 Months Ago
merge from rpg_storepage
12 Months Ago
RPG launcher store page
12 Months Ago
▊█▊▆▄▍ ▌▇▍▍ █▆▉▋▇▅▄▅▄▄█▌▋▉▊▌▉▅
12 Months Ago
▄▅▍▄▊▄█▌ ▌▉▋▉▍▆ ▊▉▊▉▍▊▇▉ ▉▆ ▉▅▊ ▉▄▆▆▌ ▍▆▄█▇▄▄▋▅ ▍▄▍▄ ██▌ ▅█▉ ▆ ▆▋▍▉▉▋▉ ██▍▋ ▉▇▌ ▉▊▆▆▅ ▊▉▆ ▉█▉▊▅ ▄▊▋▇▉▊▄ ▊▅▆ ▉▌▊▉▉ ▇▆▅█▉▅ ▌▋▊▍ ▆▍▊▍▆ ▉▍ ▌▉█▋ ▊▉▆▌
12 Months Ago
▆▅▄█▍▅ ▋▇▋▇ ▅▆▆█▋▍▉▄▉▅▄█▋▆▌▆▄▍▇▉▍▇▅▋▅
12 Months Ago
▊▌▇▅▉▇ ▇ ▌▊▍██▉▍ ▄▇▅██▋▍▅ ▉▍▋▉▅▇ ▄▋ ▊▅▋▋▋▊ █▋▍▉ ▇▍ ▋▌▉▉▇▉█ ▄█▄▅▅▇▉ ▇██▍ ▅▍▋▌▇▇▋▋▅ ▇▌▇ █▍▇ ▄█▊▇▅ ▆▉▍ ▄▆▉▍▉█▆▇ ▄▇▄ ▇▇▅▌▉▆▌▉█▄▆▅ ▊▅▋▇▄▊ ▄▆▊▉
12 Months Ago
merge from laserdetector_tests
12 Months Ago
Added a laser detector test for fast moving vehicles detection
12 Months Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
12 Months Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
12 Months Ago
More laser detector tests Cleanup
12 Months Ago
Throw and fail the test if SpawnEntity failed
12 Months Ago
Added laser detector tests
12 Months Ago
merge from untranslated_strings_fix
12 Months Ago
Fixed untranslated strings showing the token instead of defaulting to English
12 Months Ago
merge from hackweek_automatedtesting
12 Months Ago
Added commands to print the test list in a readable format Code cleanup
12 Months Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
12 Months Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
12 Months Ago
Added a test spawning and killing all entities, looking for NREs
12 Months Ago
merge from main