userFlaviencancel

6,926 Commits over 912 Days - 0.32cph!

11 Months Ago
Refactored localization tools window, added steps drawer
11 Months Ago
UI_ServerEntry loc fix again, added vanilla and fixed the fallback
11 Months Ago
RustText code cleanup and comments
11 Months Ago
Server browser and nucleus loc fixes
11 Months Ago
Fixes when updating an existing code declared phrase values
11 Months Ago
Server entry gamemode tag loc fixes
11 Months Ago
Replaced ~50 instances of RustText.text for SetText or SetPhrase Will do the rest later, 150 to go
11 Months Ago
Codegen
11 Months Ago
Fixed language option label not resetting its formatting after switching from an RTL language
11 Months Ago
Fixed phrase edit not refreshing english base strings
11 Months Ago
Some cleanup Restored the Rebuild Phrases menu item, as a fast path for most users
11 Months Ago
Server compile fixes
11 Months Ago
All buttons functionnal on the localization tools window Removed the old menu items
11 Months Ago
Added a localization window where we can fire all the loc update actions from Started moving everything to coroutines so it doesn't stall the main thread
11 Months Ago
Removed unused language from Translate::SupportedLanguages
11 Months Ago
Crowdin upload
11 Months Ago
Reorganized the loc menu items
11 Months Ago
Crowdin download within unity, wip
11 Months Ago
merge from skinviewer_woodendoubledoor_fix
11 Months Ago
Fixed wrong material on skin viewer's wooden double door handles
11 Months Ago
Fixed store new items sequence only showing one featured items
11 Months Ago
merge from store_newitems_fix
11 Months Ago
merge from glowdetection_tool_fix
11 Months Ago
Fixed skin glow tester not keeping previous weeks results
11 Months Ago
merge from main
11 Months Ago
Fixed phrase contexts update catching RustText set to localized false
11 Months Ago
Updated phrase finder window
11 Months Ago
Fixed phrases using the same key and english being ignored by the phrase update
11 Months Ago
Fixed bbq loot panel title
11 Months Ago
Fixed 4 conflictings phrases - setfreq_desc - spin_desc - drink_desc - open_loot
11 Months Ago
Skip phrases in EntityMenu.cs, we catch these by attributes
11 Months Ago
Added a check looking for unused phrases and conflicts Removed some unused/duped phrases
11 Months Ago
Some fixes for the phrase contexts update, it wasn't catching everything
11 Months Ago
Tooltips now use phrases Converted and reserialized all UI prefabs using tooltips (~130 prefabs)
11 Months Ago
Some refactoring, make sure prefab phrase contexts arent stomped when running the phrase update Fixed persistent assets in lists being explored as potential phrase contexts
11 Months Ago
Merged engine.json and phrases.json into a single file
11 Months Ago
Phrase update only look for code declared phrases Added "Update Phrases Usage", which is basically the old update scanning the whole project, collecting everything and saving where phrases are used
11 Months Ago
merge from tmp_error_fix
11 Months Ago
Compile fix
11 Months Ago
merge from tmp_error_fix
11 Months Ago
FillCharacterVertexBuffers error fix attempt, backported from a never TMP version
11 Months Ago
Bug fixes following Phrase english field set to non serialized
11 Months Ago
Moved files around and renamed some classes
11 Months Ago
Removed test code
11 Months Ago
Added LocalizationToken attribute, use that everywhere instead. Much easier
11 Months Ago
LocalizeText use the new localization drawer Removed its English field Added a warning saying its obsolete
11 Months Ago
RustTextEditor and PhraseDrawer share the same drawing code Phrase adding flow
11 Months Ago
Added exact match to PhraseSearchWindow and improved performance
11 Months Ago
English field of phrases is now non serialized, removed English from RustText Added a button on PhraseDrawer to edit a phrase, opens a window that will amend changes to the json file directly Phrases update now only collect phrases declared in code
11 Months Ago
Assembly contexts for code declared phrases Better de-duping and type skip when generating the phrases