4,341 Commits over 609 Days - 0.30cph!
Fixed phrase contexts update catching RustText set to localized false
Updated phrase finder window
Fixed phrases using the same key and english being ignored by the phrase update
Fixed bbq loot panel title
Fixed 4 conflictings phrases
- setfreq_desc
- spin_desc
- drink_desc
- open_loot
Skip phrases in EntityMenu.cs, we catch these by attributes
Added a check looking for unused phrases and conflicts
Removed some unused/duped phrases
Some fixes for the phrase contexts update, it wasn't catching everything
Tooltips now use phrases
Converted and reserialized all UI prefabs using tooltips (~130 prefabs)
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Some refactoring, make sure prefab phrase contexts arent stomped when running the phrase update
Fixed persistent assets in lists being explored as potential phrase contexts
Merged engine.json and phrases.json into a single file
Phrase update only look for code declared phrases
Added "Update Phrases Usage", which is basically the old update scanning the whole project, collecting everything and saving where phrases are used
FillCharacterVertexBuffers error fix attempt, backported from a never TMP version
Bug fixes following Phrase english field set to non serialized
Moved files around and renamed some classes
Added LocalizationToken attribute, use that everywhere instead. Much easier
LocalizeText use the new localization drawer
Removed its English field
Added a warning saying its obsolete
RustTextEditor and PhraseDrawer share the same drawing code
Phrase adding flow
Added exact match to PhraseSearchWindow and improved performance
English field of phrases is now non serialized, removed English from RustText
Added a button on PhraseDrawer to edit a phrase, opens a window that will amend changes to the json file directly
Phrases update now only collect phrases declared in code
Assembly contexts for code declared phrases
Better de-duping and type skip when generating the phrases
Detailed context when updating phrases
merge from gesturewheel_cinematic_fix
Fixed cinematic gestures not showing in the gesture menu when using ShowAdminCinematicGesturesInBindings
When updating the phrases we now save their context for later use
Some cleanup in phrases update code
merge from skinviewer_db_fix
Fixed double barrel sight UV issue in the skin viewer
merge from voicevolume_slider_fix
Restored voice slider range 0-5
merge from ui_mipmaps_fixes
merge from ddraw_menu_hide
More icons tagged as UI mipmap group
Contact menu mugshots ignore mip maps limit
Removed mip maps generation on server map image
Removed mip maps generation on server image in the browser
Loading screen images are ignoring mip map levels
Tagged all icons to use the UI mipmap group
Added a new mipmap group for UI assets, unaffected by global mipmap limit
merge from new_menu2/pilotpack_storepage
merge from horse_grounded_fix
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