userFlaviencancel

5,359 Commits over 700 Days - 0.32cph!

20 Days Ago
Switched deep sea portal buoys to simple client spawned prefabs. Allows us to see them past network range without using global broadcast Also fixes them leaking after a server restart Added buoys alongside the exit portal too
20 Days Ago
Fixed big wheel server NRE if the payout happens to be at the moment the deep sea closed Terminal entity was killed before the wheel entity
20 Days Ago
Fixed long boats not able to teleport to the deep sea Exit portal now needs to be crossed, like the entrance
21 Days Ago
merge from naval_update
21 Days Ago
Removed default save name from craggy
21 Days Ago
Revert EditorSettings
21 Days Ago
Fixed duplicated deep sea markers
21 Days Ago
▇▉▄▋▇ ▋▄▆█ ▋█▍▌▉▍▋▄▆▅_▆█▄▅▋▆▉▌▌▍▅▋
21 Days Ago
▌▆▇▉▌ ▌▊▋ ▇▇▋▅ ▅▄▆▅ ▊▉▅▌▇▌
21 Days Ago
▆▍▊▇█ ▍▅▆▆▍▍ ███▉▉▆ ▍▅█▅ ▉▋▄ ▄▆▄▊█▉▄▄ ▋▍ ▇▍▊ ██▄▅ ▉▇▆▋▄▍
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Fixed deep sea exit portal always spawning south Some refactoring
22 Days Ago
merge from naval_update
22 Days Ago
Fixed MapView NRE when disconnecting with the map open
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Make sure the weather isnt stormy in the deep sea when opening The waves were messing with the boat buoyancy during the spawning phase
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Fixed rhib map screens masking: - switched to rect 2d mask - added support for rect 2d masking in the map shader
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Compile fix
22 Days Ago
merge from naval_update/deep_sea
22 Days Ago
Added deep sea exit icon
22 Days Ago
Fixed deep sea billboards leaking after a server restart
22 Days Ago
Added a minimun distance for the deep sea billboard, so they don't look weird at low draw distance
22 Days Ago
Deep sea portal debug command fix number 74
22 Days Ago
ConditionalModel's right click Spawn Model context menu set the spawned gameobjects active
22 Days Ago
Test list including all the space station test cases
23 Days Ago
Fixed zipline editor NRE caused by floating city 4
23 Days Ago
merge from naval_update
23 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
23 Days Ago
Added tactical gloves
23 Days Ago
Restored TwitchdropsTransformGroupManager
23 Days Ago
merge from main
23 Days Ago
merge from skinviewer_tacticalgloves
23 Days Ago
Added tactical gloves skin viewer model
23 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
23 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
23 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
23 Days Ago
Block accidental admin kills on floating cities and islands
23 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
23 Days Ago
▆█▇▄▄ ▍▅▉▆ ▍▇▄▋▇▋▆█_█▆▄██▉▍▉▇▋▇▌-▅▌▊▇▌▇█▄▅▆
23 Days Ago
▋▅▊▌▉▄▊ ▄▅▊▉▆▄▋▄▉▍ ▌▅▊▇ ▆▇▊█ ▋▌▋▉▇█▇ + ▍▋▍█▅█ + ▅▄▆▍▊█▅█ + ▅▍▅▉▊▍ ▄▆▉▉▋ ▍█▌▅
23 Days Ago
Phrase update
23 Days Ago
Compile fix
23 Days Ago
▄▄▋▇█ ▍▉▉▆ ▄█▋▆▅▅▆▄_▉▍▍██▅▅▋▆▌▇▊-▋▍▉▅▊▉▅▇▋▍
23 Days Ago
▉▋▄▅ ▍▄▅ ▄▅▊▋▍▉▊ █▉ ▊▍▍▉▆▆▍▌ ▊▉ ▄▋▇▍▉▆▋▉, ▅▄▉ ▄ ▋▉▄ ▋▄▉▍▇█ ▌██▊▇▆ ▊▍▆ ▋▅▉▇▄▇▊▆▅█
23 Days Ago
merge from deep_sea
23 Days Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P
23 Days Ago
Added floating city 4 to the deep sea