userFlaviencancel

5,837 Commits over 762 Days - 0.32cph!

16 Days Ago
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17 Days Ago
merge from artistpack_storepage
17 Days Ago
Added artist pack showcase
17 Days Ago
Added artist pack store page
17 Days Ago
Tweaked deep sea timer color, easier to read
17 Days Ago
Fixed deep sea buoys always having orange lights enabled on top of green or red
17 Days Ago
LNY horse armor setup
17 Days Ago
LNY horse armor is a skin of the road sign horse armor Cleanup folders
17 Days Ago
Deep sea islands and ghost ships use Fill instead of Spawn when triggering their spawn groups Ensures the max pop is reached when the deep sea opens
17 Days Ago
merge from rugs_monument_fix
17 Days Ago
Fixed pool leak in GunTrap::FireBullet
17 Days Ago
Fixed rugs and bear rugs deployable in monuments using the default layer (after 141696)
17 Days Ago
Fixed arms visible in skin viewer when inspecting the SKS
23 Days Ago
Fixed large ligth up frame and small and large ornate frames not deployable on some wall grades
27 Days Ago
merge from rug_window_fix
27 Days Ago
Fixed bear rug not deployable on windows
27 Days Ago
Fixed rug not deployable on windows
27 Days Ago
Auto select console inputfield on open
27 Days Ago
System info tab
27 Days Ago
Server admin tab, layout changes
27 Days Ago
Added zooming in the item list menu (ctrl + scroll wheel)
27 Days Ago
Fixed naval scientist suit missing name
27 Days Ago
merge from steaminventory_scroll_fix
27 Days Ago
Attempt at fixing the steam inventory menu only showing one line when open for the first time
27 Days Ago
merge from testrunner_window
27 Days Ago
Minor button tweaks
27 Days Ago
Compile fixes
27 Days Ago
Added a button to export and refresh the test list Speed up test list export by only looking for types starting with "Test"
27 Days Ago
Compile fix
27 Days Ago
merge from main
27 Days Ago
merge from main
27 Days Ago
merge from naval_update
27 Days Ago
Better check for helicopter smuggling when crossing to the deep sea
27 Days Ago
merge from main
27 Days Ago
merge from artist_pack_dlc
27 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
27 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
27 Days Ago
Paintable windows are destroyed when a player boat sinks
27 Days Ago
merge from main
27 Days Ago
merge from main
27 Days Ago
NRE fix for construction with no deployable component (building blocks)
28 Days Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
28 Days Ago
Phrase update
28 Days Ago
merge from naval_update
28 Days Ago
Localized the boat building UI Disable tooltip when empty
28 Days Ago
merge from naval_update
28 Days Ago
Fixed the microscopic ghost ship map markers
28 Days Ago
merge from naval_update
28 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
28 Days Ago
Updated skins